#endif
#endif // Win32
+#if defined(__WXMSW__) || defined(__WIN32__)
+ #if !defined(__WINDOWS__)
+ #define __WINDOWS__
+ #endif
+#endif
+
#ifdef __WXWINE__
#ifndef __WIN32__
#define __WIN32__
#include "wx/setup.h"
+// check the consistency of the settings in setup.h
+#include "wx/chkconf.h"
+
// old C++ headers (like <iostream.h>) declare classes in the global namespace
// while the new, standard ones (like <iostream>) do it in std:: namespace
//
#define __HPUX__
#endif // HP-UX
- #if defined(__APPLE__)
- // MacOS X
- #ifndef __WXMAC__
- #define __WXMAC__
- #endif
- #ifndef __WXMAC_X__
- // This define really should not be necessary since __WXMAC__
- // combined with __UNIX__ is sufficient to differentiate
- // Classic Mac OS from Mac OS X. However, some code has been
- // added to workaround defects(?) in the bundled gcc compiler
- // and these corrections are identified by __WXMAC_X__
- #define __WXMAC_X__
- #endif
+ #if defined(__WXMAC__) && defined(__DARWIN__)
+ // Mac OS X
+
+ // Some code has been added to workaround defects(?) in the
+ // bundled gcc compiler. These corrections are identified by:
+ // __DARWIN__ for corrections necessary for Darwin (wxMac, wxMotif)
- #define PM_USE_SESSION_APIS 0
#include <Carbon/Carbon.h>
- #endif // __APPLE__
+ #endif // __WXMAC__ && __DARWIN__
#elif defined(applec) || \
defined(THINK_C) || \
(defined(__MWERKS__) && !defined(__INTEL__))
// MacOS
-#elif defined(__WXMAC__) && defined(__APPLE__)
- // MacOS X
+#elif defined(__WXMAC__) && defined(__DARWIN__)
+ // Mac OS X
#define __UNIX_LIKE__
- #ifndef __WXMAC__
- #define __WXMAC__
- #endif
- #ifndef __WXMAC_X__
- // This define really should not be necessary since __WXMAC__
- // combined with __UNIX__ is sufficient to differentiate
- // Classic Mac OS from Mac OS X. However, some code has been
- // added to workaround defects(?) in the bundled gcc compiler
- // and these corrections are identified by __WXMAC_X__
- #define __WXMAC_X__
- #endif
+ // Some code has been added to workaround defects(?) in the
+ // bundled gcc compiler. These corrections are identified by:
+ // __DARWIN__ for corrections necessary for Darwin (wxMac, wxMotif)
- #define PM_USE_SESSION_APIS 0
#include <Carbon/Carbon.h>
#elif defined(__OS2__)
#if defined(__IBMCPP__)
// VisualAge is the only thing that understands _Optlink
#define LINKAGEMODE _Optlink
#endif
+ #define wxSIZE_T_IS_UINT
#else // Windows
#ifndef __WINDOWS__
#define __WINDOWS__
#define __SYMANTECC__
#endif // compiler
- // size_t is the same as unsigned int for all Windows compilers we know
- #define wxSIZE_T_IS_UINT
+ // size_t is the same as unsigned int for all Windows compilers we know,
+ // so define it if it hadn't been done by configure yet
+ #if !defined(wxSIZE_T_IS_UINT) && !defined(wxSIZE_T_IS_ULONG)
+ #define wxSIZE_T_IS_UINT
+ #endif
#endif // OS
// if we're on a Unix system but didn't use configure (so that setup.h didn't
#error "Target can't be both X and Windows"
#elif !defined(__WXMOTIF__) && !defined(__WXMSW__) && !defined(__WXGTK__) && \
!defined(__WXPM__) && !defined(__WXMAC__) && !defined(__X__) && \
- !defined(__WXQT__) && !defined(__WXSTUBS__) && wxUSE_GUI
+ !defined(__WXMGL__) && wxUSE_GUI
#ifdef __UNIX__
- #error "No Target! You should wx-config program for compilation flags!"
