<!-- $Id$ -->
<makefile>
-
+
+ <set var="IS_MSVC_PRJ">
+ $(FORMAT in ['msvc6prj','msevc4prj','msvs2003prj','msvs2005prj','msvs2008prj'])
+ </set>
+ <set var="IS_MSVC">
+ $(IS_MSVC_PRJ=='1' or FORMAT=='msvc')
+ </set>
+
+
<set var="BUILDING_LIB" overwrite="0">0</set>
+ <set var="CPP_DEFAULT_VALUE">
+ <if cond="FORMAT=='borland'">
+ cpp32 -Sr -oCON
+ </if>
+ <if cond="FORMAT=='mingw'">
+ $(DOLLAR)(CC) -E
+ </if>
+ <if cond="FORMAT=='msvc'">
+ $(DOLLAR)(CC) /EP /nologo
+ </if>
+ <if cond="FORMAT=='watcom'">
+ $(DOLLAR)(CC) -p
+ </if>
+ </set>
+ <option name="CPP">
+ <default-value>
+ $(CPP_DEFAULT_VALUE)
+ </default-value>
+ <description>
+ The C preprocessor
+ </description>
+ </option>
- <option name="UNICODE">
- <values>0 1</values>
+ <option name="SHARED">
+ <values>0,1</values>
+ <values-description>,DLL</values-description>
<default-value>0</default-value>
<description>
- Compile Unicode build of wxWindows?
+ What type of library to build?
</description>
</option>
- <option name="SHARED">
- <values>0 1</values>
+ <option name="WXUNIV">
+ <values>0,1</values>
+ <values-description>,Universal</values-description>
+ <default-value>0</default-value>
+ <description>
+ Build wxUniversal instead of native port?
+ </description>
+ </option>
+
+ <!-- don't include ANSI configuration in project files, it's going to be
+ eventually removed anyway and it only doubles the number of build
+ configs in projects: -->
+ <if cond="IS_MSVC_PRJ=='1'">
+ <set var="UNICODE">1</set>
+ </if>
+ <if cond="IS_MSVC_PRJ=='0'">
+ <option name="UNICODE">
+ <values>0,1</values>
+ <values-description>,Unicode</values-description>
+ <default-value>1</default-value>
+ <description>
+ Compile Unicode build of wxWidgets?
+ </description>
+ </option>
+ </if>
+
+ <if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
+ <option name="MSLU">
+ <values>0,1</values>
+ <default-value>0</default-value>
+ <description>
+ Use MSLU library when building Unicode version.
+ </description>
+ </option>
+ </if>
+ <if cond="FORMAT=='autoconf' or FORMAT=='watcom'">
+ <set var="MSLU">0</set>
+ </if>
+
+ <option name="BUILD">
+ <values>debug,release</values>
+ <values-description>Debug,Release</values-description>
+ <default-value>debug</default-value>
+ <description>
+ Type of compiled binaries
+ </description>
+ </option>
+
+ <if cond="FORMAT=='msvc'">
+ <option name="TARGET_CPU">
+ <default-value>$(DOLLAR)(CPU)</default-value>
+ <description>
+The target processor architecture must be specified when it is not X86.
+This does not affect the compiler output, so you still need to make sure
+your environment is set up appropriately with the correct compiler in the
+PATH. Rather it affects some options passed to some of the common build
+utilities such as the resource compiler and the linker.
+
+Accepted values: AMD64, IA64.
+ </description>
+ </option>
+ </if>
+ <if cond="FORMAT!='msvc'">
+ <set var="TARGET_CPU"/>
+ </if>
+
+ <!--
+ For MSVC enable debug information in all builds: it is needed to be
+ able to debug the crash dumps produced by wxDebugReport and as it
+ generates it in separate PDB files it doesn't cost us much to enable it
+ (except for disk space...).
+ -->
+ <set var="DEBUG_INFO_DEFAULT">
+ <if cond="IS_MSVC=='1'">1</if>
+ <if cond="IS_MSVC=='0'">default</if>
+ </set>
+
+ <option name="DEBUG_INFO">
+ <values>0,1,default</values>
+ <default-value>$(DEBUG_INFO_DEFAULT)</default-value>
+ <description>
+Should debugging info be included in the executables? The default value
+"default" means that debug info will be included if BUILD=debug
+and not included if BUILD=release.
