#include "wx/msw/wrapwin.h"
#include "wx/window.h"
#include "wx/accel.h"
- #include "wx/setup.h"
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
// We have to set the variables here to make them valid in events
// triggered by ::SetScrollInfo()
*(orient == wxHORIZONTAL ? &m_xThumbSize : &m_yThumbSize) = pageSize;
-
+
::SetScrollInfo(hWnd, orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
&info, refresh);
}
bool wxCheckWindowWndProc(WXHWND hWnd,
- WXFARPROC WXUNUSED_IN_WINCE(wndProc))
+ WXFARPROC WXUNUSED(wndProc))
{
- // Unicows note: the code below works, but only because WNDCLASS contains
- // original window handler rather that the unicows fake one. This may not
- // be on purpose, though; if it stops working with future versions of
- // unicows.dll, we can override unicows hooks by setting
- // Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
- // versions that keep track of fake<->real wnd proc mapping.
+// TODO: This list of window class names should be factored out so they can be
+// managed in one place and then accessed from here and other places, such as
+// wxApp::RegisterWindowClasses() and wxApp::UnregisterWindowClasses()
- // On WinCE (at least), the wndproc comparison doesn't work,
- // so have to use something like this.
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
extern wxChar *wxCanvasClassNameNR;
+#else
+ extern const wxChar *wxCanvasClassName;
+ extern const wxChar *wxCanvasClassNameNR;
+#endif
extern const wxChar *wxMDIFrameClassName;
extern const wxChar *wxMDIFrameClassNameNoRedraw;
extern const wxChar *wxMDIChildFrameClassName;
str == wxMDIChildFrameClassNameNoRedraw ||
str == _T("wxTLWHiddenParent"))
return true; // Effectively means don't subclass
-
- return false;
-#else
- WNDCLASS cls;
- if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
- {
- wxLogLastError(_T("GetClassInfo"));
-
+ else
return false;
- }
-
- return wndProc == (WXFARPROC)cls.lpfnWndProc;
-#endif
}
// ----------------------------------------------------------------------------
if ( y )
*y = rect.bottom;
}
- else // non top level
+ else // non top level and using deferred sizing
{
- // size is the same as client size for non top level windows, so
- // forward to GetSize() to take into account deferred sizing (which
- // wxGetClientRect() doesn't)
- DoGetSize(x, y);
+ // we need to calculate the *pending* client size here
+ RECT rect;
+ rect.left = m_pendingPosition.x;
+ rect.top = m_pendingPosition.y;
+ rect.right = rect.left + m_pendingSize.x;
+ rect.bottom = rect.top + m_pendingSize.y;
+
+ ::SendMessage(GetHwnd(), WM_NCCALCSIZE, FALSE, (LPARAM)&rect);
+
+ if ( x )
+ *x = rect.right - rect.left;
+ if ( y )
+ *y = rect.bottom - rect.top;
}
}
{
// setting the client size is less obvious than it could have been
// because in the result of changing the total size the window scrollbar
- // may [dis]appear and/or its menubar may [un]wrap and so the client size
- // will not be correct as the difference between the total and client size
- // changes - so we keep changing it until we get it right
+ // may [dis]appear and/or its menubar may [un]wrap (and AdjustWindowRect()
+ // doesn't take neither into account) and so the client size will not be
+ // correct as the difference between the total and client size changes --
+ // so we keep changing it until we get it right
//
// normally this loop shouldn't take more than 3 iterations (usually 1 but
// if scrollbars [dis]appear as the result of the first call, then 2 and it
}
// don't call DoMoveWindow() because we want to move window immediately
- // and not defer it here
+ // and not defer it here as otherwise the value returned by
+ // GetClient/WindowRect() wouldn't change as the window wouldn't be
+ // really resized
if ( !::MoveWindow(GetHwnd(),
rectWin.left,
rectWin.top,