WX_DECLARE_EXPORTED_OBJARRAY(wxVideoMode, wxArrayVideoModes);
// default, uninitialized, video mode object
- extern WXDLLEXPORT_DATA(const wxVideoMode) wxDefaultVideoMode;
+ extern WXDLLIMPEXP_DATA_CORE(const wxVideoMode) wxDefaultVideoMode;
#endif // wxUSE_DISPLAY
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxPoint;
-class WXDLLEXPORT wxRect;
-class WXDLLIMPEXP_BASE wxString;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxPoint;
+class WXDLLIMPEXP_FWD_CORE wxRect;
+class WXDLLIMPEXP_FWD_BASE wxString;
-class WXDLLEXPORT wxDisplayFactory;
-class WXDLLEXPORT wxDisplayImpl;
+class WXDLLIMPEXP_FWD_CORE wxDisplayFactory;
+class WXDLLIMPEXP_FWD_CORE wxDisplayImpl;
// ----------------------------------------------------------------------------
// wxDisplay: represents a display/monitor attached to the system
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDisplay
+class WXDLLIMPEXP_CORE wxDisplay
{
public:
// initialize the object containing all information about the given
// find the display where the given window lies, return wxNOT_FOUND if it
// is not shown at all
- static int GetFromWindow(wxWindow *window);
+ static int GetFromWindow(const wxWindow *window);
// return true if the object was initialized successfully