+ </description>
+ </option>
+
+ <option name="DEBUG_FLAG">
+ <values>0,1,default</values>
<default-value>1</default-value>
<description>
- What type of library to build?
+Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all
+but expensive assert checks are enabled, use 0 to completely remove debugging
+code.
</description>
</option>
-
+
+ <if cond="FORMAT=='msvc'">
+ <option name="DEBUG_RUNTIME_LIBS">
+ <values>0,1,default</values>
+ <default-value>default</default-value>
+ <description>
+Link against debug (e.g. msvcrtd.dll) or release (msvcrt.dll) RTL?
+Default is to use debug CRT if and only if BUILD==debug.
+ </description>
+ </option>
+ </if>
+ <if cond="FORMAT!='msvc'">
+ <set var="DEBUG_RUNTIME_LIBS">default</set>
+ </if>
+
+ <set var="MONOLITHIC_DEFAULT">
+ <if cond="FORMAT=='watcom'">1</if>
+ <if cond="FORMAT!='watcom'">0</if>
+ </set>
<option name="MONOLITHIC">
- <values>0 1</values>
- <default-value>1</default-value>
+ <values>0,1</values>
+ <values-description>Multilib,Monolithic</values-description>
+ <default-value>$(MONOLITHIC_DEFAULT)</default-value>
<description>
Multiple libraries or single huge monolithic one?
</description>
</option>
-
+
+ <if cond="FORMAT=='autoconf'"> <!-- FIXME - temporary -->
+ <option name="USE_PLUGINS">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build parts of the library as dynamically loadable plugins
+ (only supported in multilib build)?
+ </description>
+ </option>
+ </if>
+ <if cond="FORMAT!='autoconf'">
+ <set var="USE_PLUGINS">0</set> <!-- FIXME - temporary -->
+ </if>
+
<option name="USE_GUI">
- <values>0 1</values>
+ <values>0,1</values>
+ <values-description>Base,GUI</values-description>
<default-value>1</default-value>
<description>
Build GUI libraries?
</description>
</option>
- <option name="WXUNIV">
- <values>0 1</values>
- <default-value>0</default-value>
+ <option name="USE_HTML">
+ <values>0,1</values>
+ <default-value>1</default-value>
<description>
- Build wxUniversal instead of native port?
+ Build wxHTML library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_MEDIA">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build multimedia library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_XRC">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxXRC library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_AUI">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxAUI library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_RIBBON">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxRibbon library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_PROPGRID">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxPropertyGrid library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_RICHTEXT">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxRichTextCtrl library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_STC">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build wxStyledTextCtrl library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <option name="USE_OPENGL">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Build OpenGL canvas library (USE_GUI must be 1)?
+ </description>
+ </option>
+
+ <!-- currently only VC++ can compile wxDebugReport which is in QA lib -->
+ <set var="USE_QA_DEFAULT">
+ <if cond="FORMAT in ['msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">1</if>
+ <if cond="FORMAT not in ['msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">0</if>
+ </set>
+ <option name="USE_QA">
+ <values>0,1</values>
+ <default-value>$(USE_QA_DEFAULT)</default-value>
+ <description>
+ Build quality assurance classes library (USE_GUI must be 1)?
</description>
</option>
+ <option name="USE_EXCEPTIONS">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Enable exceptions in compiled code.
+ </description>
+ </option>
+
+ <option name="USE_RTTI">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Enable run-time type information (RTTI) in compiled code.
+ </description>
+ </option>
+
+ <option name="USE_THREADS">
+ <values>0,1</values>
+ <default-value>1</default-value>
+ <description>
+ Enable threading in compiled code.
+ </description>
+ </option>
+
+ <option name="USE_CAIRO">
+ <values>0,1</values>
+ <default-value>0</default-value>
+ <description>
+ Enable wxCairoContext for platforms other than Linux/GTK.
+ </description>
+ </option>
<option name="OFFICIAL_BUILD">
- <values>0 1</values>
+ <values>0,1</values>
<default-value>0</default-value>
<description>
- Is this official build by wxWindows developers?
+ Is this official build by wxWidgets developers?
