+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: wx/mgl/bitmap.h
-// Author: Vaclav Slavik
-// RCS-ID: $Id$
-// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef __WX_BITMAP_H__
-#define __WX_BITMAP_H__
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_FWD_CORE wxDC;
-class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
-
-class MGLDevCtx;
-struct bitmap_t;
-
-//-----------------------------------------------------------------------------
-// wxBitmap
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
-{
-public:
- wxBitmap() {}
- wxBitmap(int width, int height, int depth = -1)
- { Create(width, height, depth); }
- wxBitmap(const wxSize& sz, int depth = -1)
- { Create(sz, depth); }
- wxBitmap(const char bits[], int width, int height, int depth = 1);
- wxBitmap(const char* const* bits);
- wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
- wxBitmap(const wxImage& image, int depth = -1);
- virtual ~wxBitmap() {}
-
- bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
- bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
- { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
-
- virtual int GetHeight() const;
- virtual int GetWidth() const;
- virtual int GetDepth() const;
-
- virtual wxImage ConvertToImage() const;
-
- virtual wxMask *GetMask() const;
- virtual void SetMask(wxMask *mask);
-
- virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
-
- virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = NULL) const;
- virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
-
- virtual wxPalette *GetPalette() const;
- virtual void SetPalette(const wxPalette& palette);
-
- // copies the contents and mask of the given (colour) icon to the bitmap
- virtual bool CopyFromIcon(const wxIcon& icon);
-
- static void InitStandardHandlers();
-
- // implementation:
- virtual void SetHeight(int height);
- virtual void SetWidth(int width);
- virtual void SetDepth(int depth);
-
- virtual wxColour QuantizeColour(const wxColour& colour) const;
-
- // get underlying native representation:
- bitmap_t *GetMGLbitmap_t() const;
-
-protected:
- virtual wxGDIRefData *CreateGDIRefData() const;
- virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
-
- // creates temporary DC for access to bitmap's data:
- MGLDevCtx *CreateTmpDC() const;
- // sets fg & bg colours for 1bit bitmaps:
- void SetMonoPalette(const wxColour& fg, const wxColour& bg);
-
-private:
- DECLARE_DYNAMIC_CLASS(wxBitmap)
-
- friend class wxDC;
- friend class wxMemoryDC;
-};
-
-#endif // __WX_BITMAP_H__