// wxBrush
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxBrush : public wxGDIObject
+class WXDLLEXPORT wxBrush : public wxBrushBase
{
public:
wxBrush();
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
- wxBrush(const wxBrush& brush) : wxGDIObject(brush) { Ref(brush); }
+ wxBrush(const wxBrush& brush) : wxBrushBase(brush) { Ref(brush); }
virtual ~wxBrush();
virtual void SetColour(const wxColour& col);
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
wxColour GetColour() const;
- int GetStyle() const;
+ virtual int GetStyle() const;
wxBitmap *GetStipple() const;
bool Ok() const { return m_refData != NULL; }