virtual void SetBitmap(const wxBitmap& bitmap);
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
- virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
+ virtual void Command(wxCommandEvent& WXUNUSED(event)) {}
+ virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {}
void OnPaint( wxPaintEvent &event ) ;
wxBitmap GetBitmap() const { return m_bitmap; }