// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifdef __GNUG__
+ #pragma implementation "bitmap.h"
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
m_pSelectedInto = NULL;
m_nNumColors = 0;
m_pBitmapMask = NULL;
-}
+ m_hBitmap = (WXHBITMAP) NULL;
+} // end of wxBitmapRefData::wxBitmapRefData
void wxBitmapRefData::Free()
{
delete m_pBitmapMask;
m_pBitmapMask = NULL;
-}
+} // end of wxBitmapRefData::Free
// ----------------------------------------------------------------------------
// wxBitmap creation
if (!rIcon.Ok())
return(FALSE);
-#if WXWIN_COMPATIBILITY_2
- refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
return CopyFromIconOrCursor(rIcon);
}