/////////////////////////////////////////////////////////////////////////////
-// Name: font.cpp
+// Name: src/motif/font.cpp
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "font.h"
+ #pragma implementation "font.h"
+#endif
+
+#ifdef __VMS
+#pragma message disable nosimpint
+#include "wx/vms_x_fix.h"
+#endif
+#include <Xm/Xm.h>
+#ifdef __VMS
+#pragma message enable nosimpint
#endif
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/font.h"
#include "wx/gdicmn.h"
+#include "wx/utils.h" // for wxGetDisplay()
+#include "wx/fontutil.h" // for wxNativeFontInfo
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
-#endif
-wxFontRefData::wxFontRefData()
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// For every wxFont, there must be a font for each display and scale requested.
+// So these objects are stored in wxFontRefData::m_fonts
+class wxXFont : public wxObject
+{
+public:
+ wxXFont();
+ ~wxXFont();
+
+ WXFontStructPtr m_fontStruct; // XFontStruct
+ WXFontList m_fontList; // Motif XmFontList
+ WXDisplay* m_display; // XDisplay
+ int m_scale; // Scale * 100
+};
+
+class wxFontRefData: public wxGDIRefData
{
- m_style = 0;
- m_pointSize = 0;
- m_family = 0;
- m_style = 0;
- m_weight = 0;
- m_underlined = 0;
- m_faceName = "";
-/* TODO
- m_hFont = 0;
-*/
+friend class wxFont;
+
+public:
+ wxFontRefData(int size = wxDEFAULT,
+ int family = wxDEFAULT,
+ int style = wxDEFAULT,
+ int weight = wxDEFAULT,
+ bool underlined = FALSE,
+ const wxString& faceName = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Init(size, family, style, weight, underlined, faceName, encoding);
+ }
+
+ wxFontRefData(const wxFontRefData& data)
+ {
+ Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
+ data.m_underlined, data.m_faceName, data.m_encoding);
+ }
+
+ ~wxFontRefData();
+
+protected:
+ // common part of all ctors
+ void Init(int size,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding);
+
+ // font attributes
+ int m_pointSize;
+ int m_family;
+ int m_style;
+ int m_weight;
+ bool m_underlined;
+ wxString m_faceName;
+ wxFontEncoding m_encoding;
+
+ // A list of wxXFonts
+ wxList m_fonts;
+};
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxXFont
+// ----------------------------------------------------------------------------
+
+wxXFont::wxXFont()
+{
+ m_fontStruct = (WXFontStructPtr) 0;
+ m_fontList = (WXFontList) 0;
+ m_display = (WXDisplay*) 0;
+ m_scale = 100;
}
-wxFontRefData::wxFontRefData(const wxFontRefData& data)
+wxXFont::~wxXFont()
{
- m_style = data.m_style;
- m_pointSize = data.m_pointSize;
- m_family = data.m_family;
- m_style = data.m_style;
- m_weight = data.m_weight;
- m_underlined = data.m_underlined;
- m_faceName = data.m_faceName;
-/* TODO
- m_hFont = 0;
-*/
+ XmFontList fontList = (XmFontList) m_fontList;
+
+ XmFontListFree (fontList);
+
+ // TODO: why does freeing the font produce a segv???
+ // Note that XFreeFont wasn't called in wxWin 1.68 either.
