/////////////////////////////////////////////////////////////////////////////
// Name: dcscreen.h
-// Purpose: documentation for wxScreenDC class
+// Purpose: interface of wxScreenDC
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
@library{wxcore}
@category{dc}
- @seealso
- wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC
+ @see wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC
*/
class wxScreenDC : public wxDC
{
You might use this pair of functions when implementing a drag feature, for
example
as in the wxSplitterWindow implementation.
-
+
@remarks This function is probably obsolete since the X implementations
allow drawing directly on the screen now. However, the
fact that this function allows the screen to be
bool StartDrawingOnTop(wxRect* rect = NULL);
//@}
};
+