+
+ // VS: make sure there's no wxFrame with last focus set to us:
+ for (wxWindow *win = GetParent(); win; win = win->GetParent())
+ {
+ wxFrame *frame = wxDynamicCast(win, wxFrame);
+ if ( frame )
+ {
+ if ( frame->GetLastFocus() == this )
+ frame->SetLastFocus((wxWindow*)NULL);
+ break;
+ }
+ }
+
+ // VS: destroy children first and _then_ detach *this from its parent.
+ // If we'd do it the other way around, children wouldn't be able
+ // find their parent frame (see above).
+ DestroyChildren();