+ #error "No Target! You should use wx-config program for compilation flags!"
#else // !Unix
- #error "No Target! You should supplied makefiles for compilation!"
+ #error "No Target! You should use supplied makefiles for compilation!"
#endif // Unix/!Unix
#endif
// compatibility code
#if !wxUSE_GUI
#undef WXWIN_COMPATIBILITY_2
+ #undef WXWIN_COMPATIBILITY_2_2
+
#define WXWIN_COMPATIBILITY_2 0
+ #define WXWIN_COMPATIBILITY_2_2 0
#endif // !GUI
// ============================================================================
// because -1 is a valid (and largely used) value for window id.
typedef int wxWindowID;
-// Macro to cut down on compiler warnings.
-#if REMOVE_UNUSED_ARG
- #define WXUNUSED(identifier) /* identifier */
-#else // stupid, broken compiler
- #define WXUNUSED(identifier) identifier
-#endif
-
-// some arguments are only used in debug mode, but unused in release one
-#ifdef __WXDEBUG__
- #define WXUNUSED_UNLESS_DEBUG(param) param
-#else
- #define WXUNUSED_UNLESS_DEBUG(param) WXUNUSED(param)
-#endif
-
// ----------------------------------------------------------------------------
// portable calling conventions macros
// ----------------------------------------------------------------------------
// wxCALLBACK should be used for the functions which are called back by
// Windows (such as compare function for wxListCtrl)
-#if defined(__WIN32__)
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
#define wxCALLBACK wxSTDCALL
#else
// no stdcall under Unix nor Win16
class WXDLLEXPORT wxEvent;
#endif
- /** symbolic constant used by all Find()-like functions returning positive
- integer on success as failure indicator */
+// symbolic constant used by all Find()-like functions returning positive
+// integer on success as failure indicator
#define wxNOT_FOUND (-1)
// ----------------------------------------------------------------------------
#include "wx/debug.h"
#endif
-// NULL declaration
+// NULL declaration: it must be defined as 0 for C++ programs (in particular,
+// it must not be defined as "(void *)0" which is standard for C but completely
+// breaks C++ code)
#include <stddef.h>
-//@{
-/// delete pointer if it is not NULL and NULL it afterwards
+// Macro to cut down on compiler warnings.
+#if REMOVE_UNUSED_ARG
+ #define WXUNUSED(identifier) /* identifier */
+#else // stupid, broken compiler
+ #define WXUNUSED(identifier) identifier
+#endif
+
+// some arguments are only used in debug mode, but unused in release one
+#ifdef __WXDEBUG__
+ #define WXUNUSED_UNLESS_DEBUG(param) param
+#else
+ #define WXUNUSED_UNLESS_DEBUG(param) WXUNUSED(param)
+#endif
+
+// delete pointer if it is not NULL and NULL it afterwards
// (checking that it's !NULL before passing it to delete is just a
// a question of style, because delete will do it itself anyhow, but it might
// be considered as an error by some overzealous debugging implementations of
// the library, so we do it ourselves)
-#if defined(__SGI_CC__)
-// Okay this is bad styling, but the native SGI compiler is very picky, it
-// wont let you compare/assign between a NULL (void *) and another pointer
-// type. To be really clean we'd need to pass in another argument, the type
-// of p.
-// Also note the use of 0L, this would allow future possible 64bit support
-// (as yet untested) by ensuring that we zero all the bits in a pointer
-// (which is always the same length as a long (at least with the LP64 standard)
-// --- offer aug 98
-#define wxDELETE(p) if ( (p) ) { delete (p); p = 0L; }
-#else
#define wxDELETE(p) if ( (p) != NULL ) { delete p; p = NULL; }
-#endif /* __SGI__CC__ */
// delete an array and NULL it (see comments above)
-#if defined(__SGI_CC__)
-// see above comment.
