/////////////////////////////////////////////////////////////////////////////
-// Name: dialog.cpp
+// Name: src/motif/dialog.cpp
// Purpose: wxDialog class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dialog.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#define XtWindow XTWINDOW
+#define XtParent XTPARENT
+#define XtScreen XTSCREEN
#endif
#include "wx/dialog.h"
#include "wx/utils.h"
-#include "wx/frame.h"
#include "wx/app.h"
#include "wx/settings.h"
+#include "wx/evtloop.h"
+
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
+#include <Xm/Xm.h>
+
+#include <X11/Shell.h>
+#if XmVersion >= 1002
+#include <Xm/XmAll.h>
+#endif
+#include <Xm/MwmUtil.h>
+#include <Xm/Label.h>
+#include <Xm/BulletinB.h>
+#include <Xm/Frame.h>
+#include <Xm/Text.h>
+#include <Xm/DialogS.h>
+#include <Xm/FileSB.h>
+#include <Xm/RowColumn.h>
+#include <Xm/LabelG.h>
+#include <Xm/AtomMgr.h>
+#if XmVersion > 1000
+#include <Xm/Protocols.h>
+#endif
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
+
+#include "wx/motif/private.h"
+
+// A stack of modal_showing flags, since we can't rely
+// on accessing wxDialog::m_modalShowing within
+// wxDialog::Show in case a callback has deleted the wxDialog.
+// static wxList wxModalShowingStack;
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
wxList wxModalDialogs;
-wxList wxModelessWindows; // Frames and modeless dialogs
+extern wxList wxModelessWindows; // Frames and modeless dialogs
extern wxList wxPendingDelete;
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
+#define wxUSE_INVISIBLE_RESIZE 1
-BEGIN_EVENT_TABLE(wxDialog, wxPanel)
+IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
+
+BEGIN_EVENT_TABLE(wxDialog, wxTopLevelWindow)
EVT_BUTTON(wxID_OK, wxDialog::OnOK)
EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
EVT_CLOSE(wxDialog::OnCloseWindow)
END_EVENT_TABLE()
-#endif
wxDialog::wxDialog()
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ m_modalShowing = false;
+ m_eventLoop = NULL;
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
}
bool wxDialog::Create(wxWindow *parent, wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
- m_windowStyle = style;
+ SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetName(name);
-
- if (!parent)
- wxTopLevelWindows.Append(this);
+ if( !wxTopLevelWindow::Create( parent, id, title, pos, size, style,
+ name ) )
+ return false;
- if (parent) parent->AddChild(this);
+ m_modalShowing = false;
+ m_eventLoop = NULL;
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+ m_foregroundColour = *wxBLACK;
+
+ Widget dialogShell = (Widget) m_mainWidget;
+
+ SetTitle( title );
+
+ m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+ ChangeFont(false);
+
+ // Can't remember what this was about... but I think it's necessary.
+#if wxUSE_INVISIBLE_RESIZE
+ if (pos.x > -1)
+ XtVaSetValues(dialogShell, XmNx, pos.x,
+ NULL);
+ if (pos.y > -1)
+ XtVaSetValues(dialogShell, XmNy, pos.y,
+ NULL);
+
+ if (size.x > -1)
+ XtVaSetValues(dialogShell, XmNwidth, size.x, NULL);
+ if (size.y > -1)
+ XtVaSetValues(dialogShell, XmNheight, size.y, NULL);
+#endif
+
+ // Positioning of the dialog doesn't work properly unless the dialog
+ // is managed, so we manage without mapping to the screen.
+ // To show, we map the shell (actually it's parent).
+#if !wxUSE_INVISIBLE_RESIZE
+ Widget shell = XtParent(dialogShell) ;
+ XtVaSetValues(shell, XmNmappedWhenManaged, False, NULL);
+#endif
+
+#if !wxUSE_INVISIBLE_RESIZE
+ XtManageChild(dialogShell);
+ SetSize(pos.x, pos.y, size.x, size.y);
+#endif
- // TODO: create dialog
+ XtAddEventHandler(dialogShell,ExposureMask,False,
+ wxUniversalRepaintProc, (XtPointer) this);
- return FALSE;
+ ChangeBackgroundColour();
+
+ return true;
+}
+
+bool wxDialog::XmDoCreateTLW(wxWindow* parent,
+ wxWindowID WXUNUSED(id),
+ const wxString& WXUNUSED(title),
+ const wxPoint& WXUNUSED(pos),
+ const wxSize& WXUNUSED(size),
+ long WXUNUSED(style),
+ const wxString& name)
+{
+ Widget parentWidget = (Widget) 0;
+ if( parent )
+ parentWidget = (Widget) parent->GetTopWidget();
+ if( !parent )
+ parentWidget = (Widget) wxTheApp->GetTopLevelWidget();
+
+ wxASSERT_MSG( (parentWidget != (Widget) 0),
+ "Could not find a suitable parent shell for dialog." );
+
+ Arg args[2];
+ XtSetArg (args[0], XmNdefaultPosition, False);
+ XtSetArg (args[1], XmNautoUnmanage, False);
+ Widget dialogShell =
+ XmCreateBulletinBoardDialog( parentWidget,
+ wxConstCast(name.c_str(), char),
+ args, 2);
+ m_mainWidget = (WXWidget) dialogShell;
+
+ // We don't want margins, since there is enough elsewhere.
+ XtVaSetValues( dialogShell,
+ XmNmarginHeight, 0,
+ XmNmarginWidth, 0,
+ XmNresizePolicy, XmRESIZE_NONE,
+ NULL ) ;
+
+ XtTranslations ptr ;
+ XtOverrideTranslations(dialogShell,
+ ptr = XtParseTranslationTable("<Configure>: resize()"));
+ XtFree((char *)ptr);
+
+ XtRealizeWidget(dialogShell);
+
+ wxAddWindowToTable( (Widget)m_mainWidget, this );
+
+ return true;
}
void wxDialog::SetModal(bool flag)
{
- if ( flag )
- m_windowStyle |= wxDIALOG_MODAL ;
- else
- if ( m_windowStyle & wxDIALOG_MODAL )
- m_windowStyle -= wxDIALOG_MODAL ;
-
- wxModelessWindows.DeleteObject(this);
- if (!flag)
- wxModelessWindows.Append(this);
+ if ( flag )
+ wxModelessWindows.DeleteObject(this);
+ else
+ wxModelessWindows.Append(this);
}
wxDialog::~wxDialog()
{
- // TODO
- wxTopLevelWindows.DeleteObject(this);
+ m_isBeingDeleted = true;
+
+ delete m_eventLoop;
- if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
- wxModelessWindows.DeleteObject(this);
+ if (m_mainWidget)
+ {
+ XtRemoveEventHandler((Widget) m_mainWidget, ExposureMask, False,
+ wxUniversalRepaintProc, (XtPointer) this);
+ }
+
+ m_modalShowing = false;
- // If this is the last top-level window, exit.
- if (wxTheApp && (wxTopLevelWindows.Number() == 0))
+#if !wxUSE_INVISIBLE_RESIZE
+ if (m_mainWidget)
{
- wxTheApp->SetTopWindow(NULL);
+ XtUnmapWidget((Widget) m_mainWidget);
+ }
+#endif
- if (wxTheApp->GetExitOnFrameDelete())
- {
- // TODO: exit
- }
+ PreDestroy();
+
+ if ( m_mainWidget )
+ {
+ wxDeleteWindowFromTable( (Widget)m_mainWidget );
+ XtDestroyWidget( (Widget)m_mainWidget );
}
}
// By default, pressing escape cancels the dialog
void wxDialog::OnCharHook(wxKeyEvent& event)
{
- if (event.m_keyCode == WXK_ESCAPE)
- {
- // Behaviour changed in 2.0: we'll send a Cancel message
- // to the dialog instead of Close.
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent);
-
- return;
- }
- // We didn't process this event.
- event.Skip();
-}
+ if (event.m_keyCode == WXK_ESCAPE)
+ {
+ // Behaviour changed in 2.0: we'll send a Cancel message
+ // to the dialog instead of Close.
+ wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
+ cancelEvent.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(cancelEvent);
-void wxDialog::Iconize(bool WXUNUSED(iconize))
-{
- // TODO
+ return;
+ }
+ // We didn't process this event.
