#include "wx/gdicmn.h"
#include "wx/event.h"
+#ifdef __WXMAC_OSX__
+typedef struct __CFRunLoopSource * CFRunLoopSourceRef;
+#endif
+
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindowMac;
class WXDLLEXPORT wxApp ;
WXEVENTHANDLERREF m_macEventHandler ;
WXEVENTHANDLERCALLREF m_macCurrentEventHandlerCallRef ;
WXEVENTREF m_macCurrentEvent ;
+#ifdef __WXMAC_OSX__
+ CFRunLoopSourceRef m_macEventPosted ;
+#endif
public:
static bool s_macSupportPCMenuShortcuts ;
// For embedded use. By default does nothing.
virtual void MacHandleUnhandledEvent( WXEVENTREF ev );
- bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
- bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey ) ;
+ bool MacSendKeyDownEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey , wxChar uniChar ) ;
+ bool MacSendKeyUpEvent( wxWindow* focus , long keyval , long modifiers , long when , short wherex , short wherey , wxChar uniChar ) ;
virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;