- DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
- public:
- inline wxStaticBitmap(void) { }
-
- inline wxStaticBitmap(wxWindow *parent, wxWindowID id,
- const wxBitmap& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxStaticBitmapNameStr)
- {
- Create(parent, id, label, pos, size, style, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id,
- const wxBitmap& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxStaticBitmapNameStr);
-
- virtual void SetBitmap(const wxBitmap& bitmap);
-
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
- virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
-
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
- { wxWindow::SetSize(rect, sizeFlags); }
- void SetSize(const wxSize& size) { wxWindow::SetSize(size); }
-
- inline wxBitmap& GetBitmap(void) const { return (wxBitmap&) m_messageBitmap; }
-
- // overriden base class virtuals
- virtual bool AcceptsFocus() const { return FALSE; }
-
- // Implementation
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- protected:
- wxBitmap m_messageBitmap;
+public:
+ wxStaticBitmap() { Init(); }
+
+ wxStaticBitmap(wxWindow *parent,
+ wxWindowID id,
+ const wxGDIImage& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxStaticBitmapNameStr)
+ {
+ Init();
+
+ Create(parent, id, label, pos, size, style, name);
+ }
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxGDIImage& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxStaticBitmapNameStr);
+
+ virtual ~wxStaticBitmap() { Free(); }
+
+ virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
+ virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
+ virtual wxBitmap GetBitmap() const;
+ virtual wxIcon GetIcon() const;
+
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
+ // returns true if the platform should explicitly apply a theme border
+ virtual bool CanApplyThemeBorder() const { return false; }
+
+protected:
+ virtual wxSize DoGetBestSize() const;
+
+ // ctor/dtor helpers
+ void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; }
+ void Free();
+
+ // true if icon/bitmap is valid
+ bool ImageIsOk() const;
+
+ void SetImage(const wxGDIImage* image);
+ void SetImageNoCopy( wxGDIImage* image );
+
+#ifndef __WXWINCE__
+ // draw the bitmap ourselves here if the OS can't do it correctly (if it
+ // can we leave it to it)
+ void DoPaintManually(wxPaintEvent& event);
+#endif // !__WXWINCE__
+
+
+ // we can have either an icon or a bitmap
+ bool m_isIcon;
+ wxGDIImage *m_image;
+
+ // handle used in last call to STM_SETIMAGE
+ WXHANDLE m_currentHandle;