/////////////////////////////////////////////////////////////////////////////
-// Name: tbarbase.h
+// Name: wx/tbarbase.h
// Purpose: Base class for toolbar classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __TBARBASEH__
-#define __TBARBASEH__
+#ifndef _WX_TBARBASE_H_
+#define _WX_TBARBASE_H_
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
#ifdef __GNUG__
-#pragma interface "tbarbase.h"
+ #pragma interface "tbarbase.h"
#endif
#include "wx/defs.h"
-#if USE_TOOLBAR
+#if wxUSE_TOOLBAR
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/control.h"
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+class WXDLLEXPORT wxToolBarBase;
+class WXDLLEXPORT wxToolBarToolBase;
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
-#define wxTOOL_STYLE_BUTTON 1
-#define wxTOOL_STYLE_SEPARATOR 2
-
-class WXDLLEXPORT wxToolBarTool: public wxObject
+enum wxToolBarToolStyle
{
- DECLARE_DYNAMIC_CLASS(wxToolBarTool)
- public:
- wxToolBarTool(int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
- bool toggle = FALSE, long xPos = -1, long yPos = -1,
- const wxString& shortHelpString = "", const wxString& longHelpString = "");
- ~wxToolBarTool ();
- inline void SetSize( long w, long h ) { m_width = w; m_height = h; }
- inline long GetWidth () const { return m_width; }
- inline long GetHeight () const { return m_height; }
+ wxTOOL_STYLE_BUTTON = 1,
+ wxTOOL_STYLE_SEPARATOR = 2,
+ wxTOOL_STYLE_CONTROL
+};
+// ----------------------------------------------------------------------------
+// wxToolBarTool is a toolbar element.
+//
+// It has a unique id (except for the separators which always have id -1), the
+// style (telling whether it is a normal button, separator or a control), the
+// state (toggled or not, enabled or not) and short and long help strings. The
+// default implementations use the short help string for the tooltip text which
+// is popped up when the mouse pointer enters the tool and the long help string
+// for the applications status bar.
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxToolBarToolBase : public wxObject
+{
public:
- int m_toolStyle;
- wxObject * m_clientData;
- int m_index;
- long m_x;
- long m_y;
- long m_width;
- long m_height;
- bool m_toggleState;
- bool m_isToggle;
- bool m_deleteSecondBitmap;
- bool m_enabled;
- wxBitmap m_bitmap1;
- wxBitmap m_bitmap2;
- bool m_isMenuCommand;
- wxString m_shortHelpString;
- wxString m_longHelpString;
+ // ctors & dtor
+ // ------------
+
+ wxToolBarToolBase(wxToolBarBase *tbar = (wxToolBarBase *)NULL,
+ int id = wxID_SEPARATOR,
+ const wxBitmap& bitmap1 = wxNullBitmap,
+ const wxBitmap& bitmap2 = wxNullBitmap,
+ bool toggle = FALSE,
+ wxObject *clientData = (wxObject *) NULL,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString)
+ : m_shortHelpString(shortHelpString),
+ m_longHelpString(longHelpString)
+ {
+ m_tbar = tbar;
+ m_id = id;
+ m_clientData = clientData;
+
+ m_bitmap1 = bitmap1;
+ m_bitmap2 = bitmap2;
+
+ m_isToggle = toggle;
+ m_enabled = TRUE;
+ m_toggled = FALSE;
+
+ m_toolStyle = id == wxID_SEPARATOR ? wxTOOL_STYLE_SEPARATOR
+ : wxTOOL_STYLE_BUTTON;
+ }
+
+ wxToolBarToolBase(wxToolBarBase *tbar, wxControl *control)
+ {
+ m_tbar = tbar;
+ m_control = control;
+ m_id = control->GetId();
+
+ m_isToggle = FALSE;
+ m_enabled = TRUE;
+ m_toggled = FALSE;
+
+ m_toolStyle = wxTOOL_STYLE_CONTROL;
+ }
+
+ ~wxToolBarToolBase();
+
+ // accessors
+ // ---------
+
+ // general
+ int GetId() const { return m_id; }
+
+ wxControl *GetControl() const
+ {
+ wxASSERT_MSG( IsControl(), _T("this toolbar tool is not a control") );
+
+ return m_control;
+ }
+
+ wxToolBarBase *GetToolBar() const { return m_tbar; }
+
+ // style
+ int IsButton() const { return m_toolStyle == wxTOOL_STYLE_BUTTON; }
+ int IsControl() const { return m_toolStyle == wxTOOL_STYLE_CONTROL; }
+ int IsSeparator() const { return m_toolStyle == wxTOOL_STYLE_SEPARATOR; }
+ int GetStyle() const { return m_toolStyle; }
+
+ // state
+ bool IsEnabled() const { return m_enabled; }
+ bool IsToggled() const { return m_toggled; }
+ bool CanBeToggled() const { return m_isToggle; }
+
+ // attributes
+ const wxBitmap& GetBitmap1() const { return m_bitmap1; }
