+TECObjectRef s_TECNativeCToUnicode = NULL ;
+TECObjectRef s_TECUnicodeToNativeC = NULL ;
+TECObjectRef s_TECPlatformToNativeC = NULL ;
+TECObjectRef s_TECNativeCToPlatform = NULL ;
+void wxMacSetupConverters()
+{
+ // if we assume errors are happening here we need low level debugging
+ // since the high level assert will use the encoders that are not yet
+ // setup...
+ const int kEncoding = wxApp::s_macDefaultEncodingIsPC
+ ? (int)kTextEncodingWindowsLatin1
+ : (int)kTextEncodingMacRoman;
+
+ OSStatus status = noErr ;
+ status = TECCreateConverter(&s_TECNativeCToUnicode,
+ kEncoding,
+ kTextEncodingUnicodeDefault);
+
+
+ status = TECCreateConverter(&s_TECUnicodeToNativeC,
+ kTextEncodingUnicodeDefault,
+ kEncoding);
+
+ if ( wxApp::s_macDefaultEncodingIsPC )
+ {
+ status = TECCreateConverter(&s_TECPlatformToNativeC,
+ kTextEncodingMacRoman,
+ kTextEncodingWindowsLatin1);
+
+
+ status = TECCreateConverter(&s_TECNativeCToPlatform,
+ kTextEncodingWindowsLatin1,
+ kTextEncodingMacRoman);
+ }
+}
+
+void wxMacCleanupConverters()
+{
+ OSStatus status = noErr ;
+ status = TECDisposeConverter(s_TECNativeCToUnicode);
+
+ status = TECDisposeConverter(s_TECUnicodeToNativeC);
+
+ status = TECDisposeConverter(s_TECPlatformToNativeC);
+
+ status = TECDisposeConverter(s_TECNativeCToPlatform);
+}
+
+wxWCharBuffer wxMacStringToWString( const wxString &from )
+{
+#if wxUSE_UNICODE
+ wxWCharBuffer result( from.wc_str() ) ;
+#else
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = from.Length() ;
+ ByteCount byteBufferLen = byteInLen *2 ;
+ wxWCharBuffer result( from.Length() ) ;
+ status = TECConvertText(s_TECNativeCToUnicode, (ConstTextPtr)from.c_str() , byteInLen, &byteInLen,
+ (TextPtr)result.data(), byteBufferLen, &byteOutLen);
+ result.data()[byteOutLen/2] = 0 ;
+#endif
+ return result ;
+}
+
+wxString wxMacMakeStringFromCString( const char * from , int len )
+{
+ OSStatus status = noErr ;
+ wxString result ;
+ wxChar* buf = result.GetWriteBuf( len ) ;
+#if wxUSE_UNICODE
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = len ;
+ ByteCount byteBufferLen = len *2 ;
+
+ status = TECConvertText(s_TECNativeCToUnicode, (ConstTextPtr)from , byteInLen, &byteInLen,
+ (TextPtr)buf, byteBufferLen, &byteOutLen);
+#else
+ if ( !wxApp::s_macDefaultEncodingIsPC )
+ memcpy( buf , from , len ) ;
+ else
+ {
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = len ;
+ ByteCount byteBufferLen = byteInLen ;
+
+ status = TECConvertText(s_TECPlatformToNativeC, (ConstTextPtr)from , byteInLen, &byteInLen,
+ (TextPtr)buf, byteBufferLen, &byteOutLen);
+ }
+#endif
+ buf[len] = 0 ;
+ result.UngetWriteBuf() ;
+ return result ;
+}
+
+wxString wxMacMakeStringFromCString( const char * from )
+{
+ return wxMacMakeStringFromCString( from , strlen(from) ) ;
+}
+
+wxCharBuffer wxMacStringToCString( const wxString &from )
+{
+#if wxUSE_UNICODE
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = from.Length() * 2 ;
+ ByteCount byteBufferLen = from.Length() ;
+ wxCharBuffer result( from.Length() ) ;
+ status = TECConvertText(s_TECUnicodeToNativeC , (ConstTextPtr)from.wc_str() , byteInLen, &byteInLen,
+ (TextPtr)result.data(), byteBufferLen, &byteOutLen);
+ return result ;
+#else
+ if ( !wxApp::s_macDefaultEncodingIsPC )
+ return wxCharBuffer( from.c_str() ) ;
+ else
+ {
+ wxCharBuffer result( from.Length() ) ;
+ OSStatus status = noErr ;
+ ByteCount byteOutLen ;
+ ByteCount byteInLen = from.Length() ;
+ ByteCount byteBufferLen = byteInLen ;
+
+ status = TECConvertText(s_TECNativeCToPlatform, (ConstTextPtr)from.c_str() , byteInLen, &byteInLen,
+ (TextPtr)result.data(), byteBufferLen, &byteOutLen);
+ return result ;
+ }
+#endif
+}
+
+void wxMacStringToPascal( const wxString&from , StringPtr to )
+{
+ wxCharBuffer buf = wxMacStringToCString( from ) ;
+ int len = strlen(buf) ;
+
+ if ( len > 255 )
+ len = 255 ;
+ to[0] = len ;
+ memcpy( (char*) &to[1] , buf , len ) ;
+}
+
+wxString wxMacMakeStringFromPascal( ConstStringPtr from )
+{
+ return wxMacMakeStringFromCString( (char*) &from[1] , from[0] ) ;
+}
+
+//
+// CFStringRefs (Carbon only)
+//
+
+#if TARGET_CARBON
+// converts this string into a carbon foundation string with optional pc 2 mac encoding
+void wxMacCFStringHolder::Assign( const wxString &str )
+{
+#if wxUSE_UNICODE
+ m_cfs = CFStringCreateWithCharacters( kCFAllocatorDefault,
+ (const unsigned short*)str.wc_str(), str.Len() );
+#else
+ m_cfs = CFStringCreateWithCString( kCFAllocatorSystemDefault , str.c_str() ,
+ wxApp::s_macDefaultEncodingIsPC ?
+ kCFStringEncodingWindowsLatin1 : CFStringGetSystemEncoding() ) ;
+#endif
+ m_release = true ;
+}
+
+wxString wxMacCFStringHolder::AsString()
+{
+ wxString result ;
+ Size len = CFStringGetLength( m_cfs ) ;
+ wxChar* buf = result.GetWriteBuf( len ) ;
+#if wxUSE_UNICODE
+ CFStringGetCharacters( m_cfs , CFRangeMake( 0 , len ) , (UniChar*) buf ) ;
+#else
+ CFStringGetCString( m_cfs , buf , len+1 , wxApp::s_macDefaultEncodingIsPC ?
+ kCFStringEncodingWindowsLatin1 : CFStringGetSystemEncoding() ) ;
+#endif
+ buf[len] = 0 ;
+ result.UngetWriteBuf() ;
+ return result ;
+}
+
+#if 0
+
+wxString wxMacMakeMacStringFromPC( const wxChar * p )