#endif
#include "wx/gdiobj.h"
+#include "wx/bitmap.h"
typedef WXDWORD wxDash ;
wxPen(const wxColour& col, int width, int style);
wxPen(const wxBitmap& stipple, int width);
inline wxPen(const wxPen& pen) { Ref(pen); }
- inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
~wxPen();
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }