// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "bmpbuttn.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// "clicked"
//-----------------------------------------------------------------------------
+extern "C" {
static void gtk_bmpbutton_clicked_callback( GtkWidget *WXUNUSED(widget), wxBitmapButton *button )
{
if (g_isIdle)
event.SetEventObject(button);
button->GetEventHandler()->ProcessEvent(event);
}
+}
//-----------------------------------------------------------------------------
// "enter"
//-----------------------------------------------------------------------------
+extern "C" {
static void gtk_bmpbutton_enter_callback( GtkWidget *WXUNUSED(widget), wxBitmapButton *button )
{
if (!button->m_hasVMT) return;
button->HasFocus();
}
+}
//-----------------------------------------------------------------------------
// "leave"
//-----------------------------------------------------------------------------
+extern "C" {
static void gtk_bmpbutton_leave_callback( GtkWidget *WXUNUSED(widget), wxBitmapButton *button )
{
if (!button->m_hasVMT) return;
button->NotFocus();
}
+}
//-----------------------------------------------------------------------------
// "pressed"
//-----------------------------------------------------------------------------
+extern "C" {
static void gtk_bmpbutton_press_callback( GtkWidget *WXUNUSED(widget), wxBitmapButton *button )
{
if (!button->m_hasVMT) return;
button->StartSelect();
}
+}
//-----------------------------------------------------------------------------
// "released"
//-----------------------------------------------------------------------------
+extern "C" {
static void gtk_bmpbutton_release_callback( GtkWidget *WXUNUSED(widget), wxBitmapButton *button )
{
if (!button->m_hasVMT) return;
button->EndSelect();
}
+}
//-----------------------------------------------------------------------------
// wxBitmapButton
void wxBitmapButton::Init()
{
m_hasFocus =
- m_isSelected = FALSE;
+ m_isSelected = false;
}
bool wxBitmapButton::Create( wxWindow *parent,
const wxValidator& validator,
const wxString &name )
{
- m_needParent = TRUE;
- m_acceptsFocus = TRUE;
+ m_needParent = true;
+ m_acceptsFocus = true;
if (!PreCreation( parent, pos, size ) ||
!CreateBase( parent, id, pos, size, style, validator, name ))
{
wxFAIL_MSG( wxT("wxBitmapButton creation failed") );
- return FALSE;
+ return false;
}
m_bmpNormal = bitmap;
OnSetBitmap();
}
- gtk_signal_connect( GTK_OBJECT(m_widget), "clicked",
+ gtk_signal_connect_after( GTK_OBJECT(m_widget), "clicked",
GTK_SIGNAL_FUNC(gtk_bmpbutton_clicked_callback), (gpointer*)this );
gtk_signal_connect( GTK_OBJECT(m_widget), "enter",
PostCreation(size);
- return TRUE;
+ return true;
}
void wxBitmapButton::SetDefault()
wxString wxBitmapButton::GetLabel() const
{
- wxCHECK_MSG( m_widget != NULL, wxT(""), wxT("invalid button") );
+ wxCHECK_MSG( m_widget != NULL, wxEmptyString, wxT("invalid button") );
return wxControl::GetLabel();
}
wxCHECK_RET( m_widget != NULL, wxT("invalid bitmap button") );
InvalidateBestSize();
-
+
wxBitmap the_one;
if (!m_isEnabled)
the_one = m_bmpDisabled;
else if (m_hasFocus)
the_one = m_bmpFocus;
else
- {
- if (m_isSelected)
- {
- the_one = m_bmpSelected;
- }
- else
- {
- if (m_hasFocus)
- the_one = m_bmpFocus;
- else
- the_one = m_bmpNormal;
- }
- }
+ the_one = m_bmpNormal;
if (!the_one.Ok()) the_one = m_bmpNormal;
if (!the_one.Ok()) return;
wxSize wxBitmapButton::DoGetBestSize() const
{
- wxSize best;
-
- if (m_bmpNormal.Ok())
- {
- int border = HasFlag(wxNO_BORDER) ? 4 : 10;
- best.x = m_bmpNormal.GetWidth()+border;
- best.y = m_bmpNormal.GetHeight()+border;
- }
- CacheBestSize(best);
- return best;
+ return wxControl::DoGetBestSize();
}
bool wxBitmapButton::Enable( bool enable )
{
if ( !wxWindow::Enable(enable) )
- return FALSE;
+ return false;
OnSetBitmap();
- return TRUE;
+ return true;
}
void wxBitmapButton::HasFocus()
{
- m_hasFocus = TRUE;
+ m_hasFocus = true;
OnSetBitmap();
}
void wxBitmapButton::NotFocus()
{
- m_hasFocus = FALSE;
+ m_hasFocus = false;
OnSetBitmap();
}
void wxBitmapButton::StartSelect()
{
- m_isSelected = TRUE;
+ m_isSelected = true;
OnSetBitmap();
}
void wxBitmapButton::EndSelect()
{
- m_isSelected = FALSE;
+ m_isSelected = false;
OnSetBitmap();
}