+ // XFontStruct* fontStruct = (XFontStruct*) m_fontStruct;
+ // XFreeFont((Display*) m_display, fontStruct);
}
-wxFontRefData::~wxFontRefData()
+// ----------------------------------------------------------------------------
+// wxFontRefData
+// ----------------------------------------------------------------------------
+
+void wxFontRefData::Init(int pointSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
{
- // TODO: delete font data
+ if (family == wxDEFAULT)
+ m_family = wxSWISS;
+ else
+ m_family = family;
+
+ m_faceName = faceName;
+
+ if (style == wxDEFAULT)
+ m_style = wxNORMAL;
+ else
+ m_style = style;
+
+ if (weight == wxDEFAULT)
+ m_weight = wxNORMAL;
+ else
+ m_weight = weight;
+
+ if (pointSize == wxDEFAULT)
+ m_pointSize = 12;
+ else
+ m_pointSize = pointSize;
+
+ m_underlined = underlined;
+ m_encoding = encoding;
}
-wxFont::wxFont()
+wxFontRefData::~wxFontRefData()
{
- if ( wxTheFontList )
- wxTheFontList->Append(this);
+ wxNode* node = m_fonts.First();
+ while (node)
+ {
+ wxXFont* f = (wxXFont*) node->Data();
+ delete f;
+ node = node->Next();
+ }
+ m_fonts.Clear();
}
-wxFont::wxFont(int pointSize, int family, int style, int weight, bool underlined, const wxString& faceName)
+// ----------------------------------------------------------------------------
+// wxFont
+// ----------------------------------------------------------------------------
+
+wxFont::wxFont(const wxNativeFontInfo& info)
{
- Create(pointSize, family, style, weight, underlined, faceName);
+ Init();
- if ( wxTheFontList )
- wxTheFontList->Append(this);
+ (void)Create(info.pointSize, info.family, info.style, info.weight,
+ info.underlined, info.faceName, info.encoding);
}
-bool wxFont::Create(int pointSize, int family, int style, int weight, bool underlined, const wxString& faceName)
+void wxFont::Init()
{
- UnRef();
- m_refData = new wxFontRefData;
+}
- M_FONTDATA->m_family = family;
- M_FONTDATA->m_style = style;
- M_FONTDATA->m_weight = weight;
- M_FONTDATA->m_pointSize = pointSize;
- M_FONTDATA->m_underlined = underlined;
- M_FONTDATA->m_faceName = faceName;
+bool wxFont::Create(int pointSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
+{
+ UnRef();
+ m_refData = new wxFontRefData(pointSize, family, style, weight,
+ underlined, faceName, encoding);
RealizeResource();
wxFont::~wxFont()
{
- if (wxTheFontList)
- wxTheFontList->DeleteObject(this);
}
-bool wxFont::RealizeResource()
-{
- // TODO: create the font (if there is a native font object)
- return FALSE;
-}
+// ----------------------------------------------------------------------------
+// change the font attributes
+// ----------------------------------------------------------------------------
void wxFont::Unshare()
{
- // Don't change shared data
- if (!m_refData)
+ // Don't change shared data
+ if (!m_refData)
{
- m_refData = new wxFontRefData();
- }
+ m_refData = new wxFontRefData();
+ }
else
{
- wxFontRefData* ref = new wxFontRefData(*(wxFontRefData*)m_refData);
- UnRef();
- m_refData = ref;
- }
+ wxFontRefData* ref = new wxFontRefData(*(wxFontRefData*)m_refData);
+ UnRef();
+ m_refData = ref;
+ }
}
void wxFont::SetPointSize(int pointSize)
RealizeResource();
}
-wxString wxFont::GetFamilyString() const
-{
- wxString fam("");
- switch (GetFamily())
- {
- case wxDECORATIVE:
- fam = "wxDECORATIVE";
- break;
- case wxROMAN:
- fam = "wxROMAN";
- break;
- case wxSCRIPT:
- fam = "wxSCRIPT";
- break;
- case wxSWISS:
- fam = "wxSWISS";
- break;
- case wxMODERN:
- fam = "wxMODERN";
- break;
- case wxTELETYPE:
- fam = "wxTELETYPE";
- break;
- default:
- fam = "wxDEFAULT";
- break;
- }
- return fam;
-}
-
-/* New font system */
+void wxFont::SetEncoding(wxFontEncoding encoding)
+{
+ Unshare();
+
+ M_FONTDATA->m_encoding = encoding;
+
+ RealizeResource();
+}
+
+// ----------------------------------------------------------------------------
+// query font attributes
+// ----------------------------------------------------------------------------
+
+int wxFont::GetPointSize() const
+{
+ return M_FONTDATA->m_pointSize;
+}
+
+int wxFont::GetFamily() const
+{
+ return M_FONTDATA->m_family;
+}
+
+int wxFont::GetStyle() const
+{
+ return M_FONTDATA->m_style;
+}
+
+int wxFont::GetWeight() const
+{
+ return M_FONTDATA->m_weight;
+}
+
+bool wxFont::GetUnderlined() const
+{
+ return M_FONTDATA->m_underlined;
+}
+
wxString wxFont::GetFaceName() const
{
- wxString str("");
- if (M_FONTDATA)
- str = M_FONTDATA->m_faceName ;
+ wxString str;
+ if ( M_FONTDATA )
+ str = M_FONTDATA->m_faceName ;
return str;
}
-wxString wxFont::GetStyleString() const
+wxFontEncoding wxFont::GetEncoding() const
{
- wxString styl("");
- switch (GetStyle())
- {
- case wxITALIC:
- styl = "wxITALIC";
- break;
- case wxSLANT:
- styl = "wxSLANT";
- break;
- default:
- styl = "wxNORMAL";
- break;
- }
- return styl;
+ return M_FONTDATA->m_encoding;
}
-wxString wxFont::GetWeightString() const
+// ----------------------------------------------------------------------------
+// real implementation
+// ----------------------------------------------------------------------------
+
+// Find an existing, or create a new, XFontStruct
+// based on this wxFont and the given scale. Append the
+// font to list in the private data for future reference.
+wxXFont* wxFont::GetInternalFont(double scale, WXDisplay* display) const
{
- wxString w("");
- switch (GetWeight())
+ if ( !Ok() )
+ return (wxXFont *)NULL;
+
+ long intScale = long(scale * 100.0 + 0.5); // key for wxXFont
+ int pointSize = (M_FONTDATA->m_pointSize * 10 * intScale) / 100;
+
+ // search existing fonts first
+ wxNode* node = M_FONTDATA->m_fonts.First();
+ while (node)
+ {
+ wxXFont* f = (wxXFont*) node->Data();
+ if ((!display || (f->m_display == display)) && (f->m_scale == intScale))
+ return f;
+ node = node->Next();
+ }
+
+ // not found, create a new one
+ XFontStruct *font = (XFontStruct *)
+ wxLoadQueryNearestFont(pointSize,
+ M_FONTDATA->m_family,
+ M_FONTDATA->m_style,
+ M_FONTDATA->m_weight,
+ M_FONTDATA->m_underlined,
+ wxT(""),
+ M_FONTDATA->m_encoding);
+
+ if ( !font )
{
- case wxBOLD:
- w = "wxBOLD";
- break;
- case wxLIGHT:
- w = "wxLIGHT";
- break;
- default:
- w = "wxNORMAL";
- break;
+ wxFAIL_MSG( wxT("Could not allocate even a default font -- something is wrong.") );
+
+ return (wxXFont*) NULL;
}
- return w;
+
+ wxXFont* f = new wxXFont;
+ f->m_fontStruct = (WXFontStructPtr)font;
+ f->m_display = ( display ? display : wxGetDisplay() );
+ f->m_scale = intScale;
+ f->m_fontList = XmFontListCreate ((XFontStruct*) font, XmSTRING_DEFAULT_CHARSET);
+ M_FONTDATA->m_fonts.Append(f);
+
+ return f;
+}
+
+WXFontStructPtr wxFont::GetFontStruct(double scale, WXDisplay* display) const
+{
+ wxXFont* f = GetInternalFont(scale, display);
+
+ return (f ? f->m_fontStruct : (WXFontStructPtr) 0);
+}
+
+WXFontList wxFont::GetFontList(double scale, WXDisplay* display) const
+{
+ wxXFont* f = GetInternalFont(scale, display);
+
+ return (f ? f->m_fontList : (WXFontList) 0);
}