#ifndef _WX_CSHELPH__
#define _WX_CSHELPH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "cshelp.h"
#endif
#include "wx/defs.h"
-#include "wx/help.h"
#if wxUSE_HELP
+#include "wx/help.h"
#include "wx/bmpbuttn.h"
// ----------------------------------------------------------------------------
DECLARE_EVENT_TABLE()
};
-#endif // wxUSE_HELP
-
// ----------------------------------------------------------------------------
// classes used to implement context help support
// ----------------------------------------------------------------------------
// the application, for example)
virtual void AddHelp(wxWindowID id, const wxString& text);
+ // removes the association
+ virtual void RemoveHelp(wxWindowBase* window);
+
// virtual dtor for any base class
virtual ~wxHelpProvider();
virtual bool ShowHelp(wxWindowBase *window);
virtual void AddHelp(wxWindowBase *window, const wxString& text);
virtual void AddHelp(wxWindowID id, const wxString& text);
+ virtual void RemoveHelp(wxWindowBase* window);
protected:
// we use 2 hashes for storing the help strings associated with windows
protected:
wxHelpControllerBase* m_helpController;
+
+ DECLARE_NO_COPY_CLASS(wxHelpControllerHelpProvider)
};
// Convenience function for turning context id into wxString
WXDLLEXPORT wxString wxContextId(int id);
+#endif // wxUSE_HELP
+
#endif // _WX_CSHELPH__