-
-#else
-
-// NOTE: different native implementations of wxMemoryDC will derive from
-// different wxDC classes (wxPaintDC, wxWindowDC, etc), so that
-// we cannot derive wxMemoryDCBase from wxDC and then use it as the
-// only base class for native impl of wxMemoryDC...
-class WXDLLEXPORT wxMemoryDCBase
-{
-public:
- wxMemoryDCBase() { }
-
- // avoid warnings about having virtual functions but non virtual dtor
- virtual ~wxMemoryDCBase() { }
-
- // select the given bitmap to draw on it
- void SelectObject(wxBitmap& bmp)
- {
- // make sure that the given wxBitmap is not sharing its data with other
- // wxBitmap instances as its contents will be modified by any drawing
- // operation done on this DC
- if (bmp.IsOk())
- bmp.UnShare();
-
- DoSelect(bmp);
- }
-
- // select the given bitmap for read-only
- virtual void SelectObjectAsSource(const wxBitmap& bmp)
- {
- DoSelect(bmp);
- }
-
-protected:
- virtual void DoSelect(const wxBitmap& bmp) = 0;
-};
-
-
-#endif
-
-
-#if defined(__WXPALMOS__)
-#include "wx/palmos/dcmemory.h"
-#elif defined(__WXMSW__)
-#include "wx/msw/dcmemory.h"
-#elif defined(__WXMOTIF__)
-#include "wx/motif/dcmemory.h"
-#elif defined(__WXGTK20__)
-#include "wx/gtk/dcmemory.h"
-#elif defined(__WXGTK__)
-#include "wx/gtk1/dcmemory.h"
-#elif defined(__WXX11__)
-#include "wx/x11/dcmemory.h"
-#elif defined(__WXMGL__)
-#include "wx/mgl/dcmemory.h"
-#elif defined(__WXDFB__)
-#include "wx/dfb/dcmemory.h"
-#elif defined(__WXMAC__)
-#include "wx/mac/dcmemory.h"
-#elif defined(__WXCOCOA__)
-#include "wx/cocoa/dcmemory.h"
-#elif defined(__WXPM__)
-#include "wx/os2/dcmemory.h"
-#endif
-