]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/msw/setup.h
memory debugging using VC++ debug CRT works for DLL wxWin builds as well.
[wxWidgets.git] / include / wx / msw / setup.h
index 2648217d19e9a31cf0199cf20d5df7b895673f66..0d40d36837401a32992f8d7a61d0f38126fe2f4a 100644 (file)
 #define _WX_GOODCOMPILER__
                                 // gcc can have problems, but Windows compilers
                                 // are generally OK.
 #define _WX_GOODCOMPILER__
                                 // gcc can have problems, but Windows compilers
                                 // are generally OK.
-#define WXWIN_COMPATIBILITY  1
-                                // Compatibility with 1.66 API.
+#define WXWIN_COMPATIBILITY  0
+                                // Compatibility with 1.68 API.
                                 // Level 0: no backward compatibility, all new features
                                 // Level 0: no backward compatibility, all new features
-                                // Level 1: wxDC, OnSize (etc.) compatibility, but
-                                //          some new features such as event tables
+                                // Level 1: Some compatibility. In fact
+                                // the compatibility code is now very minimal so there
+                                // is little advantage to setting it to 1.
 
 #define wxUSE_AUTOTRANS   1
                                 // Define wxTString
 
 #define wxUSE_AUTOTRANS   1
                                 // Define wxTString
@@ -78,7 +79,7 @@
 
 #define wxUSE_SCROLLBAR   1
                                     // Define 1 to compile contributed wxScrollBar class
 
 #define wxUSE_SCROLLBAR   1
                                     // Define 1 to compile contributed wxScrollBar class
-#define wxUSE_XPM_IN_MSW  0
+#define wxUSE_XPM_IN_MSW  1
                                     // Define 1 to support the XPM package in wxBitmap.
 #define wxUSE_IMAGE_LOADING_IN_MSW        1
                                   // Use dynamic DIB loading/saving code in utils/dib under MSW.
                                     // Define 1 to support the XPM package in wxBitmap.
 #define wxUSE_IMAGE_LOADING_IN_MSW        1
                                   // Use dynamic DIB loading/saving code in utils/dib under MSW.
                                   // Set this to 0 if your compiler can't cope
                                   // with omission of prototype parameters.
 
                                   // Set this to 0 if your compiler can't cope
                                   // with omission of prototype parameters.
 
-#define wxUSE_C_MAIN 0
-                                  // Set to 1 to use main.c instead of main.cpp (UNIX only)
-
 #define wxUSE_ODBC                   1
                                     // Define 1 to use ODBC classes
 
 #define wxUSE_ODBC                   1
                                     // Define 1 to use ODBC classes
 
 #define wxUSE_NATIVE_STATUSBAR 0
 #endif
 
 #define wxUSE_NATIVE_STATUSBAR 0
 #endif
 
+// Salford C++ doesn't like some of the memory operator definitions
+#ifdef __SALFORDC__
+#undef  wxUSE_MEMORY_TRACING
+#define wxUSE_MEMORY_TRACING      0
+
+#undef wxUSE_GLOBAL_MEMORY_OPERATORS
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_DBWIN32
+#define wxUSE_DBWIN32 0
+
+#undef wxUSE_OWNER_DRAWN
+#define wxUSE_OWNER_DRAWN 0
+#endif
+
+#ifdef __TWIN32__
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_DBWIN32
+#define wxUSE_DBWIN32 0
+
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+
+#endif
+
+#if defined(__WXMSW__) && !defined(__WIN32__)
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#endif
+
 // Minimal setup e.g. for compiling small utilities
 #define MINIMAL_WXWINDOWS_SETUP 0
 
 // Minimal setup e.g. for compiling small utilities
 #define MINIMAL_WXWINDOWS_SETUP 0