#ifndef _WX_MENU_H_BASE_
#define _WX_MENU_H_BASE_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "menubase.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_MENUS
// included wx/menu.h
#include "wx/menuitem.h"
-class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxMenuBarBase;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxMenuItem;
+class WXDLLIMPEXP_FWD_CORE wxMenu;
+class WXDLLIMPEXP_FWD_CORE wxMenuBarBase;
+class WXDLLIMPEXP_FWD_CORE wxMenuBar;
+class WXDLLIMPEXP_FWD_CORE wxMenuItem;
// pseudo template list classes
WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
// wxMenu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuBase : public wxEvtHandler
+class WXDLLIMPEXP_CORE wxMenuBase : public wxEvtHandler
{
public:
// create a menu
// append any kind of item (normal/check/radio/separator)
wxMenuItem* Append(int itemid,
- const wxString& text,
+ const wxString& text = wxEmptyString,
const wxString& help = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL)
{
}
// append a separator to the menu
- wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); }
+ wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR); }
// append a check item
wxMenuItem* AppendCheckItem(int itemid,
}
// append a submenu
- wxMenuItem* Append(int itemid,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxEmptyString)
+ wxMenuItem* AppendSubMenu(wxMenu *submenu,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
+ return DoAppend(wxMenuItem::New((wxMenu *)this, wxID_ANY, text, help,
wxITEM_NORMAL, submenu));
}
// insert an item before given position
wxMenuItem* Insert(size_t pos,
int itemid,
- const wxString& text,
+ const wxString& text = wxEmptyString,
const wxString& help = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL)
{
// prepend any item to the menu
wxMenuItem* Prepend(int itemid,
- const wxString& text,
+ const wxString& text = wxEmptyString,
const wxString& help = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL)
{
void SetLabel(int itemid, const wxString& label);
wxString GetLabel(int itemid) const;
+ // Returns the stripped label
+ wxString GetLabelText(int itemid) const { return wxMenuItem::GetLabelText(GetLabel(itemid)); }
+
virtual void SetHelpString(int itemid, const wxString& helpString);
virtual wxString GetHelpString(int itemid) const;
Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
}
+ // use more readable and not requiring unused itemid AppendSubMenu() instead
+ wxMenuItem* Append(int itemid,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxEmptyString)
+ {
+ return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
+ wxITEM_NORMAL, submenu));
+ }
+
void Insert(size_t pos,
int itemid,
const wxString& text,
// wxMenuBar
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuBarBase : public wxWindow
+class WXDLLIMPEXP_CORE wxMenuBarBase : public wxWindow
{
public:
// default ctor
virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return true; }
// get or change the label of the menu at given position
- virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
- virtual wxString GetLabelTop(size_t pos) const = 0;
+ virtual void SetMenuLabel(size_t pos, const wxString& label) = 0;
+ virtual wxString GetMenuLabel(size_t pos) const = 0;
+
+ // get the stripped label of the menu at given position
+ virtual wxString GetMenuLabelText(size_t pos) const { return wxMenuItem::GetLabelText(GetMenuLabel(pos)); }
// item search
// -----------
void Check(int itemid, bool check);
bool IsChecked(int itemid) const;
bool IsEnabled(int itemid) const;
+ virtual bool IsEnabled() const { return wxWindow::IsEnabled(); }
void SetLabel(int itemid, const wxString &label);
wxString GetLabel(int itemid) const;
// don't want menu bars to accept the focus by tabbing to them
virtual bool AcceptsFocusFromKeyboard() const { return false; }
+ // update all menu item states in all menus
+ virtual void UpdateMenus();
+
+ virtual bool CanBeOutsideClientArea() const { return true; }
+
+#if WXWIN_COMPATIBILITY_2_8
+ // get or change the label of the menu at given position
+ wxDEPRECATED( void SetLabelTop(size_t pos, const wxString& label) );
+ wxDEPRECATED( wxString GetLabelTop(size_t pos) const );
+#endif
+
protected:
// the list of all our menus
wxMenuList m_menus;
#else // !wxUSE_BASE_CLASSES_ONLY
#if defined(__WXUNIVERSAL__)
#include "wx/univ/menu.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/menu.h"
#elif defined(__WXMSW__)
#include "wx/msw/menu.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menu.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/menu.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/menu.h"
#elif defined(__WXMAC__)
#include "wx/mac/menu.h"
#elif defined(__WXCOCOA__)