$project{"WXMSWHEADERS"} .= $file . " "
}
- $project{"WXVERSION"} = "232";
+ $project{"WXVERSION"} = "233";
#$}
# Microsoft Developer Studio Project File - Name="wxBase" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# Begin Project
# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName "wxBase"
+# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
# PROP Intermediate_Dir "../BaseReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" " /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
+# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# PROP Intermediate_Dir "../BaseDebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" " /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
+# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseReleaseUnicode"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" " /YX /FD /c
+# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseDebugUnicode"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" " /YX /FD /c
+# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
# PROP Intermediate_Dir "../BaseReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" " /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
+# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# PROP Intermediate_Dir "../BaseDebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" " /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
+# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseRelease"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" " /YX /FD /c
-# ADD CPP /nologo /MD /W4 /O2 /I "../lib/base" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /Yu"wx/wxprec.h" /FD /c
+# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W4 /O2 /I "../lib/base" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseDebug"
# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" " /YX /FD /c
-# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/based" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 " /Yu"wx/wxprec.h" /FD /c
+# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/based" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedllu\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedllud\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\baseu\wx\setup.h
+ copy "$(InputPath)" ..\lib\baseu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\baseud\wx\setup.h
+ copy "$(InputPath)" ..\lib\baseud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedll\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\basedlld\wx\setup.h
+ copy "$(InputPath)" ..\lib\basedlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/base/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\base\wx\setup.h
+ copy "$(InputPath)" ..\lib\base\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
InputPath=..\include\wx\msw\setup.h
"../lib/based/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy $(InputPath) ..\lib\based\wx\setup.h
+ copy "$(InputPath)" ..\lib\based\wx\setup.h
# End Custom Build
!ENDIF