- DECLARE_DYNAMIC_CLASS(wxGauge95)
- public:
- inline wxGauge95(void) { m_rangeMax = 0; m_gaugePos = 0; }
-
- inline wxGauge95(wxWindow *parent, wxWindowID id,
- int range,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxGA_HORIZONTAL,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxGaugeNameStr)
- {
- Create(parent, id, range, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id,
- int range,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxGA_HORIZONTAL,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxGaugeNameStr);
-
- void SetShadowWidth(int w);
- void SetBezelFace(int w);
- void SetRange(int r);
- void SetValue(int pos);
-
- int GetShadowWidth(void) const ;
- int GetBezelFace(void) const ;
- int GetRange(void) const ;
- int GetValue(void) const ;
-
- void SetForegroundColour(const wxColour& col);
- void SetBackgroundColour(const wxColour& col);
-
- // Backward compatibility
-#if WXWIN_COMPATIBILITY
- inline void SetButtonColour(const wxColour& col) { SetForegroundColour(col); }
-#endif
+public:
+ wxGauge95() { }
+
+ wxGauge95(wxWindow *parent,
+ wxWindowID id,
+ int range,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr)
+ {
+ (void)Create(parent, id, range, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ int range,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr);
+
+ // set gauge range/value
+ virtual void SetRange(int range);
+ virtual void SetValue(int pos);