- wxMemoryDC();
- wxMemoryDC( wxDC *dc ); // Create compatible DC
- ~wxMemoryDC();
- virtual void SelectObject( const wxBitmap& bitmap );
- void DoGetSize( int *width, int *height ) const;
-
- // implementation
-
- wxBitmap m_selected;
+ wxMemoryDC() : wxWindowDC() { Init(); }
+ wxMemoryDC(wxBitmap& bitmap) : wxWindowDC() { Init(); SelectObject(bitmap); }
+ wxMemoryDC( wxDC *dc ); // Create compatible DC
+ virtual ~wxMemoryDC();
+
+ // these get reimplemented for mono-bitmaps to behave
+ // more like their Win32 couterparts. They now interpret
+ // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
+ // and everything else as drawing 1.
+ virtual void SetPen( const wxPen &pen );
+ virtual void SetBrush( const wxBrush &brush );
+ virtual void SetBackground( const wxBrush &brush );
+ virtual void SetTextForeground( const wxColour &col );
+ virtual void SetTextBackground( const wxColour &col );
+
+ // implementation
+ wxBitmap GetSelectedBitmap() const { return m_selected; }
+ wxBitmap m_selected;
+
+protected:
+ void DoGetSize( int *width, int *height ) const;
+ virtual void DoSelect(const wxBitmap& bitmap);
+ virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const
+ {
+ wxBitmap bmp = GetSelectedBitmap();
+ return subrect ? bmp.GetSubBitmap(*subrect) : bmp;
+ }
+
+private:
+ void Init();
+
+ DECLARE_DYNAMIC_CLASS(wxMemoryDC)