m_depth = d ;
m_hBitmap = NULL ;
- m_bytesPerRow = GetBestBytesPerRow( w * 4 ) ;
- size_t size = m_bytesPerRow * h ;
+ m_bytesPerRow = GetBestBytesPerRow( m_width * 4 ) ;
+ size_t size = m_bytesPerRow * m_height ;
void* data = m_memBuf.GetWriteBuf( size ) ;
if ( data != NULL )
{