#elif defined(__WXGTK__)
// tested
- #define wxPG_CHECKMARK_XADJ 0
- #define wxPG_CHECKMARK_YADJ 0
- #define wxPG_CHECKMARK_WADJ (-1)
- #define wxPG_CHECKMARK_HADJ (-1)
+ #define wxPG_CHECKMARK_XADJ 1
+ #define wxPG_CHECKMARK_YADJ 1
+ #define wxPG_CHECKMARK_WADJ (-2)
+ #define wxPG_CHECKMARK_HADJ (-2)
#define wxPG_CHECKMARK_DEFLATE 3
#define wxPG_NAT_BUTTON_BORDER_ANY 1
#elif defined(__WXMAC__)
// *not* tested
- #define wxPG_CHECKMARK_XADJ 0
- #define wxPG_CHECKMARK_YADJ 0
- #define wxPG_CHECKMARK_WADJ 0
- #define wxPG_CHECKMARK_HADJ 0
+ #define wxPG_CHECKMARK_XADJ 4
+ #define wxPG_CHECKMARK_YADJ 4
+ #define wxPG_CHECKMARK_WADJ -6
+ #define wxPG_CHECKMARK_HADJ -6
#define wxPG_CHECKMARK_DEFLATE 0
#define wxPG_NAT_BUTTON_BORDER_ANY 0
const wxBitmap* itemBitmap = NULL;
- if ( item >= 0 && choices.IsOk() && choices.Item(item).GetBitmap().Ok() && comValIndex == -1 )
+ if ( item >= 0 && choices.IsOk() && choices.Item(item).GetBitmap().IsOk() && comValIndex == -1 )
itemBitmap = &choices.Item(item).GetBitmap();
//