-#define wxDELETEA(p) if ( (p) ) { delete [] (p); p = 0L; }
-#else
-#define wxDELETEA(p) if ( ((void *) (p)) != NULL ) { delete [] p; p = NULL; }
-#endif /* __SGI__CC__ */
+#define wxDELETEA(p) if ( (p) ) { delete [] (p); p = NULL; }
-/// size of statically declared array
+// size of statically declared array
#define WXSIZEOF(array) (sizeof(array)/sizeof(array[0]))
// ----------------------------------------------------------------------------
wxGTK_WIN32, // GTK on Win32
wxGTK_OS2, // GTK on OS/2
wxGTK_BEOS, // GTK on BeOS
- wxQT, // Qt
wxGEOS, // GEOS
wxOS2_PM, // OS/2 Workplace
wxWINDOWS, // Windows or WfW
wxALIGN_CENTRE_VERTICAL = wxALIGN_CENTER_VERTICAL,
wxALIGN_CENTER = (wxALIGN_CENTER_HORIZONTAL | wxALIGN_CENTER_VERTICAL),
- wxALIGN_CENTRE = wxALIGN_CENTER
+ wxALIGN_CENTRE = wxALIGN_CENTER,
+
+ // a mask to extract alignment from the combination of flags
+ wxALIGN_MASK = 0x0f00
};
enum wxStretch
wxGROW = 0x2000,
wxEXPAND = wxGROW,
wxSHAPED = 0x4000,
- wxADJUST_MINSIZE = 0x8000
+ wxADJUST_MINSIZE = 0x8000,
+ wxTILE = 0xc000
+};
+
+// border flags: the values are chosen for backwards compatibility
+enum wxBorder
+{
+ // this is different from wxBORDER_NONE as by default the controls do have
+ // border
+ wxBORDER_DEFAULT = 0,
+
+ wxBORDER_NONE = 0x00200000,
+ wxBORDER_STATIC = 0x01000000,
+ wxBORDER_SIMPLE = 0x02000000,
+ wxBORDER_RAISED = 0x04000000,
+ wxBORDER_SUNKEN = 0x08000000,
+ wxBORDER_DOUBLE = 0x10000000,
+
+ // a mask to extract border style from the combination of flags
+ wxBORDER_MASK = 0x1f200000
};
// ----------------------------------------------------------------------------
#define wxHSCROLL 0x40000000
#define wxCAPTION 0x20000000
-// New styles
-#define wxDOUBLE_BORDER 0x10000000
-#define wxSUNKEN_BORDER 0x08000000
-#define wxRAISED_BORDER 0x04000000
-#define wxBORDER 0x02000000
-#define wxSIMPLE_BORDER wxBORDER
-#define wxSTATIC_BORDER 0x01000000
-#define wxTRANSPARENT_WINDOW 0x00100000
-#define wxNO_BORDER 0x00200000
+// New styles (border styles are now in their own enum)
+#define wxDOUBLE_BORDER wxBORDER_DOUBLE
+#define wxSUNKEN_BORDER wxBORDER_SUNKEN
+#define wxRAISED_BORDER wxBORDER_RAISED
+#define wxBORDER wxBORDER_SIMPLE
+#define wxSIMPLE_BORDER wxBORDER_SIMPLE
+#define wxSTATIC_BORDER wxBORDER_STATIC
+#define wxNO_BORDER wxBORDER_NONE
// Override CTL3D etc. control colour processing to allow own background
// colour.
-// OBSOLETE - use wxNO_3D instead
-#define wxUSER_COLOURS 0x00800000
// Override CTL3D or native 3D styles for children
#define wxNO_3D 0x00800000
+// OBSOLETE - use wxNO_3D instead
+#define wxUSER_COLOURS wxNO_3D
+
+// wxALWAYS_SHOW_SB: instead of hiding the scrollbar when it is not needed,
+// disable it - but still show (see also wxLB_ALWAYS_SB style)
+//
+// NB: as this style is only supported by wxUniversal so far as it doesn't use
+// wxUSER_COLOURS/wxNO_3D, we reuse the same style value
+#define wxALWAYS_SHOW_SB 0x00800000
+
// Clip children when painting, which reduces flicker in e.g. frames and
// splitter windows, but can't be used in a panel where a static box must be
// 'transparent' (panel paints the background for it)
#define wxCLIP_CHILDREN 0x00400000
+
// Note we're reusing the wxCAPTION style because we won't need captions
// for subwindows/controls
#define wxCLIP_SIBLINGS 0x20000000
+#define wxTRANSPARENT_WINDOW 0x00100000
+
// Add this style to a panel to get tab traversal working outside of dialogs
// (on by default for wxPanel, wxDialog, wxScrolledWindow)
#define wxTAB_TRAVERSAL 0x00080000
// Windows, it won't normally get the dialog navigation key events)
#define wxWANTS_CHARS 0x00040000
-// Make window retained (mostly Motif, I think)
+// Make window retained (mostly Motif, I think) -- obsolete (VZ)?
#define wxRETAINED 0x00020000
#define wxBACKINGSTORE wxRETAINED
+// set this flag to create a special popup window: it will be always shown on
+// top of other windows, will capture the mouse and will be dismissed when the
+// mouse is clicked outside of it or if it loses focus in any other way
+#define wxPOPUP_WINDOW 0x00020000
+
// don't invalidate the whole window (resulting in a PAINT event) when the
// window is resized (currently, makes sense for wxMSW only)
#define wxNO_FULL_REPAINT_ON_RESIZE 0x00010000
// descend into all subwindows
#define wxWS_EX_VALIDATE_RECURSIVELY 0x00000001
+// wxCommandEvents and the objects of the derived classes are forwarded to the
+// parent window and so on recursively by default. Using this flag for the
+// given window allows to block this propagation at this window, i.e. prevent
+// the events from being propagated further upwards. The dialogs have this
+// flag on by default.
+#define wxWS_EX_BLOCK_EVENTS 0x00000002
+
/*
* wxFrame/wxDialog style flags
*/
#define wxLB_NEEDED_SB 0x0200
#define wxLB_ALWAYS_SB 0x0400
#define wxLB_HSCROLL wxHSCROLL
+// always show an entire number of rows
+#define wxLB_INT_HEIGHT 0x0800
-/*
- * wxTextCtrl style flags
- */
-// the flag bits 0x0001, 2, 4 and 8 are free but should be used only for the
-// things which don't make sense for a text control used by wxTextEntryDialog
-// because they would otherwise conflict with wxOK, wxCANCEL, wxCENTRE
-#define wxTE_READONLY 0x0010
-#define wxTE_MULTILINE 0x0020
-#define wxTE_PROCESS_TAB 0x0040
-// this style means to use RICHEDIT control and does something only under wxMSW
-// and Win32 and is silently ignored under all other platforms
-#define wxTE_RICH 0x0080
-#define wxTE_NO_VSCROLL 0x0100
-#define wxTE_AUTO_SCROLL 0x0200
-#define wxPROCESS_ENTER 0x0400
-#define wxPASSWORD 0x0800
-#define wxTE_PROCESS_ENTER wxPROCESS_ENTER
-#define wxTE_PASSWORD wxPASSWORD
+// use wxHSCROLL to not wrap text at all, wxTE_LINEWRAP to wrap it at any
+// position and wxTE_WORDWRAP to wrap at words boundary
+#define wxTE_DONTWRAP wxHSCROLL
+#define wxTE_LINEWRAP 0x0800
+#define wxTE_WORDWRAP 0x0000 // it's just == !wxHSCROLL
+
+// deprecated synonyms
+#define wxPROCESS_ENTER wxTE_PROCESS_ENTER
+#define wxPASSWORD wxTE_PASSWORD
/*
* wxComboBox style flags
/*
* wxRadioBox style flags
*/
+// should we number the items from left to right or from top to bottom in a 2d
+// radiobox?