</description>
</option>
<option name="VENDOR">
Use this to name your customized DLLs differently
</description>
</option>
-
+ <!-- These basically do what vendor does in the places it didn't. -->
+ <!-- They should all be unified under some suitable descriptor -->
+ <option name="WX_FLAVOUR">
+ <default-value></default-value>
+ </option>
+ <option name="WX_LIB_FLAVOUR">
+ <default-value></default-value>
+ </option>
+
+ <option name="CFG">
+ <default-value></default-value>
+ <description>
+Name of your custom configuration. This affects directory
+where object files are stored as well as the location of
+compiled .lib files and setup.h under the lib/ toplevel directory.
+ </description>
+ </option>
+
+ <!-- unit tests support: -->
+ <option name="CPPUNIT_CFLAGS">
+ <default-value></default-value>
+ <description>
+Compiler flags needed to compile test suite in tests directory. If you want
+to run the tests, set it so that the compiler can find CppUnit headers.
+ </description>
+ </option>
+
+ <option name="CPPUNIT_LIBS">
+ <default-value></default-value>
+ <description>
+Linker flags needed to link test suite in tests directory. If you want
+to run the tests, include CppUnit library here.
+ </description>
+ </option>
<!-- ================================================================== -->
<!-- Autoconf -->
<!-- ================================================================== -->
-
- <if cond="FORMAT=='autoconf'">
+
+ <if cond="FORMAT=='autoconf'">
<option name="DEREZ"/>
<option name="TOOLKIT"/>
<option name="TOOLKIT_LOWERCASE"/>
<option name="TOOLKIT_VERSION"/>
+ <option name="TOOLCHAIN_NAME"/>
+ <option name="TOOLCHAIN_FULLNAME"/>
<option name="EXTRALIBS"/>
+ <option name="EXTRALIBS_XML"/>
+ <option name="EXTRALIBS_HTML"/>
+ <option name="EXTRALIBS_MEDIA"/>
+ <option name="EXTRALIBS_GUI"/>
+ <option name="EXTRALIBS_OPENGL"/>
+ <option name="EXTRALIBS_SDL"/>
+ <option name="EXTRALIBS_GNOMEPRINT"/>
+ <option name="CXXWARNINGS"/>
+ <option name="HOST_SUFFIX"/>
+ <option name="DYLIB_RPATH_INSTALL"/>
+ <option name="DYLIB_RPATH_POSTLINK"/>
<option name="SAMPLES_RPATH_FLAG"/>
+
+ <!-- see configure.in; it's required by some samples on Mac OS X -->
+ <option name="HEADER_PAD_OPTION"/>
+
<set var="TOP_SRCDIR">$(top_srcdir)/</set>
+ <set var="RUNTIME_LIBS">dynamic</set>
+ <set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
+
+ <option name="WITH_PLUGIN_SDL">
+ <values>0,1</values>
+ </option>
+
+ <option name="wx_top_builddir"/>
</if>
-
+
<!-- ================================================================== -->
- <!-- Windows compilers -->
+ <!-- windows/dos/os2 compilers -->
<!-- ================================================================== -->
<if cond="FORMAT!='autoconf'">
+ <option name="RUNTIME_LIBS">
+ <values>dynamic,static</values>
+ <default-value>dynamic</default-value>
+ <description>
+Version of C runtime library to use. You can change this to
+static if SHARED=0, but it is highly recommended to not do
+it if SHARED=1 unless you know what you are doing.
+ </description>
+ </option>
+
<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
- <set var="TOOLKIT">MSW</set>
+ <set var="TOOLKIT" overwrite="0">
+ <if cond="FORMAT=='msevc4prj'">WINCE</if>
+ <if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='pocketpc2003'">WINCE</if>
+ <if cond="FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='pocketpc2003'">WINCE</if>
+ <if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='win32'">MSW</if>
+ <if cond="FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='win32'">MSW</if>
+ <if cond="FORMAT not in ['msevc4prj','msvs2005prj','msvs2008prj'] and PLATFORM_WIN32=='1'">MSW</if>
+ <if cond="PLATFORM_MSDOS=='1'">MGL</if>
+ <if cond="PLATFORM_OS2=='1'">PM</if>
+ </set>
<set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
<set var="TOOLKIT_VERSION"/>
- <set var="SAMPLES_RPATH_FLAG"/>
- <option name="EXTRALIBS"/>
-
- <set var="SRCDIR">
- <if cond="BUILDING_LIB=='1'">..</if>
- <if cond="BUILDING_LIB=='0'">.</if>
+ <set var="HOST_SUFFIX"/>
+ <set var="EXTRACFLAGS"/>
+ <set var="EXTRALIBS"/>
+ <set var="EXTRALIBS_XML"/>
+ <set var="EXTRALIBS_HTML"/>
+ <set var="EXTRALIBS_MEDIA"/>
+ <set var="EXTRALIBS_GUI"/>
+ <set var="EXTRALIBS_OPENGL">
+ <if cond="COMPILER=='wat' and TOOLKIT=='MSW'">opengl32.lib glu32.lib</if>
+ <if cond="COMPILER in ['vc','evc']">opengl32.lib glu32.lib</if>
+ <if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
</set>
+ <set var="EXTRALIBS_SDL"/>
+ <set var="EXTRALIBS_GNOMEPRINT"/>
+
+ <set var="WITH_PLUGIN_SDL">0</set>
+
+ <if cond="BUILDING_LIB=='1'">
+ <set-srcdir>../..</set-srcdir>
+ </if>
<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
- <set var="BUILDDIR">objs_$(COMPILER)</set>
+ </if>
+
+ <if cond="FORMAT=='mingw'">
+ <option name="GCC_VERSION">
+ <values>3,2.95</values>
+ <default-value>3</default-value>
+ <description>
+Set the version of your Mingw installation here.
