#pragma implementation "bitmap.h"
#endif
+#ifdef __VMS
+#define XtParent XTPARENT
+#endif
+
#include "wx/setup.h"
#include "wx/utils.h"
#include "wx/palette.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/log.h"
+#include "wx/control.h"
+#include "wx/dcmemory.h"
+#include "wx/image.h"
+#include "wx/app.h"
+
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
+#include <Xm/Xm.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
+
+#include "wx/motif/private.h"
+
+#if wxHAVE_LIB_XPM
+ #include <X11/xpm.h>
+#endif
+#include <math.h>
+
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
-#endif
wxBitmapRefData::wxBitmapRefData()
{
m_quality = 0;
m_numColors = 0;
m_bitmapMask = NULL;
+
+ m_pixmap = (WXPixmap) 0;
+ m_display = (WXDisplay*) 0;
+
+ m_freePixmap = TRUE; //TODO: necessary?
+ m_freeColors = (unsigned long*) 0;
+ m_freeColorsCount = 0;
+
+ // These 5 variables are for wxControl
+ m_insensPixmap = (WXPixmap) 0;
+ m_labelPixmap = (WXPixmap) 0;
+ m_armPixmap = (WXPixmap) 0;
+ m_image = (WXImage*) 0;
+ m_insensImage = (WXImage*) 0;
}
wxBitmapRefData::~wxBitmapRefData()
{
- /*
- * TODO: delete the bitmap data here.
- */
+ if (m_labelPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) m_display), (Pixmap) m_labelPixmap);
+
+ if (m_armPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) m_display), (Pixmap) m_armPixmap);
+
+ if (m_insensPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) m_display), (Pixmap) m_insensPixmap);
+
+ if (m_image)
+ {
+ XmUninstallImage ((XImage*) m_image);
+ XtFree ((char *) (XImage*) m_image);
+ }
+
+ if (m_insensImage)
+ {
+ XmUninstallImage ((XImage*) m_insensImage);
+ delete[] ((XImage*) m_insensImage)->data;
+ XtFree ((char *) (XImage*) m_insensImage);
+ }
+ if (m_pixmap && m_freePixmap)
+ XFreePixmap ((Display*) m_display, (Pixmap) m_pixmap);
+
+ if (m_freeColors)
+ {
+ int screen = DefaultScreen((Display*) m_display);
+ Colormap cmp = DefaultColormap((Display*) m_display,screen);
+ long llp;
+ for(llp = 0;llp < m_freeColorsCount;llp++)
+ XFreeColors((Display*) m_display, cmp, &m_freeColors[llp], 1, 0L);
+ delete m_freeColors;
+ };
if (m_bitmapMask)
delete m_bitmapMask;
wxList wxBitmap::sm_handlers;
+#define M_BMPDATA ((wxBitmapRefData *)m_refData)
+
wxBitmap::wxBitmap()
{
m_refData = NULL;
-
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
}
wxBitmap::~wxBitmap()
{
- if (wxTheBitmapList)
- wxTheBitmapList->DeleteObject(this);
}
-wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
+wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
m_refData = new wxBitmapRefData;
- M_BITMAPDATA->m_width = the_width ;
- M_BITMAPDATA->m_height = the_height ;
- M_BITMAPDATA->m_depth = no_bits ;
- M_BITMAPDATA->m_numColors = 0;
-
- /* TODO: create the bitmap from data */
-
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
+ (void) Create((void*) bits, wxBITMAP_TYPE_XBM_DATA, width, height, depth);
}
wxBitmap::wxBitmap(int w, int h, int d)
{
(void)Create(w, h, d);
-
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
-
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxString& filename, long type)
{
LoadFile(filename, (int)type);
-
- if ( wxTheBitmapList )
- wxTheBitmapList->AddBitmap(this);
}
-/* TODO: maybe allow creation from XPM
-// Create from data
-wxBitmap::wxBitmap(const char **data)
+// Create from XPM data
+static wxControl* sg_Control = NULL;
+wxBitmap::wxBitmap(char **data, wxControl* control)
{
+ // Pass the control to the Create function using a global
+ sg_Control = control;
+
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+
+ sg_Control = (wxControl*) NULL;
+}
+
+bool wxBitmap::CreateFromXpm(const char **bits)
+{
+ wxCHECK_MSG( bits, FALSE, _T("NULL pointer in wxBitmap::CreateFromXpm") );
+
+ return Create(bits, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+}
+
+bool wxBitmap::CopyFromIcon(const wxIcon& icon)
+{
+ *this = icon;
+ return TRUE;
}
-*/
bool wxBitmap::Create(int w, int h, int d)
{
m_refData = new wxBitmapRefData;
+ if (d < 1)
+ d = wxDisplayDepth();
+
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
+ M_BITMAPDATA->m_freePixmap = TRUE;
+
+ Display *dpy = (Display*) wxGetDisplay();
- /* TODO: create new bitmap */
+ M_BITMAPDATA->m_display = dpy; /* MATTHEW: [4] Remember the display */
+ M_BITMAPDATA->m_pixmap = (WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
+ w, h, d);
+
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_pixmap != (WXPixmap) 0) ;
return M_BITMAPDATA->m_ok;
}
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
-
- return FALSE;
+ wxImage image;
+ if (!image.LoadFile( filename, type )) return FALSE;
+ if (image.Ok())
+ {
+ *this = image.ConvertToBitmap();
+ return TRUE;
+ }
+ else return FALSE;
}
return handler->LoadFile(this, filename, type, -1, -1);
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
+ wxLogWarning("no data bitmap handler for type %d defined.", type);
return FALSE;
}
{
wxBitmapHandler *handler = FindHandler(type);
- if ( handler == NULL ) {
- wxLogWarning("no bitmap handler for type %d defined.", type);
-
- return FALSE;
- }
+ if ( handler == NULL ) { // try wxImage
+ wxImage image( *this );
+ if (image.Ok()) return image.SaveFile( filename, type );
+ else return FALSE;
+ }
- return handler->SaveFile(this, filename, type, palette);
+ return handler->SaveFile(this, filename, type, palette);
}
void wxBitmap::SetWidth(int w)
M_BITMAPDATA->m_bitmapMask = mask ;
}
+wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
+{
+ wxCHECK_MSG( Ok() &&
+ (rect.x >= 0) && (rect.y >= 0) &&
+ (rect.x+rect.width <= M_BMPDATA->m_width) && (rect.y+rect.height <= M_BMPDATA->m_height),
+ wxNullBitmap, wxT("invalid bitmap or bitmap region") );
+
+ wxBitmap ret( rect.width, rect.height, 0 );
+ wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
+
+ // The remaining still TODO
+ return ret;
+}
+
void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
sm_handlers.Append(handler);
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if ( handler->GetExtension() == extension &&
- (bitmapType == -1 || handler->GetType() == bitmapType) )
+ (bitmapType == -1 || handler->GetType() == bitmapType) )
return handler;
node = node->Next();
}
}
/*
- * wxMask
- */
+* wxMask
+*/
wxMask::wxMask()
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
+
Create(bitmap, colour);
}
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
Create(bitmap);
}
wxMask::~wxMask()
{
-// TODO: delete mask bitmap
+ // TODO: this may be the wrong display
+ if ( m_pixmap )
+ XFreePixmap ((Display*) wxGetDisplay(), (Pixmap) m_pixmap);
}
// Create a mask from a mono bitmap (copies the bitmap).
-bool wxMask::Create(const wxBitmap& bitmap)
+bool wxMask::Create(const wxBitmap& WXUNUSED(bitmap))
{
-// TODO
+ // TODO
return FALSE;
}
// Create a mask from a bitmap and a palette index indicating
// the transparent area
-bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
+bool wxMask::Create(const wxBitmap& WXUNUSED(bitmap), int WXUNUSED(paletteIndex))
{
-// TODO
+ // TODO
return FALSE;
}
// Create a mask from a bitmap and a colour indicating
// the transparent area
-bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
+bool wxMask::Create(const wxBitmap& WXUNUSED(bitmap), const wxColour& WXUNUSED(colour))
{
-// TODO
+ // TODO
return FALSE;
}
/*
- * wxBitmapHandler
- */
+* wxBitmapHandler
+*/
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
-bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
+bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), void *WXUNUSED(data), long WXUNUSED(type),
+ int WXUNUSED(width), int WXUNUSED(height), int WXUNUSED(depth))
{
return FALSE;
}
-bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
- int desiredWidth, int desiredHeight)
+bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), long WXUNUSED(type),
+ int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
{
return FALSE;
}
-bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
+bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), int WXUNUSED(type),
+ const wxPalette *WXUNUSED(palette))
{
return FALSE;
}
/*
- * Standard handlers
- */
+* Standard handlers
+*/
-/* TODO: bitmap handlers, a bit like this:
-class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
+class WXDLLEXPORT wxXBMFileHandler: public wxBitmapHandler
{
- DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+ DECLARE_DYNAMIC_CLASS(wxXBMFileHandler)
public:
- inline wxBMPResourceHandler()
+ inline wxXBMFileHandler()
{
- m_name = "Windows bitmap resource";
- m_extension = "";
- m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ m_name = "XBM file";
+ m_extension = "xbm";
+ m_type = wxBITMAP_TYPE_XBM;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
+ int desiredWidth, int desiredHeight);
};
-IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
-*/
+IMPLEMENT_DYNAMIC_CLASS(wxXBMFileHandler, wxBitmapHandler)
+
+bool wxXBMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long WXUNUSED(flags),
+ int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
+{
+ M_BITMAPHANDLERDATA->m_freePixmap = TRUE;
+
+ int hotX, hotY;
+ unsigned int w, h;
+ Pixmap pixmap;
+
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPDATA->m_display = (WXDisplay*) dpy;
+
+ int value = XReadBitmapFile (dpy, RootWindow (dpy, DefaultScreen (dpy)),
+ (char*) (const char*) name, &w, &h, &pixmap, &hotX, &hotY);
+ M_BITMAPHANDLERDATA->m_width = w;
+ M_BITMAPHANDLERDATA->m_height = h;
+ M_BITMAPHANDLERDATA->m_depth = 1;
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+
+ if ((value == BitmapFileInvalid) ||
+ (value == BitmapOpenFailed) ||
+ (value == BitmapNoMemory))
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) 0;
+ }
+ else
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+
+ return M_BITMAPHANDLERDATA->m_ok ;
+}
+
+class WXDLLEXPORT wxXBMDataHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXBMDataHandler)
+public:
+ inline wxXBMDataHandler()
+ {
+ m_name = "XBM data";
+ m_extension = "xbm";
+ m_type = wxBITMAP_TYPE_XBM_DATA;
+ };
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXBMDataHandler, wxBitmapHandler)
+
+bool wxXBMDataHandler::Create( wxBitmap *bitmap, void *data, long WXUNUSED(flags),
+ int width, int height, int WXUNUSED(depth))
+{
+ M_BITMAPHANDLERDATA->m_width = width;
+ M_BITMAPHANDLERDATA->m_height = height;
+ M_BITMAPHANDLERDATA->m_depth = 1;
+ M_BITMAPHANDLERDATA->m_freePixmap = TRUE;
+
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPHANDLERDATA->m_display = (WXDisplay*) dpy;
+
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) XCreateBitmapFromData (dpy, RootWindow (dpy, DefaultScreen (dpy)), (char*) data, width, height);
+ M_BITMAPHANDLERDATA->m_ok = (M_BITMAPHANDLERDATA->m_pixmap != (WXPixmap) 0) ;
+
+ // code for wxControl. TODO: can we avoid doing this until we need it?
+ // E.g. have CreateButtonPixmaps which is called on demand.
+ XImage* image = (XImage *) XtMalloc (sizeof (XImage));
+ image->width = width;
+ image->height = height;
+ image->data = (char*) data;
+ image->depth = 1;
+ image->xoffset = 0;
+ image->format = XYBitmap;
+ image->byte_order = LSBFirst;
+ image->bitmap_unit = 8;
+ image->bitmap_bit_order = LSBFirst;
+ image->bitmap_pad = 8;
+ image->bytes_per_line = (width + 7) >> 3;
+
+ char tmp[128];
+ sprintf (tmp, "Im%x", (unsigned int) image);
+ XmInstallImage (image, tmp);
+
+ // Build our manually stipped pixmap.
+
+ int bpl = (width + 7) / 8;
+ char *data1 = new char[height * bpl];
+ char* bits = (char*) data;
+ int i;
+ for (i = 0; i < height; i++)
+ {
+ int mask = i % 2 ? 0x55 : 0xaa;
+ int j;
+ for (j = 0; j < bpl; j++)
+ data1[i * bpl + j] = bits[i * bpl + j] & mask;
+ }
+ XImage* insensImage = (XImage *) XtMalloc (sizeof (XImage));
+ insensImage->width = width;
+ insensImage->height = height;
+ insensImage->data = data1;
+ insensImage->depth = 1;
+ insensImage->xoffset = 0;
+ insensImage->format = XYBitmap;
+ insensImage->byte_order = LSBFirst;
+ insensImage->bitmap_unit = 8;
+ insensImage->bitmap_bit_order = LSBFirst;
+ insensImage->bitmap_pad = 8;
+ insensImage->bytes_per_line = bpl;
+
+ sprintf (tmp, "Not%x", (unsigned int)insensImage);
+ XmInstallImage (insensImage, tmp);
+
+ M_BITMAPHANDLERDATA->m_image = (WXImage*) image;
+ M_BITMAPHANDLERDATA->m_insensImage = (WXImage*) insensImage;
+
+ return TRUE;
+}
+
+#if wxHAVE_LIB_XPM
+class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMFileHandler)
+public:
+ inline wxXPMFileHandler()
+ {
+ m_name = "XPM file";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler)
+
+bool wxXPMFileHandler::LoadFile( wxBitmap *bitmap, const wxString& name, long WXUNUSED(flags),
+ int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight) )
+{
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPHANDLERDATA->m_display = (WXDisplay*) dpy;
+
+ XpmAttributes xpmAttr;
+ Pixmap pixmap;
+ Pixmap mask = 0;
+
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ xpmAttr.valuemask = XpmReturnInfos | XpmCloseness;
+ xpmAttr.closeness = 40000;
+ int errorStatus = XpmReadFileToPixmap(dpy,
+ RootWindow(dpy, DefaultScreen(dpy)), (char*) (const char*) name,
+ &pixmap, &mask, &xpmAttr);
+
+ if (errorStatus == XpmSuccess)
+ {
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+ if ( mask )
+ {
+ M_BITMAPHANDLERDATA->m_bitmapMask = new wxMask;
+ M_BITMAPHANDLERDATA->m_bitmapMask->SetPixmap((WXPixmap) mask);
+ }
+
+ unsigned int depthRet;
+ int xRet, yRet;
+ unsigned int widthRet, heightRet, borderWidthRet;
+ Window rootWindowRet;
+ XGetGeometry(dpy, pixmap, &rootWindowRet, &xRet, &yRet,
+ &widthRet, &heightRet, &borderWidthRet, &depthRet);
+
+ M_BITMAPHANDLERDATA->m_width = xpmAttr.width;
+ M_BITMAPHANDLERDATA->m_height = xpmAttr.height;
+
+ /*
+ if ( xpmAttr.npixels > 2 )
+ {
+ M_BITMAPHANDLERDATA->m_depth = 8; // TODO: next time not just a guess :-) ...
+ } else
+ {
+ M_BITMAPHANDLERDATA->m_depth = 1; // mono
+ }
+ */
+
+ M_BITMAPHANDLERDATA->m_depth = depthRet;
+
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+
+ XpmFreeAttributes(&xpmAttr);
+
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ return TRUE;
+ } else
+ {
+ // XpmDebugError(errorStatus, name);
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ return FALSE;
+ }
+}
+
+bool wxXPMFileHandler::SaveFile( wxBitmap *bitmap, const wxString& name, int WXUNUSED(type),
+ const wxPalette *WXUNUSED(palette))
+{
+ if (M_BITMAPHANDLERDATA->m_ok && M_BITMAPHANDLERDATA->m_pixmap)
+ {
+ Display *dpy = (Display*) M_BITMAPHANDLERDATA->m_display;
+ int errorStatus = XpmWriteFileFromPixmap(dpy, (char*) (const char*) name,
+ (Pixmap) M_BITMAPHANDLERDATA->m_pixmap,
+ (M_BITMAPHANDLERDATA->m_bitmapMask ? (Pixmap) M_BITMAPHANDLERDATA->m_bitmapMask->GetPixmap() : (Pixmap) 0),
+ (XpmAttributes *) NULL);
+ if (errorStatus == XpmSuccess)
+ return TRUE;
+ else
+ return FALSE;
+ }
+ else
+ return FALSE;
+}
+
+class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMDataHandler)
+public:
+ inline wxXPMDataHandler()
+ {
+ m_name = "XPM data";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM_DATA;
+ };
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler)
+
+bool wxXPMDataHandler::Create( wxBitmap *bitmap, void *data, long WXUNUSED(flags),
+ int width, int height, int WXUNUSED(depth))
+{
+ M_BITMAPHANDLERDATA->m_width = width;
+ M_BITMAPHANDLERDATA->m_height = height;
+ M_BITMAPHANDLERDATA->m_depth = 1;
+ M_BITMAPHANDLERDATA->m_freePixmap = TRUE;
+
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPHANDLERDATA->m_display = (WXDisplay*) dpy;
+
+ XpmAttributes xpmAttr;
+
+ xpmAttr.valuemask = XpmReturnInfos; /* nothing yet, but get infos back */
+
+ XpmColorSymbol symbolicColors[4];
+ if (sg_Control && sg_Control->GetMainWidget())
+ {
+ symbolicColors[0].name = "foreground";
+ symbolicColors[0].value = NULL;
+ symbolicColors[1].name = "background";
+ symbolicColors[1].value = NULL;
+ XtVaGetValues((Widget) sg_Control->GetMainWidget(),
+ XmNforeground, &symbolicColors[0].pixel,
+ XmNbackground, &symbolicColors[1].pixel,NULL);
+ xpmAttr.numsymbols = 2;
+ xpmAttr.colorsymbols = symbolicColors;
+ xpmAttr.valuemask |= XpmColorSymbols; // add flag
+ }
+
+ Pixmap pixmap;
+ Pixmap mask = 0;
+ int ErrorStatus = XpmCreatePixmapFromData(dpy, RootWindow(dpy, DefaultScreen(dpy)),
+ (char**) data, &pixmap, &mask, &xpmAttr);
+ if (ErrorStatus == XpmSuccess)
+ {
+ // Set attributes
+ M_BITMAPHANDLERDATA->m_width = xpmAttr.width;
+ M_BITMAPHANDLERDATA->m_height = xpmAttr.height;
+
+ unsigned int depthRet;
+ int xRet, yRet;
+ unsigned int widthRet, heightRet, borderWidthRet;
+ Window rootWindowRet;
+ XGetGeometry(dpy, pixmap, &rootWindowRet, &xRet, &yRet,
+ &widthRet, &heightRet, &borderWidthRet, &depthRet);
+
+ /*
+ if ( xpmAttr.npixels > 2 )
+ {
+ M_BITMAPHANDLERDATA->m_depth = 8; // next time not just a guess :-) ...
+ } else
+ {
+ M_BITMAPHANDLERDATA->m_depth = 1; // mono
+ }
+ */
+
+ M_BITMAPHANDLERDATA->m_depth = depthRet;
+
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+ XpmFreeAttributes(&xpmAttr);
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+ if ( mask )
+ {
+ M_BITMAPHANDLERDATA->m_bitmapMask = new wxMask;
+ M_BITMAPHANDLERDATA->m_bitmapMask->SetPixmap((WXPixmap) mask);
+ }
+ }
+ else
+ {
+ // XpmDebugError(ErrorStatus, NULL);
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ }
+ return M_BITMAPHANDLERDATA->m_ok ;
+}
+
+#endif // wxHAVE_LIB_XPM
void wxBitmap::CleanUpHandlers()
{
void wxBitmap::InitStandardHandlers()
{
-/* TODO: initialize all standard bitmap or derive class handlers here.
- AddHandler(new wxBMPResourceHandler);
- AddHandler(new wxBMPFileHandler);
+ // Initialize all standard bitmap or derived class handlers here.
+ AddHandler(new wxXBMFileHandler);
+ AddHandler(new wxXBMDataHandler);
+
+ // XPM is considered standard for Motif, although it can be omitted if
+ // libXpm is not installed
+#if wxHAVE_LIB_XPM
AddHandler(new wxXPMFileHandler);
AddHandler(new wxXPMDataHandler);
- AddHandler(new wxICOResourceHandler);
- AddHandler(new wxICOFileHandler);
+#endif // wxHAVE_LIB_XPM
+}
+
+WXPixmap wxBitmap::GetLabelPixmap (WXWidget w)
+{
+ if (M_BITMAPDATA->m_image == (WXPixmap) 0)
+ return M_BITMAPDATA->m_pixmap;
+
+ Display *dpy = (Display*) M_BITMAPDATA->m_display;
+
+#ifdef FOO
+ /*
+ If we do:
+ if (labelPixmap) return labelPixmap;
+ things can be wrong, because colors can have been changed.
+
+ If we do:
+ if (labelPixmap)
+ XmDestroyPixmap(DefaultScreenOfDisplay(dpy),labelPixmap) ;
+ we got BadDrawable if the pixmap is referenced by multiples widgets
+
+ this is a catch22!!
+
+ So, before doing thing really clean, I just do nothing; if the pixmap is
+ referenced by many widgets, Motif performs caching functions.
+ And if pixmap is referenced with multiples colors, we just have some
+ memory leaks... I hope we can deal with them...
+ */
+ // Must be destroyed, because colours can have been changed!
+ if (M_BITMAPDATA->m_labelPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay (dpy), M_BITMAPDATA->m_labelPixmap);
+#endif
+
+ char tmp[128];
+ sprintf (tmp, "Im%x", (unsigned int) M_BITMAPDATA->m_image);
+
+ Pixel fg, bg;
+ Widget widget = (Widget) w;
+
+ while (XmIsGadget ( widget ))
+ widget = XtParent (widget);
+ XtVaGetValues (widget, XmNbackground, &bg, XmNforeground, &fg, NULL);
+
+ M_BITMAPDATA->m_labelPixmap = (WXPixmap) XmGetPixmap (DefaultScreenOfDisplay (dpy), tmp, fg, bg);
+
+ return M_BITMAPDATA->m_labelPixmap;
+}
+
+WXPixmap wxBitmap::GetArmPixmap (WXWidget w)
+{
+ if (M_BITMAPDATA->m_image == (WXPixmap) 0)
+ return M_BITMAPDATA->m_pixmap;
+
+ Display *dpy = (Display*) M_BITMAPDATA->m_display;
+#ifdef FOO
+ // See GetLabelPixmap () comment
+
+ // Must be destroyed, because colours can have been changed!
+ if (M_BITMAPDATA->m_armPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay (dpy), M_BITMAPDATA->m_armPixmap);
+#endif
+
+ char tmp[128];
+ sprintf (tmp, "Im%x", (unsigned int) M_BITMAPDATA->m_image);
+
+ Pixel fg, bg;
+ Widget widget = (Widget) w;
+
+ XtVaGetValues (widget, XmNarmColor, &bg, NULL);
+ while (XmIsGadget (widget))
+ widget = XtParent (widget);
+ XtVaGetValues (widget, XmNforeground, &fg, NULL);
+
+ M_BITMAPDATA->m_armPixmap = (WXPixmap) XmGetPixmap (DefaultScreenOfDisplay (dpy), tmp, fg, bg);
+
+ return M_BITMAPDATA->m_armPixmap;
+}
+
+WXPixmap wxBitmap::GetInsensPixmap (WXWidget w)
+{
+ Display *dpy = (Display*) M_BITMAPDATA->m_display;
+
+ if (M_BITMAPDATA->m_insensPixmap)
+ return M_BITMAPDATA->m_insensPixmap;
+
+ if (!w)
+ {
+ M_BITMAPDATA->m_insensPixmap = (WXPixmap) XCreateInsensitivePixmap(dpy, (Pixmap) M_BITMAPDATA->m_pixmap);
+ if (M_BITMAPDATA->m_insensPixmap)
+ return M_BITMAPDATA->m_insensPixmap;
+ else
+ return M_BITMAPDATA->m_pixmap;
+ }
+
+ if (M_BITMAPDATA->m_insensImage == (WXPixmap) 0)
+ return M_BITMAPDATA->m_pixmap;
+
+#ifdef FOO
+ See GetLabelPixmap () comment
+ // Must be destroyed, because colours can have been changed!
+ if (M_BITMAPDATA->m_insensPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay (dpy), (Pixmap) M_BITMAPDATA->m_insensPixmap);
+#endif
+
+ char tmp[128];
+ sprintf (tmp, "Not%x", (unsigned int) M_BITMAPDATA->m_insensImage);
+
+ Pixel fg, bg;
+ Widget widget = (Widget) w;
+
+ while (XmIsGadget (widget))
+ widget = XtParent (widget);
+ XtVaGetValues (widget, XmNbackground, &bg, XmNforeground, &fg, NULL);
+
+ M_BITMAPDATA->m_insensPixmap = (WXPixmap) XmGetPixmap (DefaultScreenOfDisplay (dpy), tmp, fg, bg);
+
+ return M_BITMAPDATA->m_insensPixmap;
+}
+
+// We may need this sometime...
+
+/****************************************************************************
+
+ NAME
+ XCreateInsensitivePixmap - create a grayed-out copy of a pixmap
+
+ SYNOPSIS
+ Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap )
+
+ DESCRIPTION
+ This function creates a grayed-out copy of the argument pixmap, suitable
+ for use as a XmLabel's XmNlabelInsensitivePixmap resource.
+
+ RETURN VALUES
+ The return value is the new Pixmap id or zero on error. Errors include
+ a NULL display argument or an invalid Pixmap argument.
+
+ ERRORS
+ If one of the XLib functions fail, it will produce a X error. The
+ default X error handler prints a diagnostic and calls exit().
+
+ SEE ALSO
+ XCopyArea(3), XCreateBitmapFromData(3), XCreateGC(3), XCreatePixmap(3),
+ XFillRectangle(3), exit(2)
+
+ AUTHOR
+ John R Veregge - john@puente.jpl.nasa.gov
+ Advanced Engineering and Prototyping Group (AEG)
+ Information Systems Technology Section (395)
+ Jet Propulsion Lab - Calif Institute of Technology
+
+*****************************************************************************/
+
+Pixmap
+XCreateInsensitivePixmap( Display *display, Pixmap pixmap )
+
+{
+ static char stipple_data[] =
+ {
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA,
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA,
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA,
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA
+ };
+ GC gc;
+ Pixmap ipixmap, stipple;
+ unsigned width, height, depth;
+
+ Window window; /* These return values */
+ unsigned border; /* from XGetGeometry() */
+ int x, y; /* are not needed. */
+
+ ipixmap = 0;
+
+ if ( NULL == display || 0 == pixmap )
+ return ipixmap;
+
+ if ( 0 == XGetGeometry( display, pixmap, &window, &x, &y,
+ &width, &height, &border, &depth )
+ )
+ return ipixmap; /* BadDrawable: probably an invalid pixmap */
+
+ /* Get the stipple pixmap to be used to 'gray-out' the argument pixmap.
+ */
+ stipple = XCreateBitmapFromData( display, pixmap, stipple_data, 16, 16 );
+ if ( 0 != stipple )
+ {
+ gc = XCreateGC( display, pixmap, (XtGCMask)0, (XGCValues*)NULL );
+ if ( NULL != gc )
+ {
+ /* Create an identical copy of the argument pixmap.
+ */
+ ipixmap = XCreatePixmap( display, pixmap, width, height, depth );
+ if ( 0 != ipixmap )
+ {
+ /* Copy the argument pixmap into the new pixmap.
+ */
+ XCopyArea( display, pixmap, ipixmap,
+ gc, 0, 0, width, height, 0, 0 );
+
+ /* Refill the new pixmap using the stipple algorithm/pixmap.
+ */
+ XSetStipple( display, gc, stipple );
+ XSetFillStyle( display, gc, FillStippled );
+ XFillRectangle( display, ipixmap, gc, 0, 0, width, height );
+ }
+ XFreeGC( display, gc );
+ }
+ XFreePixmap( display, stipple );
+ }
+ return ipixmap;
+}
+
+// Creates a bitmap with transparent areas drawn in
+// the given colour.
+wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour)
+{
+ wxBitmap newBitmap(bitmap.GetWidth(),
+ bitmap.GetHeight(),
+ bitmap.GetDepth());
+ wxMemoryDC destDC;
+ wxMemoryDC srcDC;
+ srcDC.SelectObject(bitmap);
+ destDC.SelectObject(newBitmap);
+
+ wxBrush brush(colour, wxSOLID);
+ destDC.SetOptimization(FALSE);
+ destDC.SetBackground(brush);
+ destDC.Clear();
+ destDC.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), & srcDC, 0, 0, wxCOPY, TRUE);
+
+ return newBitmap;
+}
+
+
+
+
+//-----------------------------------------------------------------------------
+// wxImage conversion routines
+//-----------------------------------------------------------------------------
+
+/*
+
+Date: Wed, 05 Jan 2000 11:45:40 +0100
+From: Frits Boel <boel@niob.knaw.nl>
+To: julian.smart@ukonline.co.uk
+Subject: Patch for Motif ConvertToBitmap
+
+Hi Julian,
+
+I've been working on a wxWin application for image processing. From the
+beginning, I was surprised by the (lack of) speed of ConvertToBitmap,
+till I looked in the source code of image.cpp. I saw that converting a
+wxImage to a bitmap with 8-bit pixels is done with comparing every pixel
+to the 256 colors of the palet. A very time-consuming piece of code!
+
+Because I wanted a faster application, I've made a 'patch' for this. In
+short: every pixel of the image is compared to a sorted list with
+colors. If the color is found in the list, the palette entry is
+returned; if the color is not found, the color palette is searched and
+then the palette entry is returned and the color added to the sorted
+list.
+
+Maybe there is another method for this, namely changing the palette
+itself (if the colors are known, as is the case with tiffs with a
+colormap). I did not look at this, maybe someone else did?
+
+The code of the patch is attached, have a look on it, and maybe you will
+ship it with the next release of wxMotif?
+
+Regards,
+
+Frits Boel
+Software engineer at Hubrecht Laboratory, The Netherlands.
+
*/
+
+class wxSearchColor
+{
+public:
+ wxSearchColor( void );
+ wxSearchColor( int size, XColor *colors );
+ ~wxSearchColor( void );
+
+ int SearchColor( int r, int g, int b );
+private:
+ int AddColor( unsigned int value, int pos );
+
+ int size;
+ XColor *colors;
+ unsigned int *color;
+ int *entry;
+
+ int bottom;
+ int top;
+};
+
+wxSearchColor::wxSearchColor( void )
+{
+ size = 0;
+ colors = (XColor*) NULL;
+ color = (unsigned int *) NULL;
+ entry = (int*) NULL;
+
+ bottom = 0;
+ top = 0;
+}
+
+wxSearchColor::wxSearchColor( int size_, XColor *colors_ )
+{
+ int i;
+ size = size_;
+ colors = colors_;
+ color = new unsigned int[size];
+ entry = new int [size];
+
+ for (i = 0; i < size; i++ ) {
+ entry[i] = -1;
+ }
+
+ bottom = top = ( size >> 1 );
+}
+
+wxSearchColor::~wxSearchColor( void )
+{
+ if ( color ) delete color;
+ if ( entry ) delete entry;
+}
+
+int wxSearchColor::SearchColor( int r, int g, int b )
+{
+ unsigned int value = ( ( ( r * 256 ) + g ) * 256 ) + b;
+ int begin = bottom;
+ int end = top;
+ int middle = 0;
+
+ while ( begin <= end ) {
+
+ middle = ( begin + end ) >> 1;
+
+ if ( value == color[middle] ) {
+ return( entry[middle] );
+ } else if ( value < color[middle] ) {
+ end = middle - 1;
+ } else {
+ begin = middle + 1;
+ }
+
+ }
+
+ return AddColor( value, middle );
+}
+
+int wxSearchColor::AddColor( unsigned int value, int pos )
+{
+ int i;
+ int pixel = -1;
+ int max = 3 * (65536);
+ for ( i = 0; i < 256; i++ ) {
+ int rdiff = ((value >> 8) & 0xFF00 ) - colors[i].red;
+ int gdiff = ((value ) & 0xFF00 ) - colors[i].green;
+ int bdiff = ((value << 8) & 0xFF00 ) - colors[i].blue;
+ int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+
+ if ( entry[pos] < 0 ) {
+ color[pos] = value;
+ entry[pos] = pixel;
+ } else if ( value < color[pos] ) {
+
+ if ( bottom > 0 ) {
+ for ( i = bottom; i < pos; i++ ) {
+ color[i-1] = color[i];
+ entry[i-1] = entry[i];
+ }
+ bottom--;
+ color[pos-1] = value;
+ entry[pos-1] = pixel;
+ } else if ( top < size-1 ) {
+ for ( i = top; i >= pos; i-- ) {
+ color[i+1] = color[i];
+ entry[i+1] = entry[i];
+ }
+ top++;
+ color[pos] = value;
+ entry[pos] = pixel;
+ }
+
+ } else {
+
+ if ( top < size-1 ) {
+ for ( i = top; i > pos; i-- ) {
+ color[i+1] = color[i];
+ entry[i+1] = entry[i];
+ }
+ top++;
+ color[pos+1] = value;
+ entry[pos+1] = pixel;
+ } else if ( bottom > 0 ) {
+ for ( i = bottom; i < pos; i++ ) {
+ color[i-1] = color[i];
+ entry[i-1] = entry[i];
+ }
+ bottom--;
+ color[pos] = value;
+ entry[pos] = pixel;
+ }
+
+ }
+
+ return( pixel );
+}
+
+
+bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
+{
+ wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") )
+ wxCHECK_MSG( depth == -1, FALSE, wxT("invalid bitmap depth") )
+
+ m_refData = new wxBitmapRefData();
+
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ SetHeight( height );
+ SetWidth( width );
+
+ Display *dpy = (Display*) wxGetDisplay();
+ Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
+ int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
+
+ // Create image
+
+ XImage *data_image = XCreateImage( dpy, vis, bpp, ZPixmap, 0, 0, width, height, 32, 0 );
+ data_image->data = (char*) malloc( data_image->bytes_per_line * data_image->height );
+
+ Create( width, height, bpp );
+
+ // Create mask
+
+ XImage *mask_image = (XImage*) NULL;
+ if (image.HasMask())
+ {
+ mask_image = XCreateImage( dpy, vis, 1, ZPixmap, 0, 0, width, height, 32, 0 );
+ mask_image->data = (char*) malloc( mask_image->bytes_per_line * mask_image->height );
+ }
+
+ // Retrieve depth info
+
+ XVisualInfo vinfo_template;
+ XVisualInfo *vi;
+
+ vinfo_template.visual = vis;
+ vinfo_template.visualid = XVisualIDFromVisual( vis );
+ vinfo_template.depth = bpp;
+ int nitem = 0;
+
+ vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+
+ wxCHECK_MSG( vi, FALSE, wxT("no visual") );
+
+ XFree( vi );
+
+ if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
+ if (bpp < 8) bpp = 8;
+
+ // Render
+
+ enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
+ byte_order b_o = RGB;
+
+ if (bpp >= 24)
+ {
+ if ((vi->red_mask > vi->green_mask) && (vi->green_mask > vi->blue_mask)) b_o = RGB;
+ else if ((vi->red_mask > vi->blue_mask) && (vi->blue_mask > vi->green_mask)) b_o = RGB;
+ else if ((vi->blue_mask > vi->red_mask) && (vi->red_mask > vi->green_mask)) b_o = BRG;
+ else if ((vi->blue_mask > vi->green_mask) && (vi->green_mask > vi->red_mask)) b_o = BGR;
+ else if ((vi->green_mask > vi->red_mask) && (vi->red_mask > vi->blue_mask)) b_o = GRB;
+ else if ((vi->green_mask > vi->blue_mask) && (vi->blue_mask > vi->red_mask)) b_o = GBR;
+ }
+
+ int r_mask = image.GetMaskRed();
+ int g_mask = image.GetMaskGreen();
+ int b_mask = image.GetMaskBlue();
+
+ XColor colors[256];
+ if (bpp == 8)
+ {
+ Colormap cmap = (Colormap) wxTheApp->GetMainColormap( dpy );
+
+ for (int i = 0; i < 256; i++) colors[i].pixel = i;
+ XQueryColors( dpy, cmap, colors, 256 );
+ }
+
+ wxSearchColor scolor( 256, colors );
+ unsigned char* data = image.GetData();
+
+ bool hasMask = image.HasMask();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ if (hasMask)
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ XPutPixel( mask_image, x, y, 0 );
+ else
+ XPutPixel( mask_image, x, y, 1 );
+ }
+
+ switch (bpp)
+ {
+ case 8:
+ {
+#if 0 // Old, slower code
+ int pixel = -1;
+ /*
+ if (wxTheApp->m_colorCube)
+ {
+ pixel = wxTheApp->m_colorCube
+ [ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
+ }
+ else
+ {
+ */
+ int max = 3 * (65536);
+ for (int i = 0; i < 256; i++)
+ {
+ int rdiff = (r << 8) - colors[i].red;
+ int gdiff = (g << 8) - colors[i].green;
+ int bdiff = (b << 8) - colors[i].blue;
+ int sum = abs (rdiff) + abs (gdiff) + abs (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+ /*
+ }
+ */
+#endif
+
+ // And this is all to get the 'right' color...
+ int pixel = scolor.SearchColor( r, g, b );
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 15:
+ {
+ int pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 16:
+ {
+ int pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
+ XPutPixel( data_image, x, y, pixel );
+ break;
+ }
+ case 32:
+ case 24:
+ {
+ int pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = (r << 16) | (g << 8) | b; break;
+ case RBG: pixel = (r << 16) | (b << 8) | g; break;
+ case BRG: pixel = (b << 16) | (r << 8) | g; break;
+ case BGR: pixel = (b << 16) | (g << 8) | r; break;
+ case GRB: pixel = (g << 16) | (r << 8) | b; break;
+ case GBR: pixel = (g << 16) | (b << 8) | r; break;
+ }
+ XPutPixel( data_image, x, y, pixel );
+ }
+ default: break;
+ }
+ } // for
+ } // for
+
+ // Blit picture
+
+ XGCValues gcvalues;
+ gcvalues.foreground = BlackPixel( dpy, DefaultScreen( dpy ) );
+ GC gc = XCreateGC( dpy, RootWindow ( dpy, DefaultScreen(dpy) ), GCForeground, &gcvalues );
+ XPutImage( dpy, (Drawable)GetPixmap(), gc, data_image, 0, 0, 0, 0, width, height );
+
+ XDestroyImage( data_image );
+ XFreeGC( dpy, gc );
+
+ // Blit mask
+ if (image.HasMask())
+ {
+ wxBitmap maskBitmap(width, height, 1);
+
+ GC gcMask = XCreateGC( dpy, (Pixmap) maskBitmap.GetPixmap(), (XtGCMask) 0, (XGCValues*)NULL );
+ XPutImage( dpy, (Drawable)maskBitmap.GetPixmap(), gcMask, mask_image, 0, 0, 0, 0, width, height );
+
+ XDestroyImage( mask_image );
+ XFreeGC( dpy, gcMask );
+
+ wxMask* mask = new wxMask;
+ mask->SetPixmap(maskBitmap.GetPixmap());
+
+ SetMask(mask);
+
+ maskBitmap.SetPixmapNull();
+ }
+
+
+ return TRUE;
+}
+
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ Display *dpy = (Display*) wxGetDisplay();
+ Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
+ int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
+
+ XImage *ximage = XGetImage( dpy,
+ (Drawable)GetPixmap(),
+ 0, 0,
+ GetWidth(), GetHeight(),
+ AllPlanes, ZPixmap );
+
+ wxCHECK_MSG( ximage, wxNullImage, wxT("couldn't create image") );
+
+ image.Create( GetWidth(), GetHeight() );
+ char unsigned *data = image.GetData();
+
+ if (!data)
+ {
+ XDestroyImage( ximage );
+ wxFAIL_MSG( wxT("couldn't create image") );
+ return wxNullImage;
+ }
+
+ /*
+ GdkImage *gdk_image_mask = (GdkImage*) NULL;
+ if (GetMask())
+ {
+ gdk_image_mask = gdk_image_get( GetMask()->GetBitmap(),
+ 0, 0,
+ GetWidth(), GetHeight() );
+
+ image.SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
+ }
+ */
+
+ // Retrieve depth info
+
+ XVisualInfo vinfo_template;
+ XVisualInfo *vi;
+
+ vinfo_template.visual = vis;
+ vinfo_template.visualid = XVisualIDFromVisual( vis );
+ vinfo_template.depth = bpp;
+ int nitem = 0;
+
+ vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+
+ wxCHECK_MSG( vi, wxNullImage, wxT("no visual") );
+
+ if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
+
+ XFree( vi );
+
+ XColor colors[256];
+ if (bpp == 8)
+ {
+ Colormap cmap = (Colormap)wxTheApp->GetMainColormap( dpy );
+
+ for (int i = 0; i < 256; i++) colors[i].pixel = i;
+ XQueryColors( dpy, cmap, colors, 256 );
+ }
+
+ long pos = 0;
+ for (int j = 0; j < GetHeight(); j++)
+ {
+ for (int i = 0; i < GetWidth(); i++)
+ {
+ int pixel = XGetPixel( ximage, i, j );
+ if (bpp <= 8)
+ {
+ data[pos] = colors[pixel].red >> 8;
+ data[pos+1] = colors[pixel].green >> 8;
+ data[pos+2] = colors[pixel].blue >> 8;
+ } else if (bpp == 15)
+ {
+ data[pos] = (pixel >> 7) & 0xf8;
+ data[pos+1] = (pixel >> 2) & 0xf8;
+ data[pos+2] = (pixel << 3) & 0xf8;
+ } else if (bpp == 16)
+ {
+ data[pos] = (pixel >> 8) & 0xf8;
+ data[pos+1] = (pixel >> 3) & 0xfc;
+ data[pos+2] = (pixel << 3) & 0xf8;
+ } else
+ {
+ data[pos] = (pixel >> 16) & 0xff;
+ data[pos+1] = (pixel >> 8) & 0xff;
+ data[pos+2] = pixel & 0xff;
+ }
+
+ /*
+ if (gdk_image_mask)
+ {
+ int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
+ if (mask_pixel == 0)
+ {
+ data[pos] = 16;
+ data[pos+1] = 16;
+ data[pos+2] = 16;
+ }
+ }
+ */
+
+ pos += 3;
+ }
+ }
+
+ XDestroyImage( ximage );
+ /*
+ if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
+ */
+
+ return image;
}