//-----------------------------------------------------------------------------
// callback definition for inserting a window (internal)
//-----------------------------------------------------------------------------
// callback definition for inserting a window (internal)
virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
const wxResourceTable *table = (const wxResourceTable *) NULL);
virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
const wxResourceTable *table = (const wxResourceTable *) NULL);
virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
const wxResourceTable *table = (const wxResourceTable *) NULL);
virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
const wxResourceTable *table = (const wxResourceTable *) NULL);
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );