///////////////////////////////////////////////////////////////////////////////
-// Name: gtk/renderer.cpp
+// Name: src/gtk/renderer.cpp
// Purpose: implementation of wxRendererNative for wxGTK
// Author: Vadim Zeitlin
// Modified by:
#endif
#include "wx/renderer.h"
-#include <gtk/gtk.h>
-#include "wx/gtk/win_gtk.h"
-#include "wx/window.h"
-#include "wx/dc.h"
-#include "wx/dcclient.h"
-
-#ifdef __WXGTK20__
+#ifndef WX_PRECOMP
+ #include "wx/window.h"
+ #include "wx/dcclient.h"
#include "wx/settings.h"
-#endif // GTK 2.0
-
-#ifdef __WXGTK20__
- #define WXUNUSED_IN_GTK1(arg) arg
-#else
- #define WXUNUSED_IN_GTK1(arg)
#endif
+#include <gtk/gtk.h>
+#include "wx/gtk/win_gtk.h"
+
// ----------------------------------------------------------------------------
// wxRendererGTK: our wxRendererNative implementation
// ----------------------------------------------------------------------------
virtual void DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
- int flags = 0);
+ int flags = 0,
+ wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
+ wxHeaderButtonParams* params = NULL);
-#ifdef __WXGTK20__
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
-#endif // GTK+ 2.0
virtual void DrawSplitterBorder(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
+ virtual void DrawCheckBox(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
+ virtual void DrawPushButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
+ virtual void DrawItemSelectionRect(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
private:
// FIXME: shouldn't we destroy these windows somewhere?
- // used by DrawHeaderButton and DrawComboBoxDropButton
+ // used by DrawHeaderButton and DrawPushButton
static GtkWidget *GetButtonWidget();
-#ifdef __WXGTK20__
// used by DrawTreeItemButton()
static GtkWidget *GetTreeWidget();
-#endif // GTK+ 2.0
+
+ // used by DrawCheckBox()
+ static GtkWidget *GetCheckButtonWidget();
};
// ============================================================================
return s_button;
}
-#ifdef __WXGTK20__
+GtkWidget *
+wxRendererGTK::GetCheckButtonWidget()
+{
+ static GtkWidget *s_button = NULL;
+ static GtkWidget *s_window = NULL;
+
+ if ( !s_button )
+ {
+ s_window = gtk_window_new( GTK_WINDOW_POPUP );
+ gtk_widget_realize( s_window );
+ s_button = gtk_check_button_new();
+ gtk_container_add( GTK_CONTAINER(s_window), s_button );
+ gtk_widget_realize( s_button );
+ }
+
+ return s_button;
+}
GtkWidget *
wxRendererGTK::GetTreeWidget()
return s_tree;
}
-#endif // GTK+ 2.0
-
// ----------------------------------------------------------------------------
// list/tree controls drawing
// ----------------------------------------------------------------------------
wxRendererGTK::DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
- int flags)
+ int flags,
+ wxHeaderSortIconType sortArrow,
+ wxHeaderButtonParams* params)
{
GtkWidget *button = GetButtonWidget();
+ int x_diff = 0;
+ if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+ x_diff = rect.width;
+
gtk_paint_box
(
button->style,
// FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC.
- // Maybe use code similar as in DrawComboBoxDropButton below?
+ // Maybe use code similar as in DrawPushButton below?
GTK_PIZZA(win->m_wxwindow)->bin_window,
flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
GTK_SHADOW_OUT,
NULL,
button,
"button",
- dc.XLOG2DEV(rect.x) -1, rect.y -1, rect.width +2, rect.height +2
+ dc.LogicalToDeviceX(rect.x) - x_diff, rect.y, rect.width, rect.height
);
-}
-#ifdef __WXGTK20__
+ DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
+}
// draw a ">" or "v" button
void
state = GTK_STATE_PRELIGHT;
else
state = GTK_STATE_NORMAL;
+
+ int x_diff = 0;
+ if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+ x_diff = rect.width;
// VZ: I don't know how to get the size of the expander so as to centre it
// in the given rectangle, +2/3 below is just what looks good here...
NULL,
tree,
"treeview",
- dc.LogicalToDeviceX(rect.x) + 2,
+ dc.LogicalToDeviceX(rect.x) + 2 - x_diff,
dc.LogicalToDeviceY(rect.y) + 3,
flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED
: GTK_EXPANDER_COLLAPSED
);
}
-#endif // GTK+ 2.0
// ----------------------------------------------------------------------------
// splitter sash drawing
// ----------------------------------------------------------------------------
-#ifndef __WXGTK20__
- // the full sash width (should be even)
- static const wxCoord SASH_SIZE = 8;
-
- // margin around the sash
- static const wxCoord SASH_MARGIN = 2;
-#endif // GTK+ 2.x/1.x
-
static int GetGtkSplitterFullSize()
{
-#ifdef __WXGTK20__
static GtkWidget *s_paned = NULL;
if (s_paned == NULL)
s_paned = gtk_vpaned_new();
gint handle_size;
gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL);
-
+
return handle_size;
-#else
- return SASH_SIZE + SASH_MARGIN;
-#endif
}
wxSplitterRenderParams
(
GetGtkSplitterFullSize(),
0,
-#ifdef __WXGTK20__
true // hot sensitive
-#else // GTK+ 1.x
- false // not
-#endif // GTK+ 2.x/1.x
);
}
const wxSize& size,
wxCoord position,
wxOrientation orient,
- int WXUNUSED_IN_GTK1(flags))
+ int flags)
{
if ( !win->m_wxwindow->window )
{
// window not realized yet
return;
}
-
+
wxCoord full_size = GetGtkSplitterFullSize();
// are we drawing vertical or horizontal splitter?
const bool isVert = orient == wxVERTICAL;
GdkRectangle rect;
- GdkRectangle erase_rect;
+
if ( isVert )
{
int h = win->GetClientSize().GetHeight();
rect.y = 0;
rect.width = full_size;
rect.height = h;
-
- erase_rect.x = position;
- erase_rect.y = 0;
- erase_rect.width = full_size;
- erase_rect.height = h;
}
else // horz
{
rect.y = position;
rect.height = full_size;
rect.width = w;
-
- erase_rect.y = position;
- erase_rect.x = 0;
- erase_rect.height = full_size;
- erase_rect.width = w;
}
+
+ int x_diff = 0;
+ if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+ x_diff = rect.width;
-#if 0
- // RR: After a correction to the orientation of the sash
- // this doesn't seem to be required anymore and it
- // seems to confuse some themes
-
- // we must erase everything first, otherwise the garbage
- // from the old sash is left when dragging it
- gtk_paint_flat_box
- (
- win->m_wxwindow->style,
- GTK_PIZZA(win->m_wxwindow)->bin_window,
- GTK_STATE_NORMAL,
- GTK_SHADOW_NONE,
- NULL,
- win->m_wxwindow,
- (char *)"viewportbin", // const_cast
- erase_rect.x,
- erase_rect.y,
- erase_rect.width,
- erase_rect.height
- );
-#endif
-
-#ifdef __WXGTK20__
gtk_paint_handle
(
win->m_wxwindow->style,
NULL /* no clipping */,
win->m_wxwindow,
"paned",
- rect.x,
- rect.y,
+ dc.LogicalToDeviceX(rect.x) - x_diff,
+ dc.LogicalToDeviceY(rect.y),
rect.width,
rect.height,
isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
);
-#else // GTK+ 1.x
-
- // leave some margin before sash itself
- position += SASH_MARGIN / 2;
-
- // and finally draw it using GTK paint functions
- typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *,
- GtkStateType,
- GdkRectangle *, GtkWidget *,
- gchar *,
- gint, gint, gint);
-
- GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline;