+ event.Skip();
}
-bool wxDialog::IsIconized() const
+void wxDialog::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- // TODO
- return FALSE;
+ XtVaSetValues((Widget) m_mainWidget, XmNresizePolicy, XmRESIZE_ANY, NULL);
+ wxWindow::DoSetSize(x, y, width, height, sizeFlags);
+ XtVaSetValues((Widget) m_mainWidget, XmNresizePolicy, XmRESIZE_NONE, NULL);
}
-void wxDialog::SetClientSize(int width, int height)
+void wxDialog::DoSetClientSize(int width, int height)
{
- // TODO
+ wxWindow::SetSize(-1, -1, width, height);
}
-void wxDialog::GetPosition(int *x, int *y) const
+void wxDialog::SetTitle(const wxString& title)
{
- // TODO
-}
+ wxTopLevelWindow::SetTitle( title );
-bool wxDialog::Show(bool show)
-{
- // TODO
- return FALSE;
+ if( !title.empty() )
+ {
+ wxXmString str( title );
+ XtVaSetValues( (Widget)m_mainWidget,
+ XmNtitle, title.c_str(),
+ XmNdialogTitle, str(), // Roberto Cocchi
+ XmNiconName, title.c_str(),
+ NULL );
+ }
}
-void wxDialog::SetTitle(const wxString& title)
+bool wxDialog::Show( bool show )
{
- // TODO
-}
+ if( !wxWindowBase::Show( show ) )
+ return false;
-wxString wxDialog::GetTitle() const
-{
- // TODO
- return wxString("");
-}
+ m_isShown = show;
-void wxDialog::Centre(int direction)
-{
- int x_offset,y_offset ;
- int display_width, display_height;
- int width, height, x, y;
- wxFrame *frame ;
- if (direction & wxCENTER_FRAME)
- {
- frame = (wxFrame*)GetParent() ;
- if (frame)
+ if (show)
{
- frame->GetPosition(&x_offset,&y_offset) ;
- frame->GetSize(&display_width,&display_height) ;
+ // this usually will result in TransferDataToWindow() being called
+ // which will change the controls values so do it before showing as
+ // otherwise we could have some flicker
+ InitDialog();
}
- }
- else
- frame = NULL ;
-
- if (frame==NULL)
- {
- wxDisplaySize(&display_width, &display_height);
- x_offset = 0 ;
- y_offset = 0 ;
- }
-
- GetSize(&width, &height);
- GetPosition(&x, &y);
-
- if (direction & wxHORIZONTAL)
- x = (int)((display_width - width)/2);
- if (direction & wxVERTICAL)
- y = (int)((display_height - height)/2);
-
- SetSize(x+x_offset, y+y_offset, width, height);
+
+ if (show)
+ {
+#if !wxUSE_INVISIBLE_RESIZE
+ XtMapWidget(XtParent((Widget) m_mainWidget));
+#else
+ XtManageChild((Widget)m_mainWidget) ;
+#endif
+
+ XRaiseWindow( XtDisplay( (Widget)m_mainWidget ),
+ XtWindow( (Widget)m_mainWidget) );
+
+ }
+ else
+ {
+#if !wxUSE_INVISIBLE_RESIZE
+ XtUnmapWidget(XtParent((Widget) m_mainWidget));
+#else
+ XtUnmanageChild((Widget)m_mainWidget) ;
+#endif
+
+ XFlush(XtDisplay((Widget)m_mainWidget));
+ XSync(XtDisplay((Widget)m_mainWidget), False);
+ }
+
+ return true;
}
-// Replacement for Show(TRUE) for modal dialogs - returns return code
+// Shows a dialog modally, returning a return code
int wxDialog::ShowModal()
{
m_windowStyle |= wxDIALOG_MODAL;
- // TODO: modal showing
- Show(TRUE);
- return GetReturnCode();
+
+ Show(true);
+
+ // after the event loop ran, the widget might already have been destroyed
+ WXDisplay* display = (WXDisplay*)XtDisplay( (Widget)m_mainWidget );
+
+ if (m_modalShowing)
+ return 0;
+ m_eventLoop = new wxEventLoop;
+
+ m_modalShowing = true;
+ XtAddGrab((Widget) m_mainWidget, True, False);
+
+ m_eventLoop->Run();
+
+ // Now process all events in case they get sent to a destroyed dialog
+ wxFlushEvents( display );
+
+ delete m_eventLoop;
+ m_eventLoop = NULL;
+
+ // TODO: is it safe to call this, if the dialog may have been deleted
+ // by now? Probably only if we're using delayed deletion of dialogs.
+ return GetReturnCode();
}
void wxDialog::EndModal(int retCode)
{
- SetReturnCode(retCode);
- // TODO modal un-showing
- Show(FALSE);
+ if (!m_modalShowing)
+ return;
+
+ SetReturnCode(retCode);
+
+ // Strangely, we don't seem to need this now.
+ // XtRemoveGrab((Widget) m_mainWidget);
+
+ Show(false);
+
+ m_modalShowing = false;
+ m_eventLoop->Exit();
+
+ SetModal(false);
}
// Standard buttons
-void wxDialog::OnOK(wxCommandEvent& event)
+void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
{
- if ( Validate() && TransferDataFromWindow() )
- {
+ if ( Validate() && TransferDataFromWindow() )
+ {
if ( IsModal() )
EndModal(wxID_OK);
else
{
- SetReturnCode(wxID_OK);
- this->Show(FALSE);
+ SetReturnCode(wxID_OK);
+ this->Show(false);
}
- }
+ }
}
-void wxDialog::OnApply(wxCommandEvent& event)
+void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
{
- if (Validate())
- TransferDataFromWindow();
- // TODO probably need to disable the Apply button until things change again
+ if (Validate())
+ TransferDataFromWindow();
+ // TODO probably need to disable the Apply button until things change again
}
-void wxDialog::OnCancel(wxCommandEvent& event)
+void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
{
if ( IsModal() )
EndModal(wxID_CANCEL);
else
{
SetReturnCode(wxID_CANCEL);
- this->Show(FALSE);
+ this->Show(false);
}
}
-bool wxDialog::OnClose()
+void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
- // Behaviour changed in 2.0: we'll send a Cancel message by default,
+ // We'll send a Cancel message by default,
// which may close the dialog.
- // Check for looping if the Cancel event handler calls Close()
+ // Check for looping if the Cancel event handler calls Close().
+
+ // Note that if a cancel button and handler aren't present in the dialog,
+ // nothing will happen when you close the dialog via the window manager, or
+ // via Close().
+ // We wouldn't want to destroy the dialog by default, since the dialog may have been
+ // created on the stack.
+ // However, this does mean that calling dialog->Close() won't delete the dialog
+ // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
+ // sure to destroy the dialog.
+ // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
static wxList closing;
if ( closing.Member(this) )
- return FALSE;
+ return;
closing.Append(this);
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent);
+ wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
+ cancelEvent.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
closing.DeleteObject(this);
+}
- return FALSE;
+// Destroy the window (delayed, if a managed window)
+bool wxDialog::Destroy()
+{
+ if (!wxPendingDelete.Member(this))
+ wxPendingDelete.Append(this);
+ return true;
}
-void wxDialog::OnCloseWindow(wxCloseEvent& event)
+void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
- // Compatibility
- if ( GetEventHandler()->OnClose() || event.GetForce())
- {
- this->Destroy();
- }
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+ Refresh();
}
-// Destroy the window (delayed, if a managed window)
-bool wxDialog::Destroy()
+void wxDialog::ChangeFont(bool keepOriginalSize)
{
- if (!wxPendingDelete.Member(this))
- wxPendingDelete.Append(this);
- return TRUE;
+ wxWindow::ChangeFont(keepOriginalSize);
}
-void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
+void wxDialog::ChangeBackgroundColour()
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- Refresh();
+ if (GetMainWidget())
+ wxDoChangeBackgroundColour(GetMainWidget(), m_backgroundColour);
}
-void wxDialog::Fit()
+void wxDialog::ChangeForegroundColour()
{
+ if (GetMainWidget())
+ wxDoChangeForegroundColour(GetMainWidget(), m_foregroundColour);
}