+ "3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
+ "2.95" ... for Mingw 1.1 or any of the older versions
+ </description>
+ </option>
+ <set var="GCCFLAGS">
+ <if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
+ </set>
+ <set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
+ </if>
+
+
+ <!-- ================================================================== -->
+ <!-- Project files - hardcode some defaults -->
+ <!-- ================================================================== -->
+
+ <if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
+ <set var="RUNTIME_LIBS">dynamic</set>
+ <set var="OFFICIAL_BUILD">0</set>
+ <set var="USE_AUI">1</set>
+ <set var="USE_RIBBON">1</set>
+ <set var="USE_PROPGRID">1</set>
+ <set var="USE_RICHTEXT">1</set>
+ <set var="USE_STC">1</set>
+ <set var="USE_HTML">1</set>
+ <set var="USE_MEDIA">1</set>
+ <set var="USE_XRC">1</set>
+ <set var="USE_OPENGL">1</set>
+ <set var="USE_QA">1</set>
+ <set var="MONOLITHIC">0</set>
+ <set var="USE_GUI">1</set>
+ <set var="USE_EXCEPTIONS">1</set>
+ <set var="USE_RTTI">1</set>
+ <set var="USE_THREADS">1</set>
+ <set var="USE_CAIRO">0</set>
+ <set var="DEBUG_INFO">$(DEBUG_INFO_DEFAULT)</set>
+ <set var="DEBUG_FLAG">default</set>
+ <set var="MSLU">0</set>
+ </if>
+
+
+ <!-- DigitalMars make is braindead, it doesn't have conditional
+ processing: -->
+ <if cond="FORMAT=='dmars'">
+ <set var="RUNTIME_LIBS">static</set>
+ <set var="BUILD">debug</set>
+ <set var="SHARED">0</set>
+ <set var="WXUNIV">0</set>
+ <set var="UNICODE">1</set>
+ <!-- Free version does not distribute OpenGL,
+ in commercial distribution better use dmars_smake format -->
+ <set var="USE_OPENGL">0</set>
+ </if>
+
+ <!-- No need for wxUniv on embedded devices (yet): -->
+ <if cond="FORMAT=='msevc4prj' or (FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='pocketpc2003') or (FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='pocketpc2003')">
+ <set var="WXUNIV">0</set>
+ <!-- Uploading debug reports from PDAs seems impractical -->
+ <set var="USE_QA">0</set>
+ <set var="MONOLITHIC">1</set> <!-- sic! -->
+ <set var="USE_OPENGL">0</set> <!-- need OpenGL ES support first -->
+ <!-- RTTI and exceptions need separate cccrtti.lib with eVC4 -->
+ <if cond="FORMAT=='msevc4prj'">
+ <set var="USE_RTTI">0</set>
+ <set var="USE_EXCEPTIONS">0</set>
+ </if>
+ </if>
+
+ <!-- Need for wxUniv within wxMGL: -->
+ <if cond="FORMAT!='autoconf' and TOOLKIT=='MGL'">
+ <set var="WXUNIV">1</set>
+ <set var="USE_THREADS">0</set>
+ <set var="RUNTIME_LIBS">static</set>
</if>
</makefile>