]> git.saurik.com Git - wxWidgets.git/blobdiff - src/motif/bmpbuttn.cpp
Added lots of files. Enough now so that all wxHTML samples link.
[wxWidgets.git] / src / motif / bmpbuttn.cpp
index 96bb57b2b6658ba0c4110a4fd9f384ccb7b86a83..358149b072103da1ac33795e52eea3ea5d77c341 100644 (file)
@@ -6,7 +6,7 @@
 // Created:     17/09/98
 // RCS-ID:      $Id$
 // Copyright:   (c) Julian Smart
-// Licence:    wxWindows licence
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifdef __GNUG__
 
 #include "wx/bmpbuttn.h"
 
+#include <Xm/PushBG.h>
+#include <Xm/PushB.h>
+
+#include "wx/motif/private.h"
+
+// Implemented in button.cpp
+void wxButtonCallback (Widget w, XtPointer clientData, XtPointer ptr);
+
+Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
+
 #if !USE_SHARED_LIBRARY
 IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
 #endif
 
+wxBitmapButton::wxBitmapButton()
+{
+    m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN;
+    m_insensPixmap = (WXPixmap) 0;
+}
+
 bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
-           const wxPoint& pos,
-           const wxSize& size, long style,
-           const wxValidator& validator,
-           const wxString& name)
+                            const wxPoint& pos,
+                            const wxSize& size, long style,
+                            const wxValidator& validator,
+                            const wxString& name)
 {
     m_buttonBitmap = bitmap;
+    m_buttonBitmapOriginal = bitmap;
+    m_buttonBitmapSelected = bitmap;
+    m_buttonBitmapSelectedOriginal = bitmap;
+
     SetName(name);
     SetValidator(validator);
     parent->AddChild(this);
 
-    m_backgroundColour = parent->GetDefaultBackgroundColour() ;
-    m_foregroundColour = parent->GetDefaultForegroundColour() ;
+    m_backgroundColour = parent->GetBackgroundColour() ;
+    m_foregroundColour = parent->GetForegroundColour() ;
     m_windowStyle = style;
     m_marginX = 0;
     m_marginY = 0;
 
+    /*
     int x = pos.x;
     int y = pos.y;
     int width = size.x;
     int height = size.y;
+    */
 
     if (id == -1)
         m_windowId = NewControlId();
     else
         m_windowId = id;
 
-    if ( width == -1 && bitmap.Ok())
-       width = bitmap.GetWidth() + 2*m_marginX;
+    Widget parentWidget = (Widget) parent->GetClientWidget();
+
+    /*
+    * Patch Note (important)
+    * There is no major reason to put a defaultButtonThickness here.
+    * Not requesting it give the ability to put wxButton with a spacing
+    * as small as requested. However, if some button become a DefaultButton,
+    * other buttons are no more aligned -- This is why we set
+    * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
+    * in the ::SetDefaultButton method.
+    */
+    Widget buttonWidget = XtVaCreateManagedWidget ("button",
+
+        // Gadget causes problems for default button operation.
+#if wxUSE_GADGETS
+        xmPushButtonGadgetClass, parentWidget,
+#else
+        xmPushButtonWidgetClass, parentWidget,
+#endif
+        //                  XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
+        NULL);
+
+    m_mainWidget = (WXWidget) buttonWidget;
+
+    m_font = parent->GetFont();
+    ChangeFont(FALSE);
 
-    if ( height == -1 && bitmap.Ok())
-       height = bitmap.GetHeight() + 2*m_marginY;
+    ChangeBackgroundColour ();
 
-    /* TODO: create bitmap button
-     */
+    DoSetBitmap();
 
-    return FALSE;
+    XtAddCallback (buttonWidget, XmNactivateCallback, (XtCallbackProc) wxButtonCallback,
+        (XtPointer) this);
+
+    SetCanAddEventHandler(TRUE);
+    AttachWidget (parent, m_mainWidget, (WXWidget) NULL, pos.x, pos.y, size.x, size.y);
+
+    return TRUE;
+}
+
+wxBitmapButton::~wxBitmapButton()
+{
+    SetBitmapLabel(wxNullBitmap);
+
+    if (m_insensPixmap)
+        XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) GetXDisplay()), (Pixmap) m_insensPixmap);
 }
 
 void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
 {
+    m_buttonBitmapOriginal = bitmap;
     m_buttonBitmap = bitmap;
+
+    DoSetBitmap();
 }
 
+void wxBitmapButton::SetBitmapSelected(const wxBitmap& sel)
+{
+    m_buttonBitmapSelected = sel;
+    m_buttonBitmapSelectedOriginal = sel;
+
+    DoSetBitmap();
+};
+
+void wxBitmapButton::SetBitmapFocus(const wxBitmap& focus)
+{
+    m_buttonBitmapFocus = focus;
+    // Not used in Motif
+};
+
+void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
+{
+    m_buttonBitmapDisabled = disabled;
+    m_buttonBitmapDisabledOriginal = disabled;
+
+    DoSetBitmap();
+};
+
+void wxBitmapButton::DoSetBitmap()
+{
+    if (m_buttonBitmapOriginal.Ok())
+    {
+        Pixmap pixmap = 0;
+        Pixmap insensPixmap = 0;
+        Pixmap armPixmap = 0;
+
+        // Must re-make the bitmap to have its transparent areas drawn
+        // in the current widget background colour.
+        if (m_buttonBitmapOriginal.GetMask())
+        {
+            int backgroundPixel;
+            XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
+                NULL);
+
+            wxColour col;
+            col.SetPixel(backgroundPixel);
+
+            wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapOriginal, col);
+            m_buttonBitmap = newBitmap;
+
+            pixmap = (Pixmap) m_buttonBitmap.GetPixmap();
+        }
+        else
+            pixmap = (Pixmap) m_buttonBitmap.GetLabelPixmap(m_mainWidget);
+
+        if (m_buttonBitmapDisabledOriginal.Ok())
+        {
+            if (m_buttonBitmapDisabledOriginal.GetMask())
+            {
+                int backgroundPixel;
+                XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
+                    NULL);
+
+                wxColour col;
+                col.SetPixel(backgroundPixel);
+
+                wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapDisabledOriginal, col);
+                m_buttonBitmapDisabled = newBitmap;
+
+                insensPixmap = (Pixmap) m_buttonBitmapDisabled.GetPixmap();
+            }
+            else
+                insensPixmap = (Pixmap) m_buttonBitmap.GetInsensPixmap(m_mainWidget);
+        }
+        else
+            insensPixmap = (Pixmap) m_buttonBitmap.GetInsensPixmap(m_mainWidget);
+
+        // Now make the bitmap representing the armed state
+        if (m_buttonBitmapSelectedOriginal.Ok())
+        {
+            if (m_buttonBitmapSelectedOriginal.GetMask())
+            {
+                int backgroundPixel;
+                XtVaGetValues((Widget) m_mainWidget, XmNarmColor, &backgroundPixel,
+                    NULL);
+
+                wxColour col;
+                col.SetPixel(backgroundPixel);
+
+                wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapSelectedOriginal, col);
+                m_buttonBitmapSelected = newBitmap;
+
+                armPixmap = (Pixmap) m_buttonBitmapSelected.GetPixmap();
+            }
+            else
+                armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
+        }
+        else
+            armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
+
+        if (insensPixmap == pixmap) // <- the Get...Pixmap()-functions return the same pixmap!
+        {
+            insensPixmap =
+                XCreateInsensitivePixmap(DisplayOfScreen(XtScreen((Widget) m_mainWidget)), pixmap);
+            m_insensPixmap = (WXPixmap) insensPixmap;
+        }
+
+        XtVaSetValues ((Widget) m_mainWidget,
+            XmNlabelPixmap, pixmap,
+            XmNlabelInsensitivePixmap, insensPixmap,
+            XmNarmPixmap, armPixmap,
+            XmNlabelType, XmPIXMAP,
+            NULL);
+    }
+    else
+    {
+        // Null bitmap: must not use current pixmap
+        // since it is no longer valid.
+        XtVaSetValues ((Widget) m_mainWidget,
+            XmNlabelType, XmSTRING,
+            XmNlabelPixmap, XmUNSPECIFIED_PIXMAP,
+            XmNlabelInsensitivePixmap, XmUNSPECIFIED_PIXMAP,
+            XmNarmPixmap, XmUNSPECIFIED_PIXMAP,
+            NULL);
+    }
+}
+
+void wxBitmapButton::ChangeBackgroundColour()
+{
+    DoChangeBackgroundColour(m_mainWidget, m_backgroundColour, TRUE);
+
+    // Must reset the bitmaps since the colours have changed.
+    DoSetBitmap();
+}