class wxBrush: public wxGDIObject
{
- DECLARE_DYNAMIC_CLASS(wxBrush)
-
- public:
-
+public:
wxBrush();
wxBrush( const wxColour &colour, int style );
wxBrush( const wxBitmap &stippleBitmap );
wxBrush( const wxBrush &brush );
~wxBrush();
wxBrush& operator = ( const wxBrush& brush );
- bool operator == ( const wxBrush& brush );
- bool operator != ( const wxBrush& brush );
+ bool operator == ( const wxBrush& brush ) const;
+ bool operator != ( const wxBrush& brush ) const;
bool Ok() const;
int GetStyle() const;
void Unshare();
- // no data :-)
+private:
+ DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif // __GTKBRUSHH__