/////////////////////////////////////////////////////////////////////////////
-// Name: dirctrlg.cpp
+// Name: src/generic/dirctrlg.cpp
// Purpose: wxGenericDirCtrl
// Author: Harm van der Heijden, Robert Roebling, Julian Smart
// Modified by:
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#if wxUSE_DIRDLG || wxUSE_FILEDLG
#include "wx/generic/dirctrlg.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/hash.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/utils.h"
+ #include "wx/button.h"
+ #include "wx/icon.h"
+ #include "wx/settings.h"
+ #include "wx/msgdlg.h"
+ #include "wx/cmndata.h"
+#endif
+
#include "wx/module.h"
-#include "wx/utils.h"
-#include "wx/button.h"
#include "wx/layout.h"
-#include "wx/msgdlg.h"
#include "wx/textctrl.h"
#include "wx/textdlg.h"
#include "wx/filefn.h"
-#include "wx/cmndata.h"
#include "wx/gdicmn.h"
-#include "wx/intl.h"
#include "wx/imaglist.h"
-#include "wx/icon.h"
-#include "wx/log.h"
#include "wx/sizer.h"
#include "wx/tokenzr.h"
#include "wx/dir.h"
-#include "wx/settings.h"
#include "wx/artprov.h"
-#include "wx/hash.h"
#include "wx/mimetype.h"
#include "wx/image.h"
#include "wx/choice.h"
#endif
#if defined(__WXMAC__)
- #include "wx/mac/private.h" // includes mac headers
+ #include "wx/mac/private.h" // includes mac headers
#endif
#ifdef __WXMSW__
// accordingly.
#if !defined(__GNUWIN32__) || (defined(__MINGW32_MAJOR_VERSION) && __MINGW32_MAJOR_VERSION >= 1)
#if !defined(__WXWINCE__)
- #include <direct.h>
+ #include <direct.h>
#endif
- #include <stdlib.h>
- #include <ctype.h>
+ #include <stdlib.h>
+ #include <ctype.h>
#endif
#endif
#endif // __OS2__
#if defined(__WXMAC__)
-# include "MoreFilesX.h"
+ #include "MoreFilesX.h"
#endif
#ifdef __BORLANDC__
-#include "dos.h"
+ #include "dos.h"
#endif
// If compiled under Windows, this macro can cause problems
path.Printf(wxT("%c:\\"), driveBuffer[i]);
name.Printf(wxT("%c:"), driveBuffer[i]);
+#if !defined(__WXWINCE__)
+ wxChar pname[52]; // FIXME: why 52 and not MAX_PATH or whatever?
+ if ( GetVolumeInformation(path, pname, WXSIZEOF(pname),
+ NULL, NULL, NULL, NULL, 0) )
+ {
+ name << _T(' ') << pname;
+ }
+#endif // __WXWINCE__
+
int imageId;
int driveType = ::GetDriveType(path);
switch (driveType)
// Note: If _filesys is unsupported by some compilers,
// we can always replace it by DosQueryFSAttach
char filesysname[20];
+#ifdef __WATCOMC__
+ ULONG cbBuffer = sizeof(filesysname);
+ PFSQBUFFER2 pfsqBuffer = (PFSQBUFFER2)filesysname;
+ APIRET rc = ::DosQueryFSAttach(name.fn_str(),0,FSAIL_QUERYNAME,pfsqBuffer,&cbBuffer);
+ if (rc != NO_ERROR)
+ {
+ filesysname[0] = '\0';
+ }
+#else
_filesys(name.fn_str(), filesysname, sizeof(filesysname));
+#endif
/* FAT, LAN, HPFS, CDFS, NFS */
int imageId;
if (path == wxT("A:\\") || path == wxT("B:\\"))
bool wxIsDriveAvailable(const wxString& dirName)
{
// FIXME_MGL - this method leads to hang up under Watcom for some reason
-#ifndef __WATCOMC__
+#ifdef __WATCOMC__
+ wxUnusedVar(dirName);
+#else
if ( dirName.Len() == 3 && dirName[1u] == wxT(':') )
{
wxString dirNameLower(dirName.Lower());
void wxGenericDirCtrl::OnEndEditItem(wxTreeEvent &event)
{
+ if (event.IsEditCancelled())
+ return;
+
if ((event.GetLabel().empty()) ||
(event.GetLabel() == _(".")) ||
(event.GetLabel() == _("..")) ||
wxSize filterSz ;
if (m_filterListCtrl)
{
-#ifdef __WXMSW__
- // For some reason, this is required in order for the
- // correct control height to always be returned, rather
- // than the drop-down list height which is sometimes returned.
- wxSize oldSize = m_filterListCtrl->GetSize();
- m_filterListCtrl->SetSize(wxDefaultCoord,
- wxDefaultCoord,
- oldSize.x+10,
- wxDefaultCoord,
- wxSIZE_USE_EXISTING);
- m_filterListCtrl->SetSize(wxDefaultCoord,
- wxDefaultCoord,
- oldSize.x,
- wxDefaultCoord,
- wxSIZE_USE_EXISTING);
-#endif
filterSz = m_filterListCtrl->GetSize();
sz.y -= (filterSz.y + verticalSpacing);
}
return m_smallImageList;
}
-#if wxUSE_MIMETYPE && wxUSE_IMAGE
+#if wxUSE_MIMETYPE && wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
// VS: we don't need this function w/o wxMimeTypesManager because we'll only have
// one icon and we won't resize it
{
m_smallImageList->Add(bmp);
}
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB)
else
{
wxImage img = bmp.ConvertToImage();