///////////////////////////////////////////////////////////////////////////////
-// Name: generic/renderg.cpp
+// Name: src/generic/renderg.cpp
// Purpose: generic implementation of wxRendererNative (for any platform)
// Author: Vadim Zeitlin
// Modified by:
const wxRect& rect,
int flags = 0);
+ virtual void DrawCheckButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
virtual wxRendererVersion GetVersion() const
const wxRect& rect,
int WXUNUSED(flags))
{
- // FIXME: Is it worth to do a better implementation?
- // Generic wxComboDropButton should be drawn using
- // combination of wxBitmapButton and DrawDropArrow
- // anyway.
+ // Creating a generic button background that would actually be
+ // useful is rather difficult to accomplish. Best compromise
+ // is to use window's background colour to achieve transparent'
+ // ish appearance that should look decent in combo box style
+ // controls.
+ wxColour col = win->GetBackgroundColour();
+ dc.SetBrush(wxBrush(col));
+ dc.SetPen(wxPen(col));
+ dc.DrawRectangle(rect);
DrawDropArrow(win,dc,rect);
}
dc.DrawPolygon(WXSIZEOF(pt), pt, rect.x, rect.y);
}
+void
+wxRendererGeneric::DrawCheckButton(wxWindow *WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ if (flags & wxCONTROL_DISABLED)
+ dc.SetPen( *wxGREY_PEN );
+ else
+ dc.SetPen( *wxBLACK_PEN );
+ dc.SetBrush( *wxTRANSPARENT_BRUSH );
+ wxRect my_rect = rect;
+ dc.DrawRectangle( my_rect );
+ if (flags & wxCONTROL_CHECKED)
+ {
+ my_rect.x += 2;
+ my_rect.y += 2;
+ my_rect.width -= 4;
+ my_rect.height -= 4;
+ dc.DrawLine( my_rect.x, my_rect.y, my_rect.x+my_rect.width, my_rect.y+my_rect.height );
+ dc.DrawLine( my_rect.x+my_rect.width, my_rect.y, my_rect.x, my_rect.y+my_rect.height );
+ }
+}
+
// ----------------------------------------------------------------------------
// A module to allow cleanup of generic renderer.
// ----------------------------------------------------------------------------
};
IMPLEMENT_DYNAMIC_CLASS(wxGenericRendererModule, wxModule)
-