+#define wxRA_LEFTTORIGHT 0x0001
+#define wxRA_TOPTOBOTTOM 0x0002
+
// New, more intuitive names to specify majorDim argument
#define wxRA_SPECIFY_COLS wxHORIZONTAL
#define wxRA_SPECIFY_ROWS wxVERTICAL
+
// Old names for compatibility
#define wxRA_HORIZONTAL wxHORIZONTAL
#define wxRA_VERTICAL wxVERTICAL
#define wxSL_VERTICAL wxVERTICAL // 8
// The next one is obsolete - use scroll events instead
#define wxSL_NOTIFY_DRAG 0x0000
-#define wxSL_AUTOTICKS 0x0010
-// #define wxSL_MANUALTICKS 0x0010
+#define wxSL_TICKS 0x0010
+#define wxSL_AUTOTICKS wxSL_TICKS // we don't support manual ticks
#define wxSL_LABELS 0x0020
#define wxSL_LEFT 0x0040
#define wxSL_TOP 0x0080
#define wxSB_HORIZONTAL wxHORIZONTAL
#define wxSB_VERTICAL wxVERTICAL
-/*
- * wxButton flags (Win32 only)
- */
-#define wxBU_AUTODRAW 0x0004
-#define wxBU_NOAUTODRAW 0x0000
-#define wxBU_LEFT 0x0040
-#define wxBU_TOP 0x0080
-#define wxBU_RIGHT 0x0100
-#define wxBU_BOTTOM 0x0200
-
-/*
- * wxTreeCtrl flags
- */
-#define wxTR_HAS_BUTTONS 0x0004
-#define wxTR_EDIT_LABELS 0x0008
-#define wxTR_LINES_AT_ROOT 0x0010
-
-#define wxTR_SINGLE 0x0000
-#define wxTR_MULTIPLE 0x0020
-#define wxTR_EXTENDED 0x0040
-#define wxTR_HAS_VARIABLE_ROW_HEIGHT 0x0080
-#define wxTR_NO_LINES 0x0100
-#define wxTR_MAC_BUTTONS 0x0200
-#define wxTR_ROW_LINES 0x0400
-
-/*
- * wxListCtrl flags
- */
-#define wxLC_VRULES 0x0001
-#define wxLC_HRULES 0x0002
-#define wxLC_ICON 0x0004
-#define wxLC_SMALL_ICON 0x0008
-#define wxLC_LIST 0x0010
-#define wxLC_REPORT 0x0020
-#define wxLC_ALIGN_TOP 0x0040
-#define wxLC_ALIGN_LEFT 0x0080
-#define wxLC_AUTOARRANGE 0x0100
-#define wxLC_USER_TEXT 0x0200
-#define wxLC_EDIT_LABELS 0x0400
-#define wxLC_NO_HEADER 0x0800
-#define wxLC_NO_SORT_HEADER 0x1000
-#define wxLC_SINGLE_SEL 0x2000
-#define wxLC_SORT_ASCENDING 0x4000
-#define wxLC_SORT_DESCENDING 0x8000
-
-#define wxLC_MASK_TYPE (wxLC_ICON | wxLC_SMALL_ICON | wxLC_LIST | wxLC_REPORT)
-#define wxLC_MASK_ALIGN (wxLC_ALIGN_TOP | wxLC_ALIGN_LEFT)
-#define wxLC_MASK_SORT (wxLC_SORT_ASCENDING | wxLC_SORT_DESCENDING)
-
-// Omitted because (a) too much detail (b) not enough style flags
-// #define wxLC_NO_SCROLL
-// #define wxLC_NO_LABEL_WRAP
-// #define wxLC_OWNERDRAW_FIXED
-// #define wxLC_SHOW_SEL_ALWAYS
-
/*
* wxSpinButton flags.