-
- (*func)
- (
- win->m_wxwindow->style,
- GTK_PIZZA(win->m_wxwindow)->bin_window,
- GTK_STATE_NORMAL,
- NULL,
- win->m_wxwindow,
- (char *)"paned", // const_cast
- 0, isVert ? size.y : size.x, position + SASH_SIZE / 2 - 1
- );
-
- gtk_paint_box
- (
- win->m_wxwindow->style,
- GTK_PIZZA(win->m_wxwindow)->bin_window,
- GTK_STATE_NORMAL,
- GTK_SHADOW_OUT,
- (GdkRectangle*) NULL,
- win->m_wxwindow,
- (char *)"paned", // const_cast
- isVert ? position : size.x - 2*SASH_SIZE,
- isVert ? size.y - 2*SASH_SIZE : position,
- SASH_SIZE, SASH_SIZE
- );
-#endif // GTK+ 2.x/1.x
}
void
GtkStateType state;
- if ( flags & wxCONTROL_CURRENT )
- state = GTK_STATE_PRELIGHT;
+ if ( flags & wxCONTROL_PRESSED )
+ state = GTK_STATE_ACTIVE;
else if ( flags & wxCONTROL_DISABLED )
state = GTK_STATE_INSENSITIVE;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = GTK_STATE_PRELIGHT;
else
state = GTK_STATE_NORMAL;
wxDC& dc,
const wxRect& rect,
int flags)
+{
+ DrawPushButton(win,dc,rect,flags);
+ DrawDropArrow(win,dc,rect);
+}
+
+void
+wxRendererGTK::DrawCheckBox(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags )
+{
+ GtkWidget *button = GetCheckButtonWidget();
+
+ // for reason why we do this, see DrawDropArrow
+ wxWindowDC& wdc = (wxWindowDC&)dc;
+ wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) );
+
+ GtkStateType state;
+
+ if ( flags & wxCONTROL_PRESSED )
+ state = GTK_STATE_ACTIVE;
+ else if ( flags & wxCONTROL_DISABLED )
+ state = GTK_STATE_INSENSITIVE;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = GTK_STATE_PRELIGHT;
+ else
+ state = GTK_STATE_NORMAL;
+
+ gtk_paint_check
+ (
+ button->style,
+ wdc.m_window,
+ state,
+ flags & wxCONTROL_CHECKED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
+ NULL,
+ button,
+ "cellcheck",
+ dc.LogicalToDeviceX(rect.x)+2,
+ dc.LogicalToDeviceY(rect.y)+3,
+ 13, 13
+ );
+}
+
+void
+wxRendererGTK::DrawPushButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
{
GtkWidget *button = GetButtonWidget();
// draw button
GtkStateType state;
- if ( flags & wxCONTROL_CURRENT )
- state = GTK_STATE_PRELIGHT;
+ if ( flags & wxCONTROL_PRESSED )
+ state = GTK_STATE_ACTIVE;
else if ( flags & wxCONTROL_DISABLED )
state = GTK_STATE_INSENSITIVE;
+ else if ( flags & wxCONTROL_CURRENT )
+ state = GTK_STATE_PRELIGHT;
else
state = GTK_STATE_NORMAL;
"button",
rect.x, rect.y, rect.width, rect.height
);
+}
- // draw arrow on button
- DrawDropArrow(win,dc,rect,flags);
+void
+wxRendererGTK::DrawItemSelectionRect(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags )
+{
+ GtkStateType state;
+ if (flags & wxCONTROL_SELECTED)
+ {
+ if (flags & wxCONTROL_FOCUSED)
+ state = GTK_STATE_SELECTED;
+ else
+ state = GTK_STATE_INSENSITIVE;
+
+ gtk_paint_flat_box( win->m_wxwindow->style,
+ GTK_PIZZA(win->m_wxwindow)->bin_window,
+ state,
+ GTK_SHADOW_NONE,
+ NULL,
+ win->m_wxwindow,
+ "treeview",
+ dc.LogicalToDeviceX(rect.x),
+ dc.LogicalToDeviceY(rect.y),
+ rect.width,
+ rect.height );
+ }
+ if (flags & wxCONTROL_CURRENT)
+ {
+ dc.SetPen( *wxBLACK_PEN );
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ dc.DrawRectangle( rect );
+ }
}
-