\wxheading{Available image handlers}
The following image handlers are available. {\bf wxBMPHandler} is always
-installed by default. To use other image formats, install the appropiate
+installed by default. To use other image formats, install the appropriate
handler with \helpref{wxImage::AddHandler}{wximageaddhandler} or
\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}.
Returns the image data as an array. This is most often used when doing
direct image manipulation. The return value points to an array of
-chararcters in RGBGBRGB... format.
+characters in RGBRGBRGB$\ldots$ format.
+
+You should not delete the returned pointer nor pass it to
+\helpref{wxImage::SetData}{wximagesetdata}.
\membersection{wxImage::GetGreen}\label{wximagegetgreen}
the size (width*height*3) or results will be unexpected. Don't use this
method if you aren't sure you know what you are doing.
+The data must have been allocated with malloc(), NOT with operator new.
+
+After this call the pointer to the data is owned by the wxImage object,
+that will be responsible for deleting it.
+Do not pass to this function a pointer obtained through
+\helpref{wxImage::GetData}{wximagegetdata}.
+
\membersection{wxImage::SetMask}\label{wximagesetmask}
\func{void}{SetMask}{\param{bool}{ hasMask = TRUE}}