bool wxLocale::IsAvailable(int lang)
{
const wxLanguageInfo *info = wxLocale::GetLanguageInfo(lang);
- wxCHECK_MSG( info, false, wxS("invalid language") );
+ if ( !info )
+ {
+ // The language is unknown (this normally only happens when we're
+ // passed wxLANGUAGE_DEFAULT), so we can't support it.
+ wxASSERT_MSG( lang == wxLANGUAGE_DEFAULT,
+ wxS("No info for a valid language?") );
+ return false;
+ }
#if defined(__WIN32__)
if ( !info->WinLang )
#elif defined(__UNIX__)
// Test if setting the locale works, then set it back.
- const char *oldLocale = wxSetlocaleTryUTF8(LC_ALL, info->CanonicalName);
- if ( !oldLocale )
- {
- // Some C libraries don't like xx_YY form and require xx only
- oldLocale = wxSetlocaleTryUTF8(LC_ALL, ExtractLang(info->CanonicalName));
- if ( !oldLocale )
- return false;
- }
+ char * const oldLocale = wxStrdupA(setlocale(LC_ALL, NULL));
+
+ // Some platforms don't like xx_YY form and require xx only so test for
+ // it too.
+ const bool
+ available = wxSetlocaleTryUTF8(LC_ALL, info->CanonicalName) ||
+ wxSetlocaleTryUTF8(LC_ALL, ExtractLang(info->CanonicalName));
+
// restore the original locale
wxSetlocale(LC_ALL, oldLocale);
+
+ free(oldLocale);
+
+ if ( !available )
+ return false;
#endif
return true;
: LOCALE_SDECIMAL,
buf,
WXSIZEOF(buf)) )
+ {
str = buf;
+
+ // As we get our decimal point separator from Win32 and not the
+ // CRT there is a possibility of mismatch between them and this
+ // can easily happen if the user code called setlocale()
+ // instead of using wxLocale to change the locale. And this can
+ // result in very strange bugs elsewhere in the code as the
+ // assumptions that formatted strings do use the decimal
+ // separator actually fail, so check for it here.
+ wxASSERT_MSG
+ (
+ wxString::Format("%.3f", 1.23).find(str) != wxString::npos,
+ "Decimal separator mismatch -- did you use setlocale()?"
+ "If so, use wxLocale to change the locale instead."
+ );
+ }
break;
case wxLOCALE_SHORT_DATE_FMT: