/////////////////////////////////////////////////////////////////////////////
// Name: progdlg.h
-// Purpose: documentation for wxProgressDialog class
+// Purpose: interface of wxProgressDialog
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
the elapsed, remaining and estimated time for the end of the progress.
@beginStyleTable
- @style{wxPD_APP_MODAL}:
+ @style{wxPD_APP_MODAL}
Make the progress dialog modal. If this flag is not given, it is
only "locally" modal - that is the input to the parent window is
disabled, but not to the other ones.
- @style{wxPD_AUTO_HIDE}:
+ @style{wxPD_AUTO_HIDE}
Causes the progress dialog to disappear from screen as soon as the
maximum value of the progress meter has been reached.
- @style{wxPD_SMOOTH}:
+ @style{wxPD_SMOOTH}
Causes smooth progress of the gauge control.
- @style{wxPD_CAN_ABORT}:
+ @style{wxPD_CAN_ABORT}
This flag tells the dialog that it should have a "Cancel" button
which the user may press. If this happens, the next call to
Update() will return @false.
- @style{wxPD_CAN_SKIP}:
+ @style{wxPD_CAN_SKIP}
This flag tells the dialog that it should have a "Skip" button
which the user may press. If this happens, the next call to
Update() will return @true in its skip parameter.
- @style{wxPD_ELAPSED_TIME}:
+ @style{wxPD_ELAPSED_TIME}
This flag tells the dialog that it should show elapsed time (since
creating the dialog).
- @style{wxPD_ESTIMATED_TIME}:
+ @style{wxPD_ESTIMATED_TIME}
This flag tells the dialog that it should show estimated time.
- @style{wxPD_REMAINING_TIME}:
+ @style{wxPD_REMAINING_TIME}
This flag tells the dialog that it should show remaining time.
@endStyleTable
public:
/**
Constructor. Creates the dialog, displays it and disables user input
- for other windows, or, if wxPD_APP_MODAL flag is not given, for its parent
- window only.
-
+ for other windows, or, if @c wxPD_APP_MODAL flag is not given, for its
+ parent window only.
+
@param title
Dialog title to show in titlebar.
@param message
~wxProgressDialog();
/**
- Just like Update() but makes
- the gauge control run in indeterminate mode (see wxGauge documentation),
- sets the remaining and the estimated time labels (if present) to @c Unknown and
- moves
- the progress bar a bit to indicate that some progress was done.
+ Works like Update() but makes the gauge control run in indeterminate mode
+ (see wxGauge documentation); sets the remaining and the estimated time labels
+ (if present) to "Unknown" or to @a newmsg (if it's non-empty); moves the progress
+ bar a bit to indicate that some progress was done.
*/
virtual bool Pulse(const wxString& newmsg = "",
bool* skip = NULL);
/**
- Can be used to continue with the dialog, after the user had chosen
- ABORT.
+ Can be used to continue with the dialog, after the user had clicked the "Abort" button.
*/
void Resume();
/**
Updates the dialog, setting the progress bar to the new value and, if
- given changes the message above it. Returns @true unless the Cancel button
+ given changes the message above it. Returns @true unless the "Cancel" button
has been pressed.
+
If @false is returned, the application can either immediately destroy the
- dialog
- or ask the user for the confirmation and if the abort is not confirmed the
- dialog may be resumed with Resume() function.
-
+ dialog or ask the user for the confirmation and if the abort is not confirmed
+ the dialog may be resumed with Resume() function.
+
@param value
- The new value of the progress meter. It should be less than or
- equal to the maximum value given to the constructor and the dialog is
- closed if
+ The new value of the progress meter. It should be less than or equal to
+ the maximum value given to the constructor and the dialog is closed if
it is equal to the maximum.
@param newmsg
The new messages for the progress dialog text, if it is
empty (which is the default) the message is not changed.
@param skip
- If "Skip" button was pressed since last
- Update call, this is set to @true.
+ If "Skip" button was pressed since last Update() call,
+ this is set to @true.
*/
virtual bool Update(int value, const wxString& newmsg = "",
bool* skip = NULL);
};
+