#define _MT
#endif
+#if defined(__BORLANDC__)
+ #if !defined(__MT__)
+ // I can't set -tWM in the IDE (anyone?) so have to do this
+ #define __MT__
+ #endif
+
+ #if !defined(__MFC_COMPAT__)
+ // Needed to know about _beginthreadex etc..
+ #define __MFC_COMPAT__
+ #endif
+#endif // BC++
+
+// define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
+// which should be used instead of Win32 ::CreateThread() if possible
#if defined(__VISUALC__) || \
(defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
- (defined(__GNUG__) && defined(__MSVCRT__))
-
-#if defined(__BORLANDC__) && !defined(__MT__)
-// I can't set -tWM in the IDE (anyone?) so have to do this
-#define __MT__
-#endif
+ (defined(__GNUG__) && defined(__MSVCRT__)) || \
+ defined(__WATCOMC__)
-#if defined(__BORLANDC__) && !defined(__MFC_COMPAT__)
-// Needed to know about _beginthreadex etc..
-#define __MFC_COMPAT__
+ #undef wxUSE_BEGIN_THREAD
+ #define wxUSE_BEGIN_THREAD
#endif
+#ifdef wxUSE_BEGIN_THREAD
+ // this is where _beginthreadex() is declared
#include <process.h>
+
+ // the return type of the thread function entry point
+ typedef unsigned THREAD_RETVAL;
+
+ // the calling convention of the thread function entry point
+ #define THREAD_CALLCONV __stdcall
+#else
+ // the settings for CreateThread()
+ typedef DWORD THREAD_RETVAL;
+ #define THREAD_CALLCONV WINAPI
#endif
// ----------------------------------------------------------------------------
void Broadcast()
{
+ // we need to save the original value as m_nWaiters is goign to be
+ // decreased by the signalled thread resulting in the loop being
+ // executed less times than needed
+ LONG nWaiters = m_nWaiters;
+
// this works because all these threads are already waiting and so each
// SetEvent() inside Signal() is really a PulseEvent() because the
// event state is immediately returned to non-signaled
- for ( LONG n = 0; n < m_nWaiters; n++ )
+ for ( LONG n = 0; n < nWaiters; n++ )
{
Signal();
}
wxCriticalSection::wxCriticalSection()
{
- wxASSERT_MSG( sizeof(CRITICAL_SECTION) <= sizeof(m_buffer),
+#ifdef __WXDEBUG__
+ // Done this way to stop warnings during compilation about statement
+ // always being false
+ int csSize = sizeof(CRITICAL_SECTION);
+ int bSize = sizeof(m_buffer);
+ wxASSERT_MSG( csSize <= bSize,
_T("must increase buffer size in wx/thread.h") );
+#endif
::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
}
DWORD GetId() const { return m_tid; }
// thread function
- static DWORD WinThreadStart(wxThread *thread);
+ static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
private:
HANDLE m_hThread; // handle of the thread
DWORD m_tid; // thread id
};
-DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
+THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
{
- DWORD rc;
+ THREAD_RETVAL rc;
bool wasCancelled;
// first of all, check whether we hadn't been cancelled already and don't
// start the user code at all then
+ wxThread *thread = (wxThread *)param;
if ( thread->m_internal->GetState() == STATE_EXITED )
{
- rc = (DWORD)-1;
+ rc = (THREAD_RETVAL)-1;
wasCancelled = TRUE;
}
else // do run thread
return (DWORD)-1;
}
- rc = (DWORD)thread->Entry();
+ rc = (THREAD_RETVAL)thread->Entry();
// enter m_critsect before changing the thread state
thread->m_critsect.Enter();
// for compilers which have it, we should use C RTL function for thread
// creation instead of Win32 API one because otherwise we will have memory
// leaks if the thread uses C RTL (and most threads do)
-#if defined(__VISUALC__) || \
- (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
- (defined(__GNUG__) && defined(__MSVCRT__))
- typedef unsigned (__stdcall *RtlThreadStart)(void *);
-
- m_hThread = (HANDLE)_beginthreadex(NULL, 0,
- (RtlThreadStart)
- wxThreadInternal::WinThreadStart,
- thread, CREATE_SUSPENDED,
- (unsigned int *)&m_tid);
+#ifdef wxUSE_BEGIN_THREAD
+ m_hThread = (HANDLE)_beginthreadex
+ (
+ NULL, // default security
+#ifdef __WATCOMC__
+ 10240, // stack size can't be NULL in Watcom
+#else
+ 0, // default stack size
+#endif
+ wxThreadInternal::WinThreadStart, // entry point
+ thread,
+ CREATE_SUSPENDED,
+ (unsigned int *)&m_tid
+ );
#else // compiler doesn't have _beginthreadex
m_hThread = ::CreateThread
(
NULL, // default security
0, // default stack size
- (LPTHREAD_START_ROUTINE) // thread entry point
- wxThreadInternal::WinThreadStart, //
+ wxThreadInternal::WinThreadStart, // thread entry point
(LPVOID)thread, // parameter
CREATE_SUSPENDED, // flags
&m_tid // [out] thread id
delete this;
}
-#if defined(__VISUALC__) || \
- (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
- (defined(__GNUG__) && defined(__MSVCRT__))
+#ifdef wxUSE_BEGIN_THREAD
_endthreadex((unsigned)status);
#else // !VC++
::ExitThread((DWORD)status);