#include "wx/dc.h"
#include "wx/geometry.h"
-#include "wx/dynarray.h"
#include "wx/graphics.h"
class WXDLLIMPEXP_FWD_CORE wxWindowDC;
wxGraphicsContext* GetGraphicsContext();
void SetGraphicsContext( wxGraphicsContext* ctx );
-private:
DECLARE_DYNAMIC_CLASS(wxGCDC)
DECLARE_NO_COPY_CLASS(wxGCDC)
};
-
class WXDLLEXPORT wxGCDCImpl: public wxDCImpl
{
public:
wxGraphicsContext* GetGraphicsContext() { return m_graphicContext; }
virtual void SetGraphicsContext( wxGraphicsContext* ctx );
-protected:
// the true implementations
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
wxGraphicsContext* m_graphicContext;
-private:
DECLARE_CLASS(wxGCDCImpl)
DECLARE_NO_COPY_CLASS(wxGCDCImpl)
};
-#endif
-
+#endif // wxUSE_GRAPHICS_CONTEXT
#endif // _WX_GRAPHICS_DC_H_