- wxDC();
- ~wxDC();
-
- virtual void BeginDrawing() {}
- virtual void EndDrawing() {}
-
- virtual bool Ok() const;
-
- virtual void FloodFill( long x, long y, const wxColour& col, int style=wxFLOOD_SURFACE ) = 0;
- inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
- {
- FloodFill(pt.x, pt.y, col, style);
- }
- virtual bool GetPixel( long x, long y, wxColour *col ) const = 0;
- inline bool GetPixel(const wxPoint& pt, wxColour *col) const
- {
- return GetPixel(pt.x, pt.y, col);
- }
-
- virtual void DrawLine( long x1, long y1, long x2, long y2 ) = 0;
- inline void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
- {
- DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
- }
- virtual void CrossHair( long x, long y ) = 0;
- inline void CrossHair(const wxPoint& pt)
- {
- CrossHair(pt.x, pt.y);
- }
- virtual void DrawArc( long x1, long y1, long x2, long y2, double xc, double yc );
- inline void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
- {
- DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y);
- }
- virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ) = 0;
- virtual void DrawEllipticArc (const wxPoint& pt, const wxSize& sz, double sa, double ea)
- {
- DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea);
- }
- virtual void DrawPoint( long x, long y ) = 0;
- inline void DrawPoint(const wxPoint& pt)
- {
- DrawPoint(pt.x, pt.y);
- }
- virtual void DrawPoint( wxPoint& point );
-
- virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ) = 0;
- virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
- virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
- int fillStyle=wxODDEVEN_RULE ) = 0;
- virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
- int fillStyle=wxODDEVEN_RULE );
-
- virtual void DrawRectangle( long x, long y, long width, long height ) = 0;
- inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
- {
- DrawRectangle(pt.x, pt.y, sz.x, sz.y);
- }
- inline void DrawRectangle(const wxRect& rect)
- {
- DrawRectangle(rect.x, rect.y, rect.width, rect.height);
- }
- virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 ) = 0;
- inline void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius = 20.0)
- {
- DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius);
- }
- inline void DrawRoundedRectangle(const wxRect& rect, double radius = 20.0)
- {
- DrawRoundedRectangle(rect.x, rect.y, rect.width, rect.height, radius);
- }
- virtual void DrawEllipse( long x, long y, long width, long height ) = 0;
- inline void DrawEllipse(const wxPoint& pt, const wxSize& sz)
- {
- DrawEllipse(pt.x, pt.y, sz.x, sz.y);
- }
- inline void DrawEllipse(const wxRect& rect)
- {
- DrawEllipse(rect.x, rect.y, rect.width, rect.height);
- }
-
- virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
- virtual void DrawSpline( wxList *points ) = 0;
- virtual void DrawSpline( int n, wxPoint points[] );
-
- virtual bool CanDrawBitmap(void) const = 0;
- virtual void DrawIcon( const wxIcon &icon, long x, long y ) = 0;
- inline void DrawIcon( const wxIcon& icon, const wxPoint& pt )
- {
- DrawIcon(icon, pt.x, pt.y);
- }
- virtual void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE ) = 0;
- inline void DrawBitmap( const wxBitmap& bitmap, const wxPoint& pt, bool useMask=FALSE )
- {
- DrawBitmap(bitmap, pt.x, pt.y, useMask );
- }
- virtual bool Blit( long xdest, long ydest,
- long width, long height,
- wxDC *source,
- long xsrc, long ysrc,
- int logical_func=wxCOPY,
- bool useMask=FALSE ) = 0;
- inline bool Blit( const wxPoint& destPt,
- const wxSize& sz,
- wxDC *source,
- const wxPoint& srcPt,
- int rop = wxCOPY,
- bool useMask=FALSE)
- {
- return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
- }