#if wxUSE_DISPLAY
+#include "wx/display.h"
+
#ifndef WX_PRECOMP
- #include "wx/msw/missing.h"
#include "wx/dynarray.h"
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/dynload.h"
#include "wx/sysopt.h"
-#include "wx/display.h"
#include "wx/display_impl.h"
+#include "wx/msw/wrapwin.h"
+#include "wx/msw/missing.h"
// define this to use DirectDraw for display mode switching: this is disabled
// by default because ddraw.h is now always available and also it's not really