after constructing it before it actually starts sending notifications. It can
be stopped later with wxTimer::Stop.
after constructing it before it actually starts sending notifications. It can
be stopped later with wxTimer::Stop.
/**
Returns the current @e owner of the timer.
If non-@NULL this is the event handler which will receive the
@ref overview_wxtimerevent "timer events" when the timer is running.
*/
/**
Returns the current @e owner of the timer.
If non-@NULL this is the event handler which will receive the
@ref overview_wxtimerevent "timer events" when the timer is running.
*/
/**
Returns @true if the timer is one shot, i.e. if it will stop after firing the
first notification automatically.
*/
/**
Returns @true if the timer is one shot, i.e. if it will stop after firing the
first notification automatically.
*/
function will be called repeatedly until the timer is stopped. If @true,
it will be called only once and the timer will stop automatically. To make your
code more readable you may also use the following symbolic constants:
function will be called repeatedly until the timer is stopped. If @true,
it will be called only once and the timer will stop automatically. To make your
code more readable you may also use the following symbolic constants: