// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/defs.h"
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/dcmemory.h"
+#endif
#include "wx/bitmap.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/filefn.h"
#include "wx/image.h"
-#include "wx/dcmemory.h"
-#include "wx/app.h"
#include "wx/rawbmp.h"
// need this to get gdk_image_new_bitmap()
M_BMPDATA->m_mask->m_bitmap = mask;
}
- gdk_window_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
+ gdk_drawable_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
M_BMPDATA->m_bpp = visual->depth; // Can we get a different depth from create_from_xpm_d() ?
{
GdkGC *gc = gdk_gc_new( ret.GetPixmap() );
gdk_draw_drawable( ret.GetPixmap(), gc, GetPixmap(), rect.x, rect.y, 0, 0, rect.width, rect.height );
- gdk_gc_destroy( gc );
+ g_object_unref (G_OBJECT (gc));
}
else
{
col.pixel = 0;
gdk_gc_set_background( gc, &col );
gdk_wx_draw_bitmap( ret.GetBitmap(), gc, GetBitmap(), rect.x, rect.y, 0, 0, rect.width, rect.height );
- gdk_gc_destroy( gc );
+ g_object_unref (G_OBJECT (gc));
}
}
col.pixel = 0;
gdk_gc_set_background( gc, &col );
gdk_wx_draw_bitmap( mask->m_bitmap, gc, M_BMPDATA->m_mask->m_bitmap, rect.x, rect.y, 0, 0, rect.width, rect.height );
- gdk_gc_destroy( gc );
+ g_object_unref (G_OBJECT (gc));
ret.SetMask( mask );
}
M_BMPDATA->m_mask->m_bitmap = mask;
}
- gdk_window_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
+ gdk_drawable_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
M_BMPDATA->m_bpp = visual->depth;
}