#pragma interface "bitmap.h"
#endif
+#include "wx/os2/private.h"
#include "wx/os2/gdiimage.h"
#include "wx/gdicmn.h"
#include "wx/palette.h"
wxDC* m_pSelectedInto;
HPS m_hPresentationSpace;
+ LONG m_lId;
// optional mask for transparent drawing
wxMask* m_pBitmapMask;
virtual ~wxBitmap();
+ // get the given part of bitmap
+ wxBitmap GetSubBitmap(const wxRect& rRect) const;
+
// copies the contents and mask of the given (colour) icon to the bitmap
bool CopyFromIcon(const wxIcon& rIcon);
{ return (wxBitmapRefData *)m_refData; }
inline int GetQuality() const
- { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
+ { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); }
void SetQuality(int nQ);
wxPalette* GetPalette() const
- { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
+ { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); }
void SetPalette(const wxPalette& rPalette);
inline wxMask* GetMask() const
- { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
+ { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); }
void SetMask(wxMask* pMask) ;
// Implementation
public:
- inline void SetHBITMAP(WXHBITMAP hHmp)
- { SetHandle((WXHANDLE)bmp); }
+ inline void SetHBITMAP(WXHBITMAP hBmp)
+ { SetHandle((WXHANDLE)hBmp); }
inline WXHBITMAP GetHBITMAP() const
{ return (WXHBITMAP)GetHandle(); }
inline void SetSelectedInto(wxDC* pDc)
- { if (GetBitmapData()) GetBitmapData()->m_selectedInto = pDc; }
+ { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; }
inline wxDC* GetSelectedInto() const
- { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
+ { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
// An OS/2 version that probably doesn't do anything like the msw version
wxBitmap GetBitmapForDC(wxDC& rDc) const;
+ inline LONG GetId() const
+ { return (GetBitmapData() ? GetBitmapData()->m_lId : 0L); }
+
+
protected:
// common part of all ctors
void Init();
inline virtual wxGDIImageRefData* CreateData() const
{ return new wxBitmapRefData; }
+ // creates the bitmap from XPM data, supposed to be called from ctor
+ bool CreateFromXpm(const char **bits);
+
private:
bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
- HDC m_hDc;
- HPS m_hPs;
DECLARE_DYNAMIC_CLASS(wxBitmap)
-};
+}; // end of CLASS wxBitmap
// ----------------------------------------------------------------------------
// wxMask: a mono bitmap used for drawing bitmaps transparently.
protected:
WXHBITMAP m_hMaskBitmap;
DECLARE_DYNAMIC_CLASS(wxMask)
-};
+private:
+ HDC m_hDc;
+ HPS m_hPs;
+}; // end of wxMask
// ----------------------------------------------------------------------------
// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
);
virtual bool LoadFile( wxBitmap* pBitmap
,const wxString& rName
+ ,HPS hPs
,long lFlags
,int nDesiredWidth
,int nDesiredHeight
);
virtual bool Load( wxGDIImage* pImage
,const wxString& rName
+ ,HPS hPs
,long lFlags
,int nDesiredWidth
,int nDesiredHeight
);
- virtual bool Save(wxGDIImage* pImage
- const wxString& rName
- int lType
+ virtual bool Save( wxGDIImage* pImage
+ ,const wxString& rName
+ ,int lType
);
private:
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-};
+}; // end of wxBitmapHandler
#endif
// _WX_BITMAP_H_