+ const wxBitmap& GetBitmap2() const { return m_bitmap2; }
+
+ const wxBitmap& GetBitmap() const
+ { return IsToggled() ? m_bitmap2 : m_bitmap1; }
+
+ wxString GetShortHelp() const { return m_shortHelpString; }
+ wxString GetLongHelp() const { return m_longHelpString; }
+
+ wxObject *GetClientData() const
+ {
+ if ( m_toolStyle == wxTOOL_STYLE_CONTROL )
+ {
+ return (wxObject*)m_control->GetClientData();
+ }
+ else
+ {
+ return m_clientData;
+ }
+ }
+
+ // modifiers: return TRUE if the state really changed
+ bool Enable(bool enable);
+ bool Toggle(bool toggle);
+ bool SetToggle(bool toggle);
+ bool SetShortHelp(const wxString& help);
+ bool SetLongHelp(const wxString& help);
+
+ void Toggle() { Toggle(!IsToggled()); }
+
+ void SetBitmap1(const wxBitmap& bmp) { m_bitmap1 = bmp; }
+ void SetBitmap2(const wxBitmap& bmp) { m_bitmap2 = bmp; }
+
+ void SetClientData(wxObject *clientData)
+ {
+ if ( m_toolStyle == wxTOOL_STYLE_CONTROL )
+ {
+ m_control->SetClientData(clientData);
+ }
+ else
+ {
+ m_clientData = clientData;
+ }
+ }
+
+ // add tool to/remove it from a toolbar
+ virtual void Detach() { m_tbar = (wxToolBarBase *)NULL; }
+ virtual void Attach(wxToolBarBase *tbar) { m_tbar = tbar; }
+
+protected:
+ wxToolBarBase *m_tbar; // the toolbar to which we belong (may be NULL)
+
+ int m_toolStyle; // see enum wxToolBarToolStyle
+ int m_id; // the tool id, wxID_SEPARATOR for separator
+
+ // as controls have their own client data, no need to waste memory
+ union
+ {
+ wxObject *m_clientData;
+ wxControl *m_control;
+ };
+
+ // tool state
+ bool m_toggled;
+ bool m_isToggle;
+ bool m_enabled;
+
+ // normal and toggles bitmaps
+ wxBitmap m_bitmap1;
+ wxBitmap m_bitmap2;
+
+ // short and long help strings
+ wxString m_shortHelpString;
+ wxString m_longHelpString;
};
+// a list of toolbar tools
+WX_DECLARE_EXPORTED_LIST(wxToolBarToolBase, wxToolBarToolsList);
+
+// ----------------------------------------------------------------------------
+// the base class for all toolbars
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxToolBarBase : public wxControl
{
- DECLARE_ABSTRACT_CLASS(wxToolBarBase)
- public:
-
- wxToolBarBase(void);
- ~wxToolBarBase(void);
-
- // Handle wxToolBar events
-
- // Only allow toggle if returns TRUE. Call when left button up.
- virtual bool OnLeftClick(int toolIndex, bool toggleDown);
-
- // Call when right button down.
- virtual void OnRightClick(int toolIndex, long x, long y);
-
- // Called when the mouse cursor enters a tool bitmap.
- // Argument is -1 if mouse is exiting the toolbar.
- virtual void OnMouseEnter(int toolIndex);
-
- // If pushedBitmap is NULL, a reversed version of bitmap is
- // created and used as the pushed/toggled image.
- // If toggle is TRUE, the button toggles between the two states.
- virtual wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
- bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
- const wxString& helpString1 = "", const wxString& helpString2 = "");
- virtual void AddSeparator(void);
- virtual void ClearTools(void);
-
- virtual void EnableTool(int toolIndex, bool enable);
- virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
- virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
- virtual wxObject *GetToolClientData(int index) const;
- inline wxList& GetTools(void) const { return (wxList&) m_tools; }
-
- // After the toolbar has initialized, this is the size the tools take up
-#if WXWXIN_COMPATIBILITY
- inline void GetMaxSize ( long * width, long * height ) const
- { wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
-#endif
- virtual wxSize GetMaxSize ( void ) const;
+public:
+ wxToolBarBase();
+ virtual ~wxToolBarBase();
+
+ // toolbar construction
+ // --------------------
+
+ // the most commonly used version of AddTool()
+ wxToolBarToolBase *AddTool(int id,
+ const wxBitmap& bitmap,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString)
+ {
+ return AddTool(id, bitmap, wxNullBitmap, FALSE, NULL,
+ shortHelpString, longHelpString);
+ }
+
+ // If pushedBitmap is NULL, a reversed version of bitmap is created and
+ // used as the pushed/toggled image. If toggle is TRUE, the button toggles
+ // between the two states.
+ wxToolBarToolBase *AddTool(int id,
+ const wxBitmap& bitmap,
+ const wxBitmap& pushedBitmap,
+ bool toggle = FALSE,
+ wxObject *clientData = NULL,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString)
+ {
+ return AddTool(id, bitmap, pushedBitmap, toggle,
+ -1, -1, clientData, shortHelpString, longHelpString);
+ }
+
+ // the old version of AddTool() kept for compatibility
+ virtual wxToolBarToolBase *AddTool
+ (
+ int id,
+ const wxBitmap& bitmap,
+ const wxBitmap& pushedBitmap,
+ bool toggle,
+ wxCoord xPos,
+ wxCoord yPos = -1,
+ wxObject *clientData = NULL,
+ const wxString& helpString1 = wxEmptyString,
+ const wxString& helpString2 = wxEmptyString
+ );
+
+ // insert the new tool at the given position, if pos == GetToolsCount(), it
+ // is equivalent to AddTool()
+ virtual wxToolBarToolBase *InsertTool
+ (
+ size_t pos,
+ int id,
+ const wxBitmap& bitmap,
+ const wxBitmap& pushedBitmap = wxNullBitmap,
+ bool toggle = FALSE,
+ wxObject *clientData = NULL,
+ const wxString& help1 = wxEmptyString,
+ const wxString& help2 = wxEmptyString
+ );
+
+ // add an arbitrary control to the toolbar, return TRUE if ok (notice that
+ // the control will be deleted by the toolbar and that it will also adjust
+ // its position/size)
+ //
+ // NB: the control should have toolbar as its parent
+ virtual wxToolBarToolBase *AddControl(wxControl *control);
+ virtual wxToolBarToolBase *InsertControl(size_t pos, wxControl *control);
+
+ // add a separator to the toolbar
+ virtual wxToolBarToolBase *AddSeparator();
+ virtual wxToolBarToolBase *InsertSeparator(size_t pos);
+
+ // remove the tool from the toolbar: the caller is responsible for actually
+ // deleting the pointer
+ virtual wxToolBarToolBase *RemoveTool(int id);
+
+ // delete tool either by index or by position
+ virtual bool DeleteToolByPos(size_t pos);
+ virtual bool DeleteTool(int id);
+
+ // delete all tools
+ virtual void ClearTools();
+
+ // must be called after all buttons have been created to finish toolbar
+ // initialisation
+ virtual bool Realize();
+
+ // tools state
+ // -----------
+
+ virtual void EnableTool(int id, bool enable);
+ virtual void ToggleTool(int id, bool toggle);
+
+ // Set this to be togglable (or not)
+ virtual void SetToggle(int id, bool toggle);
+
+ // set/get tools client data (not for controls)
+ virtual wxObject *GetToolClientData(int id) const;
+ virtual void SetToolClientData(int id, wxObject *clientData);
+
+ // return TRUE if the tool is toggled
+ virtual bool GetToolState(int id) const;
+
+ virtual bool GetToolEnabled(int id) const;
+
+ virtual void SetToolShortHelp(int id, const wxString& helpString);
+ virtual wxString GetToolShortHelp(int id) const;
+ virtual void SetToolLongHelp(int id, const wxString& helpString);
+ virtual wxString GetToolLongHelp(int id) const;
+
+ // margins/packing/separation
+ // --------------------------
+
+ virtual void SetMargins(int x, int y);
+ void SetMargins(const wxSize& size)
+ { SetMargins((int) size.x, (int) size.y); }
+ virtual void SetToolPacking(int packing)
+ { m_toolPacking = packing; }
+ virtual void SetToolSeparation(int separation)
+ { m_toolSeparation = separation; }
+
+ virtual wxSize GetToolMargins() { return GetMargins(); }
+ virtual int GetToolPacking() { return m_toolPacking; }
+ virtual int GetToolSeparation() { return m_toolSeparation; }
+
+ // for compatibility
+ wxSize GetMargins() const { return wxSize(m_xMargin, m_yMargin); }
+
+ // toolbar geometry
+ // ----------------
+
+ // set the number of toolbar rows
+ virtual void SetRows(int nRows);
+
+ // the toolbar can wrap - limit the number of columns or rows it may take
+ void SetMaxRowsCols(int rows, int cols)
+ { m_maxRows = rows; m_maxCols = cols; }
+ int GetMaxRows() const { return m_maxRows; }
+ int GetMaxCols() const { return m_maxCols; }
+
+ // get/set the size of the bitmaps used by the toolbar: should be called
+ // before adding any tools to the toolbar
+ virtual void SetToolBitmapSize(const wxSize& size)
+ { m_defaultWidth = size.x; m_defaultHeight = size.y; };
+ virtual wxSize GetToolBitmapSize() const
+ { return wxSize(m_defaultWidth, m_defaultHeight); }
+
+ // the button size in some implementations is bigger than the bitmap size:
+ // get the total button size (by default the same as bitmap size)
+ virtual wxSize GetToolSize() const
+ { return GetToolBitmapSize(); } ;
+
+ // returns a (non separator) tool containing the point (x, y) or NULL if
+ // there is no tool at this point (corrdinates are client)
+ virtual wxToolBarToolBase *FindToolForPosition(wxCoord x,
+ wxCoord y) const = 0;
- virtual bool GetToolState(int toolIndex) const;
- virtual bool GetToolEnabled(int toolIndex) const;
- virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
+ // event handlers
+ // --------------
- virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
- virtual wxString GetToolShortHelp(int toolIndex) const;
- virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
- virtual wxString GetToolLongHelp(int toolIndex) const;
+ // NB: these functions are deprecated, use EVT_TOOL_XXX() instead!
- virtual void SetMargins(int x, int y);
- inline void SetMargins(const wxSize& size) { SetMargins((int) size.x, (int) size.y); }
- virtual void SetToolPacking(int packing);
- virtual void SetToolSeparation(int separation);
+ // Only allow toggle if returns TRUE. Call when left button up.
+ virtual bool OnLeftClick(int id, bool toggleDown);
- inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
- inline virtual int GetToolPacking(void) { return m_toolPacking; }
- inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
+ // Call when right button down.
+ virtual void OnRightClick(int id, long x, long y);
- virtual void SetToolBitmapSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
- virtual wxSize GetToolBitmapSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
+ // Called when the mouse cursor enters a tool bitmap.
+ // Argument is -1 if mouse is exiting the toolbar.
+ virtual void OnMouseEnter(int id);
- // The button size (in some implementations) is bigger than the bitmap size: this returns
- // the total button size.
- virtual wxSize GetToolSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
+ // more deprecated functions
+ // -------------------------
- // Compatibility
#if WXWIN_COMPATIBILITY
- inline void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
- inline long GetDefaultWidth(void) const { return m_defaultWidth; }
- inline long GetDefaultHeight(void) const { return m_defaultHeight; }
- inline int GetDefaultButtonWidth(void) const { return (int) GetDefaultButtonSize().x; };
- inline int GetDefaultButtonHeight(void) const { return (int) GetDefaultButtonSize().y; };
- virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
- virtual wxSize GetDefaultSize(void) const { return GetToolBitmapSize(); }
- virtual wxSize GetDefaultButtonSize(void) const { return GetToolSize(); }
-#endif
+ void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
+ long GetDefaultWidth() const { return m_defaultWidth; }
+ long GetDefaultHeight() const { return m_defaultHeight; }
+ int GetDefaultButtonWidth() const { return (int) GetDefaultButtonSize().x; };
+ int GetDefaultButtonHeight() const { return (int) GetDefaultButtonSize().y; };
+ virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
+ virtual wxSize GetDefaultSize() const { return GetToolBitmapSize(); }
+ virtual wxSize GetDefaultButtonSize() const { return GetToolSize(); }
+#endif // WXWIN_COMPATIBILITY
- // Lay the tools out
- virtual void Layout(void);
-
- // Add all the buttons: required for Win95.
- virtual bool CreateTools(void) { return TRUE; }
+ // implementation only from now on
+ // -------------------------------
- // Calls the appropriate function after tools have been created.
- // E.g. Layout, or CreateTools.
- virtual bool Realize() = 0;
+ size_t GetToolsCount() const { return m_tools.GetCount(); }
- void Command(wxCommandEvent& event);
+ void OnIdle(wxIdleEvent& event);
- // SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
- // inherits from wxControl. This could have been put into wxToolBarSimple,
- // but we might want any derived toolbar class to be scrollable.
+ // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
+ virtual void DoToolbarUpdates();
- // Number of pixels per user unit (0 or -1 for no scrollbar)
- // Length of virtual canvas in user units
- virtual void SetScrollbars(int horizontal, int vertical,
- int x_length, int y_length,
- int x_pos = 0, int y_pos = 0);
+ // don't want toolbars to accept the focus by tabbing to them
+ virtual bool AcceptsFocusFromKeyboard() const { return FALSE; }
- // Physically scroll the window
- virtual void Scroll(int x_pos, int y_pos);
- virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
- virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
- virtual void AdjustScrollbars(void);
+protected:
+ // to implement in derived classes
+ // -------------------------------
- // Prepare the DC by translating it according to the current scroll position
- virtual void PrepareDC(wxDC& dc);
+ // the tool is not yet inserted into m_tools list when this function is
+ // called and will only be added to it if this function succeeds
+ virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool) = 0;
- int GetScrollPageSize(int orient) const ;
- void SetScrollPageSize(int orient, int pageSize);
+ // the tool is still in m_tools list when this function is called, it will
+ // only be deleted from it if it succeeds
+ virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool) = 0;
- // Get the view start
- virtual void ViewStart(int *x, int *y) const;
+ // called when the tools enabled flag changes
+ virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable) = 0;
- // Actual size in pixels when scrolling is taken into account
- virtual void GetVirtualSize(int *x, int *y) const;
+ // called when the tool is toggled
+ virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle) = 0;
- // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
- virtual void DoToolbarUpdates(void);
+ // called when the tools "can be toggled" flag changes
+ virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle) = 0;
- inline void SetMaxRowsCols(int rows, int cols) { m_maxRows = rows; m_maxCols = cols; }
- inline int GetMaxRows() const { return m_maxRows; }
- inline int GetMaxCols() const { return m_maxCols; }
+ // the functions to create toolbar tools
+ virtual wxToolBarToolBase *CreateTool(int id,
+ const wxBitmap& bitmap1,
+ const wxBitmap& bitmap2,
+ bool toggle,
+ wxObject *clientData,
+ const wxString& shortHelpString,
+ const wxString& longHelpString) = 0;
+ virtual wxToolBarToolBase *CreateTool(wxControl *control) = 0;
- void OnScroll(wxScrollEvent& event);
- void OnSize(wxSizeEvent& event);
- void OnIdle(wxIdleEvent& event);
+ // helper functions
+ // ----------------
- // Required to force normal cursor-setting behaviour in Windows
-#ifdef __WXMSW__
- virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
-#endif
+ // find the tool by id
+ wxToolBarToolBase *FindById(int id) const;
- protected:
- wxList m_tools;
-// int m_tilingDirection;
-// int m_rowsOrColumns;
- int m_maxRows;
- int m_maxCols;
- long m_maxWidth, m_maxHeight;
- int m_currentTool; // Tool where mouse currently is
- int m_pressedTool; // Tool where mouse pressed
- int m_xMargin;
- int m_yMargin;
- int m_toolPacking;
- int m_toolSeparation;
- long m_defaultWidth;
- long m_defaultHeight;
+ // the list of all our tools
+ wxToolBarToolsList m_tools;
-public:
- ////////////////////////////////////////////////////////////////////////
- //// IMPLEMENTATION
-
- // Calculate scroll increment
- virtual int CalcScrollInc(wxScrollEvent& event);
-
- ////////////////////////////////////////////////////////////////////////
- //// PROTECTED DATA
-protected:
- int m_xScrollPixelsPerLine;
- int m_yScrollPixelsPerLine;
- bool m_xScrollingEnabled;
- bool m_yScrollingEnabled;
- int m_xScrollPosition;
- int m_yScrollPosition;
- bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
- int m_xScrollLines;
- int m_yScrollLines;
- int m_xScrollLinesPerPage;
- int m_yScrollLinesPerPage;
+ // the offset of the first tool
+ int m_xMargin;
+ int m_yMargin;
-public:
+ // the maximum number of toolbar rows/columns
+ int m_maxRows;
+ int m_maxCols;
+
+ // the tool packing and separation
+ int m_toolPacking,
+ m_toolSeparation;
+
+ // the size of the toolbar bitmaps
+ wxCoord m_defaultWidth, m_defaultHeight;
+
+private:
DECLARE_EVENT_TABLE()
+ DECLARE_CLASS(wxToolBarBase)
};
-#endif // USE_TOOLBAR
+#endif // wxUSE_TOOLBAR
+
#endif
- // __TBARBASEH__
+ // _WX_TBARBASE_H_