#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "bitmap.h"
#endif
class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxDC;
+#if wxUSE_WXDIB
class WXDLLEXPORT wxDIB;
+#endif
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
-class WXDLLEXPORT wxRawBitmapData;
+class WXDLLEXPORT wxPixelDataBase;
// ----------------------------------------------------------------------------
// wxBitmap: a mono or colour bitmap
wxBitmap() { Init(); }
// Copy constructors
- wxBitmap(const wxBitmap& bitmap) { Init(); Ref(bitmap); }
+ wxBitmap(const wxBitmap& bitmap) : wxGDIImage(bitmap) { Init(); Ref(bitmap); }
// Initialize with raw data
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
-#ifndef __DIGITALMARS__
wxBitmap(const char **data) { CreateFromXpm(data); }
-#endif
wxBitmap(char **data) { CreateFromXpm((const char **)data); }
// Load a file or resource
// Create a bitmap compatible with the given DC
wxBitmap(int width, int height, const wxDC& dc);
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
// Convert from wxImage
wxBitmap(const wxImage& image, int depth = -1)
{ (void)CreateFromImage(image, depth); }
virtual ~wxBitmap();
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
wxImage ConvertToImage() const;
#endif // wxUSE_IMAGE
// copies the contents and mask of the given cursor to the bitmap
bool CopyFromCursor(const wxCursor& cursor);
+#if wxUSE_WXDIB
// copies from a device independent bitmap
bool CopyFromDIB(const wxDIB& dib);
+#endif
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(int width, int height, const wxDC& dc);
{ return (wxBitmapRefData *)m_refData; }
// raw bitmap access support functions
- bool GetRawData(wxRawBitmapData *data);
- void UngetRawData(wxRawBitmapData *);
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
#if wxUSE_PALETTE
wxPalette* GetPalette() const;
wxDEPRECATED( void SetQuality(int quality) );
#endif // WXWIN_COMPATIBILITY_2_4
-#if WXWIN_COMPATIBILITY_2
- void SetOk(bool isOk);
-#endif // WXWIN_COMPATIBILITY_2
-
-#if WXWIN_COMPATIBILITY
-#if wxUSE_PALETTE
- wxPalette *GetColourMap() const { return GetPalette(); }
- void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
-#endif // wxUSE_PALETTE
-#endif // WXWIN_COMPATIBILITY
-
// implementation only from now on
// -------------------------------
void Init();
virtual wxGDIImageRefData *CreateData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
// creates the bitmap from XPM data, supposed to be called from ctor
bool CreateFromXpm(const char **bits);
// creates an uninitialized bitmap, called from Create()s above
bool DoCreate(int w, int h, int depth, WXHDC hdc);
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
// creates the bitmap from wxImage, supposed to be called from ctor
bool CreateFromImage(const wxImage& image, int depth);