- #define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
- #define ACCESSOR_CALLS_ARE_FUNCTIONS 1
- #ifdef __WXDEBUG__
- // otherwise the debugger looses all symbol information
- #define OPAQUE_TOOLBOX_STRUCTS 0
+ #define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
+ #define ACCESSOR_CALLS_ARE_FUNCTIONS 1
+ #if defined( __WXDEBUG__ ) && !defined(__MACH__)
+ // otherwise the debugger looses all symbol information
+ #define OPAQUE_TOOLBOX_STRUCTS 0