// get the colour to be used for drawing the rules
wxColour GetRuleColour() const
{
-#ifdef __WXMAC__
- return *wxWHITE;
-#else
return wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT);
-#endif
}
private:
void wxListTextCtrl::OnKillFocus( wxFocusEvent &event )
{
- if ( !m_finished )
+ if ( !m_finished && !m_aboutToFinish )
{
// We must finish regardless of success, otherwise we'll get
// focus problems: