+#ifdef DEBUG_HTML_SELECTION
+        Refresh();
+#endif
+        int xc, yc, x, y;
+        wxGetMousePosition(&xc, &yc);
+        ScreenToClient(&xc, &yc);
+        CalcUnscrolledPosition(xc, yc, &x, &y);
+
+        wxHtmlCell *cell = m_Cell->FindCellByPos(x, y);
+
+        // handle selection update:
+        if ( m_makingSelection )
+        {
+            if ( !m_tmpSelFromCell )
+                m_tmpSelFromCell = m_Cell->FindCellByPos(
+                                         m_tmpSelFromPos.x,m_tmpSelFromPos.y);
+
+            // NB: a trick - we adjust selFromPos to be upper left or bottom
+            //     right corner of the first cell of the selection depending
+            //     on whether the mouse is moving to the right or to the left.
+            //     This gives us more "natural" behaviour when selecting
+            //     a line (specifically, first cell of the next line is not
+            //     included if you drag selection from left to right over
+            //     entire line):
+            wxPoint dirFromPos;
+            if ( !m_tmpSelFromCell )
+            {
+                dirFromPos = m_tmpSelFromPos;
+            }
+            else
+            {
+                dirFromPos = m_tmpSelFromCell->GetAbsPos();
+                if ( x < m_tmpSelFromPos.x )
+                {
+                    dirFromPos.x += m_tmpSelFromCell->GetWidth();
+                    dirFromPos.y += m_tmpSelFromCell->GetHeight();
+                }
+            }
+            bool goingDown = dirFromPos.y < y ||
+                             (dirFromPos.y == y && dirFromPos.x < x);
+
+            // determine selection span:
+            if ( /*still*/ !m_tmpSelFromCell )
+            {
+                if (goingDown)
+                {
+                    m_tmpSelFromCell = m_Cell->FindCellByPos(
+                                         m_tmpSelFromPos.x,m_tmpSelFromPos.y,
+                                         wxHTML_FIND_NEAREST_AFTER);
+                    if (!m_tmpSelFromCell)
+                        m_tmpSelFromCell = m_Cell->GetFirstTerminal();
+                }
+                else
+                {
+                    m_tmpSelFromCell = m_Cell->FindCellByPos(
+                                         m_tmpSelFromPos.x,m_tmpSelFromPos.y,
+                                         wxHTML_FIND_NEAREST_BEFORE);
+                    if (!m_tmpSelFromCell)
+                        m_tmpSelFromCell = m_Cell->GetLastTerminal();
+                }
+            }
+
+            wxHtmlCell *selcell = cell;
+            if (!selcell)
+            {
+                if (goingDown)
+                {
+                    selcell = m_Cell->FindCellByPos(x, y,
+                                                 wxHTML_FIND_NEAREST_BEFORE);
+                    if (!selcell)
+                        selcell = m_Cell->GetLastTerminal();
+                }
+                else
+                {
+                    selcell = m_Cell->FindCellByPos(x, y,
+                                                 wxHTML_FIND_NEAREST_AFTER);
+                    if (!selcell)
+                        selcell = m_Cell->GetFirstTerminal();
+                }
+            }
+
+            // NB: it may *rarely* happen that the code above didn't find one
+            //     of the cells, e.g. if wxHtmlWindow doesn't contain any
+            //     visible cells.
+            if ( selcell && m_tmpSelFromCell )
+            {
+                if ( !m_selection )
+                {
+                    // start selecting only if mouse movement was big enough
+                    // (otherwise it was meant as mouse click, not selection):
+                    const int PRECISION = 2;
+                    wxPoint diff = m_tmpSelFromPos - wxPoint(x,y);
+                    if (abs(diff.x) > PRECISION || abs(diff.y) > PRECISION)
+                    {
+                        m_selection = new wxHtmlSelection();
+                    }
+                }
+                if ( m_selection )
+                {
+                    if ( m_tmpSelFromCell->IsBefore(selcell) )
+                    {
+                        m_selection->Set(m_tmpSelFromPos, m_tmpSelFromCell,
+                                         wxPoint(x,y), selcell);
+                    }
+                    else
+                    {
+                        m_selection->Set(wxPoint(x,y), selcell,
+                                         m_tmpSelFromPos, m_tmpSelFromCell);
+                    }
+                    m_selection->ClearPrivPos();
+                    Refresh();
+                }
+            }
+        }
+
+        // handle cursor and status bar text changes:
+
+        // NB: because we're passing in 'cell' and not 'm_Cell' (so that the
+        //     leaf cell lookup isn't done twice), we need to adjust the
+        //     position for the new root:
+        wxPoint posInCell(x, y);
+        if (cell)
+            posInCell -= cell->GetAbsPos();
+        wxHtmlWindowMouseHelper::HandleIdle(cell, posInCell);