#!/usr/bin/env python
-from wxPython.wx import *
-from wxScrolledWindow import MyCanvas
+# 11/6/2003 - Jeff Grimmett (grimmtooth@softhome.net)
+#
+# o Updated for wx namespace
+#
+
+import wx
+
+import wxScrolledWindow
#----------------------------------------------------------------------
+# There are better ways to do IDs, but this demo requires that the window
+# IDs be in a specific range. There are better ways to do that, too, but
+# this will do for purposes of this demo.
-class MyParentFrame(wxMDIParentFrame):
- ID_WINDOW_TOP = 5100
- ID_WINDOW_LEFT1 = 5101
- ID_WINDOW_LEFT2 = 5102
- ID_WINDOW_BOTTOM = 5103
+ID_Menu_New = 5004
+ID_Menu_Exit = 5005
+ID_WINDOW_TOP = 5000
+ID_WINDOW_LEFT1 = 5001
+ID_WINDOW_LEFT2 = 5002
+ID_WINDOW_BOTTOM = 5003
+
+#----------------------------------------------------------------------
+
+class MyParentFrame(wx.MDIParentFrame):
def __init__(self):
- wxMDIParentFrame.__init__(self, None, -1, "MDI Parent", size=(600,400),
- style = wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL)
+ wx.MDIParentFrame.__init__(
+ self, None, -1, "MDI Parent", size=(600,400),
+ style = wx.DEFAULT_FRAME_STYLE | wx.HSCROLL | wx.VSCROLL
+ )
self.winCount = 0
- menu = wxMenu()
- menu.Append(5000, "&New Window")
+ menu = wx.Menu()
+ menu.Append(ID_Menu_New, "&New Window")
menu.AppendSeparator()
- menu.Append(5001, "E&xit")
+ menu.Append(ID_Menu_Exit, "E&xit")
- menubar = wxMenuBar()
+ menubar = wx.MenuBar()
menubar.Append(menu, "&File")
self.SetMenuBar(menubar)
#self.CreateStatusBar()
- EVT_MENU(self, 5000, self.OnNewWindow)
- EVT_MENU(self, 5001, self.OnExit)
+ self.Bind(wx.EVT_MENU, self.OnNewWindow, id=ID_Menu_New)
+ self.Bind(wx.EVT_MENU, self.OnExit, id=ID_Menu_Exit)
+ self.Bind(
+ wx.EVT_SASH_DRAGGED_RANGE, self.OnSashDrag, id=ID_WINDOW_TOP,
+ id2=ID_WINDOW_BOTTOM
+ )
- EVT_SASH_DRAGGED_RANGE(self,
- self.ID_WINDOW_TOP, self.ID_WINDOW_BOTTOM,
- self.OnSashDrag)
- EVT_SIZE(self, self.OnSize)
+ self.Bind(wx.EVT_SIZE, self.OnSize)
# Create some layout windows
# A window like a toolbar
- win = wxSashLayoutWindow(self, self.ID_WINDOW_TOP, style = wxNO_BORDER|wxSW_3D)
+ win = wx.SashLayoutWindow(self, ID_WINDOW_TOP, style=wx.NO_BORDER|wx.SW_3D)
win.SetDefaultSize((1000, 30))
- win.SetOrientation(wxLAYOUT_HORIZONTAL)
- win.SetAlignment(wxLAYOUT_TOP)
- win.SetBackgroundColour(wxColour(255, 0, 0))
- win.SetSashVisible(wxSASH_BOTTOM, true)
+ win.SetOrientation(wx.LAYOUT_HORIZONTAL)
+ win.SetAlignment(wx.LAYOUT_TOP)
+ win.SetBackgroundColour(wx.Colour(255, 0, 0))
+ win.SetSashVisible(wx.SASH_BOTTOM, True)
self.topWindow = win
# A window like a statusbar
- win = wxSashLayoutWindow(self, self.ID_WINDOW_BOTTOM, style = wxNO_BORDER|wxSW_3D)
+ win = wx.SashLayoutWindow(self, ID_WINDOW_BOTTOM, style=wx.NO_BORDER|wx.SW_3D)
win.SetDefaultSize((1000, 30))
- win.SetOrientation(wxLAYOUT_HORIZONTAL)
- win.SetAlignment(wxLAYOUT_BOTTOM)
- win.SetBackgroundColour(wxColour(0, 0, 255))
- win.SetSashVisible(wxSASH_TOP, true)
+ win.SetOrientation(wx.LAYOUT_HORIZONTAL)
+ win.SetAlignment(wx.LAYOUT_BOTTOM)
+ win.SetBackgroundColour(wx.Colour(0, 0, 255))
+ win.SetSashVisible(wx.SASH_TOP, True)
self.bottomWindow = win
# A window to the left of the client window
- win = wxSashLayoutWindow(self, self.ID_WINDOW_LEFT1, style = wxNO_BORDER|wxSW_3D)
+ win = wx.SashLayoutWindow(self, ID_WINDOW_LEFT1, style=wx.NO_BORDER|wx.SW_3D)
win.SetDefaultSize((120, 1000))
- win.SetOrientation(wxLAYOUT_VERTICAL)
- win.SetAlignment(wxLAYOUT_LEFT)
- win.SetBackgroundColour(wxColour(0, 255, 0))
- win.SetSashVisible(wxSASH_RIGHT, TRUE)
+ win.SetOrientation(wx.LAYOUT_VERTICAL)
+ win.SetAlignment(wx.LAYOUT_LEFT)
+ win.SetBackgroundColour(wx.Colour(0, 255, 0))
+ win.SetSashVisible(wx.SASH_RIGHT, True)
win.SetExtraBorderSize(10)
- textWindow = wxTextCtrl(win, -1, "", wxDefaultPosition, wxDefaultSize,
- wxTE_MULTILINE|wxSUNKEN_BORDER)
+ textWindow = wx.TextCtrl(win, -1, "", style=wx.TE_MULTILINE|wx.SUNKEN_BORDER)
textWindow.SetValue("A sub window")
self.leftWindow1 = win
# Another window to the left of the client window
- win = wxSashLayoutWindow(self, self.ID_WINDOW_LEFT2, style = wxNO_BORDER|wxSW_3D)
+ win = wx.SashLayoutWindow(self, ID_WINDOW_LEFT2, style=wx.NO_BORDER|wx.SW_3D)
win.SetDefaultSize((120, 1000))
- win.SetOrientation(wxLAYOUT_VERTICAL)
- win.SetAlignment(wxLAYOUT_LEFT)
- win.SetBackgroundColour(wxColour(0, 255, 255))
- win.SetSashVisible(wxSASH_RIGHT, TRUE)
+ win.SetOrientation(wx.LAYOUT_VERTICAL)
+ win.SetAlignment(wx.LAYOUT_LEFT)
+ win.SetBackgroundColour(wx.Colour(0, 255, 255))
+ win.SetSashVisible(wx.SASH_RIGHT, True)
self.leftWindow2 = win
def OnSashDrag(self, event):
- if event.GetDragStatus() == wxSASH_STATUS_OUT_OF_RANGE:
+ if event.GetDragStatus() == wx.SASH_STATUS_OUT_OF_RANGE:
return
eID = event.GetId()
- if eID == self.ID_WINDOW_TOP:
- self.topWindow.SetDefaultSize(wxSize(1000, event.GetDragRect().height))
-
- elif eID == self.ID_WINDOW_LEFT1:
- self.leftWindow1.SetDefaultSize(wxSize(event.GetDragRect().width, 1000))
+
+ if eID == ID_WINDOW_TOP:
+ self.topWindow.SetDefaultSize((1000, event.GetDragRect().height))
+ elif eID == ID_WINDOW_LEFT1:
+ self.leftWindow1.SetDefaultSize((event.GetDragRect().width, 1000))
- elif eID == self.ID_WINDOW_LEFT2:
- self.leftWindow2.SetDefaultSize(wxSize(event.GetDragRect().width, 1000))
+ elif eID == ID_WINDOW_LEFT2:
+ self.leftWindow2.SetDefaultSize((event.GetDragRect().width, 1000))
- elif eID == self.ID_WINDOW_BOTTOM:
- self.bottomWindow.SetDefaultSize(wxSize(1000, event.GetDragRect().height))
+ elif eID == ID_WINDOW_BOTTOM:
+ self.bottomWindow.SetDefaultSize((1000, event.GetDragRect().height))
- wxLayoutAlgorithm().LayoutMDIFrame(self)
+ wx.LayoutAlgorithm().LayoutMDIFrame(self)
self.GetClientWindow().Refresh()
def OnSize(self, event):
- wxLayoutAlgorithm().LayoutMDIFrame(self)
+ wx.LayoutAlgorithm().LayoutMDIFrame(self)
def OnExit(self, evt):
- self.Close(true)
+ self.Close(True)
def OnNewWindow(self, evt):
self.winCount = self.winCount + 1
- win = wxMDIChildFrame(self, -1, "Child Window: %d" % self.winCount)
- canvas = MyCanvas(win)
- win.Show(true)
+ win = wx.MDIChildFrame(self, -1, "Child Window: %d" % self.winCount)
+ canvas = wxScrolledWindow.MyCanvas(win)
+ win.Show(True)
#----------------------------------------------------------------------
if __name__ == '__main__':
- class MyApp(wxApp):
+ class MyApp(wx.App):
def OnInit(self):
- wxInitAllImageHandlers()
+ wx.InitAllImageHandlers()
frame = MyParentFrame()
- frame.Show(true)
+ frame.Show(True)
self.SetTopWindow(frame)
- return true
-
+ return True
- app = MyApp(0)
+ app = MyApp(False)
app.MainLoop()