* Note that a wxSpinCtrl is sometimes defined as
#define wxSP_FULLSASH 0x0400
#define wxSP_3D (wxSP_3DBORDER | wxSP_3DSASH)
-/*
- * wxTabCtrl flags
- */
-#define wxTC_MULTILINE 0x0000
-#define wxTC_RIGHTJUSTIFY 0x0010
-#define wxTC_FIXEDWIDTH 0x0020
-#define wxTC_OWNERDRAW 0x0040
-
/*
* wxNotebook flags
*/
#define wxNB_FIXEDWIDTH 0x0010
+#define wxNB_TOP 0x0000 // default
#define wxNB_LEFT 0x0020
#define wxNB_RIGHT 0x0040
#define wxNB_BOTTOM 0x0080
+#define wxNB_MULTILINE 0x0100
+
+/*
+ * wxTabCtrl flags
+ */
+#define wxTC_RIGHTJUSTIFY 0x0010
+#define wxTC_FIXEDWIDTH 0x0020
+#define wxTC_OWNERDRAW 0x0040
+#define wxTC_MULTILINE wxNB_MULTILINE
/*
* wxStatusBar95 flags
*/
#define wxST_NO_AUTORESIZE 0x0001
+/*
+ * wxStaticBitmap flags
+ */
+#define wxBI_EXPAND wxEXPAND
+
/*
* wxStaticLine flags
*/
#define wxID_FILEDLGG 5900
#define wxID_HIGHEST 5999
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// hit test results
+enum wxHitTest
+{
+ wxHT_NOWHERE,
+
+ // scrollbar
+ wxHT_SCROLLBAR_FIRST = wxHT_NOWHERE,
+ wxHT_SCROLLBAR_ARROW_LINE_1, // left or upper arrow to scroll by line
+ wxHT_SCROLLBAR_ARROW_LINE_2, // right or down
+ wxHT_SCROLLBAR_ARROW_PAGE_1, // left or upper arrow to scroll by page
+ wxHT_SCROLLBAR_ARROW_PAGE_2, // right or down
+ wxHT_SCROLLBAR_THUMB, // on the thumb
+ wxHT_SCROLLBAR_BAR_1, // bar to the left/above the thumb
+ wxHT_SCROLLBAR_BAR_2, // bar to the right/below the thumb
+ wxHT_SCROLLBAR_LAST,
+
+ // window
+ wxHT_WINDOW_OUTSIDE, // not in this window at all
+ wxHT_WINDOW_INSIDE, // in the client area
+ wxHT_WINDOW_VERT_SCROLLBAR, // on the vertical scrollbar
+ wxHT_WINDOW_HORZ_SCROLLBAR, // on the horizontal scrollbar
+ wxHT_WINDOW_CORNER, // on the corner between 2 scrollbars
+
+ wxHT_MAX
+};
+
// ----------------------------------------------------------------------------
// Possible SetSize flags
// ----------------------------------------------------------------------------
} LOGPALETTE;
#endif //__WXPM__
-#if defined(__GNUWIN32__) || defined(__WXWINE__)
+#if defined(__GNUWIN32__) || defined(__WXWINE__) || defined(__WXMICROWIN__)
typedef int (*WXFARPROC)();
#elif defined(__WIN32__)
typedef int (__stdcall *WXFARPROC)();
typedef void* WXRegion;
typedef void* WXFont;
typedef void* WXImage;
-typedef void* WXCursor;
typedef void* WXFontList;
typedef unsigned long Atom; /* this might fail on a few architectures */
#endif
#endif // GTK
+#ifdef __WXMGL__
+typedef struct window_t *WXWidget;
+#endif // MGL
+
// This is required because of clashing macros in windows.h, which may be
// included before or after wxWindows classes, and therefore must be
// disabled here before any significant wxWindows headers are included.
#define DECLARE_NO_COPY_CLASS(classname) \
private: \
classname(const classname&); \
- classname& operator=(const classname&)
+ classname& operator=(const classname&);
#endif
// _WX_DEFS_H_