#include "wx/menuitem.h"
#include "wx/log.h"
#include "wx/utils.h"
+#include "wx/app.h"
+#include "wx/frame.h"
#include <Xm/Label.h>
#include <Xm/LabelG.h>
#include <Xm/ToggleBG.h>
#include <Xm/RowColumn.h>
+#include "wx/motif/private.h"
+
// other standard headers
// ----------------------
#include <string.h>
-void wxMenuItemCallback (Widget w, XtPointer clientData,
- XtPointer ptr);
-void wxMenuItemArmCallback (Widget w, XtPointer clientData,
- XtPointer ptr);
-void wxMenuItemDisarmCallback (Widget w, XtPointer clientData,
- XtPointer ptr);
-
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
m_popupShell = (WXWidget) NULL;
m_buttonWidget = (WXWidget) NULL;
m_menuId = 0;
- m_topMenu = (wxMenu*) NULL;
+ m_topLevelMenu = (wxMenu*) NULL;
m_ownedByMenuBar = FALSE;
m_menuParent = (wxMenu*) NULL;
if (m_title != "")
{
- Append(-2, m_title) ;
+ Append(ID_SEPARATOR, m_title) ;
AppendSeparator() ;
}
Callback(func);
-
- // TODO create menu
}
// The wxWindow destructor will take care of deleting the submenus.
wxMenu::~wxMenu()
{
- // TODO destroy menu and children
+ if (m_menuWidget)
+ {
+ if (m_menuParent)
+ DestroyMenu(TRUE);
+ else
+ DestroyMenu(FALSE);
+ }
+
+ // Not sure if this is right
+ if (m_menuParent && m_menuBar)
+ {
+ m_menuParent = NULL;
+ // m_menuBar = NULL;
+ }
wxNode *node = m_menuItems.First();
while (node)
{
wxMenuItem *item = (wxMenuItem *)node->Data();
- // Delete child menus.
- // Beware: they must not be appended to children list!!!
- // (because order of delete is significant)
+ /*
if (item->GetSubMenu())
item->DeleteSubMenu();
+ */
wxNode *next = node->Next();
delete item;
void wxMenu::Break()
{
- // TODO
+ m_numColumns ++;
}
// function appends a new item or submenu to the menu
void wxMenu::Append(wxMenuItem *pItem)
{
- // TODO
-
wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
m_menuItems.Append(pItem);
+ if (m_menuWidget)
+ pItem->CreateItem (m_menuWidget, m_menuBar, m_topLevelMenu); // this is a dynamic Append
+
m_noItems++;
}
void wxMenu::AppendSeparator()
{
- // TODO
Append(new wxMenuItem(this, ID_SEPARATOR));
}
// Pullright item
-void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
+// N.B.: difference between old and new code.
+// Old code stores subMenu in 'children' for later deletion,
+// as well as in m_menuItems, whereas we only store it in
+// m_menuItems here. What implications does this have?
+
+void wxMenu::Append(int id, const wxString& label, wxMenu *subMenu,
const wxString& helpString)
{
- Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
+ Append(new wxMenuItem(this, id, label, helpString, FALSE, subMenu));
+
+ subMenu->m_topLevelMenu = m_topLevelMenu;
}
// Ordinary menu item
-void wxMenu::Append(int Id, const wxString& label,
+void wxMenu::Append(int id, const wxString& label,
const wxString& helpString, bool checkable)
{
// 'checkable' parameter is useless for Windows.
- Append(new wxMenuItem(this, Id, label, helpString, checkable));
+ Append(new wxMenuItem(this, id, label, helpString, checkable));
}
void wxMenu::Delete(int id)
wxMenuItem *item;
int pos;
- for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
+ for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++)
+ {
item = (wxMenuItem *)node->Data();
if (item->GetId() == id)
break;
if (!node)
return;
+ item->DestroyItem(TRUE);
+
+ // See also old code - don't know if this is needed (seems redundant).
+ /*
+ if (item->GetSubMenu()) {
+ item->subMenu->top_level_menu = item->GetSubMenu();
+ item->subMenu->window_parent = NULL;
+ children->DeleteObject(item->GetSubMenu());
+ }
+ */
+
m_menuItems.DeleteNode(node);
delete item;
-
- // TODO
}
-void wxMenu::Enable(int Id, bool Flag)
+void wxMenu::Enable(int id, bool flag)
{
- wxMenuItem *item = FindItemForId(Id);
+ wxMenuItem *item = FindItemForId(id);
wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
- item->Enable(Flag);
+ item->Enable(flag);
}
bool wxMenu::Enabled(int Id) const
item->Check(Flag);
}
-bool wxMenu::Checked(int Id) const
+bool wxMenu::Checked(int id) const
{
- wxMenuItem *item = FindItemForId(Id);
+ wxMenuItem *item = FindItemForId(id);
wxCHECK( item != NULL, FALSE );
return item->IsChecked();
void wxMenu::SetTitle(const wxString& label)
{
m_title = label ;
- // TODO
+
+ wxNode *node = m_menuItems.First ();
+ if (!node)
+ return;
+
+ wxMenuItem *item = (wxMenuItem *) node->Data ();
+ Widget widget = (Widget) item->GetButtonWidget();
+ if (!widget)
+ return;
+
+ XmString title_str = XmStringCreateSimple ((char*) (const char*) label);
+ XtVaSetValues (widget,
+ XmNlabelString, title_str,
+ NULL);
+ // TODO: should we delete title_str now?
}
const wxString wxMenu::GetTitle() const
void wxMenu::SetLabel(int id, const wxString& label)
{
- wxMenuItem *item = FindItemForId(id) ;
- if (item==NULL)
- return;
+ wxMenuItem *item = FindItemForId(id);
+ if (item == (wxMenuItem*) NULL)
+ return;
- if (item->GetSubMenu()==NULL)
- {
- // TODO
- }
- else
- {
- // TODO
- }
- item->SetName(label);
+ item->SetLabel(label);
}
-wxString wxMenu::GetLabel(int Id) const
+wxString wxMenu::GetLabel(int id) const
{
- // TODO
- return wxString("") ;
+ wxMenuItem *it = NULL;
+ WXWidget w = FindMenuItem (id, &it);
+ if (w)
+ {
+ XmString text;
+ char *s;
+ XtVaGetValues ((Widget) w,
+ XmNlabelString, &text,
+ NULL);
+
+ if (XmStringGetLtoR (text, XmSTRING_DEFAULT_CHARSET, &s))
+ {
+ wxString str(s);
+ XtFree (s);
+ return str;
+ }
+ else
+ {
+ XmStringFree (text);
+ return wxEmptyString;
+ }
+ }
+ else
+ return wxEmptyString;
}
// Finds the item id matching the given string, -1 if not found.
bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
{
- // TODO
+ Widget widget = (Widget) GetMainWidget();
+
+ /* The menuId field seems to be usused, so we'll use it to
+ indicate whether a menu is popped up or not:
+ 0: Not currently created as a popup
+ -1: Created as a popup, but not active
+ 1: Active popup.
+ */
+
+ if (menu->GetParent() && (menu->GetId() != -1))
return FALSE;
+
+ if (menu->GetMainWidget()) {
+ menu->DestroyMenu(TRUE);
+ }
+
+ wxWindow *parent = this;
+
+ menu->SetId(1); /* Mark as popped-up */
+ menu->CreateMenu(NULL, widget, menu);
+ // menu->SetParent(parent);
+ // parent->children->Append(menu); // Store menu for later deletion
+
+ Widget menuWidget = (Widget) menu->GetMainWidget();
+
+ int rootX = 0;
+ int rootY = 0;
+
+ int deviceX = x;
+ int deviceY = y;
+ /*
+ if (this->IsKindOf(CLASSINFO(wxCanvas)))
+ {
+ wxCanvas *canvas = (wxCanvas *) this;
+ deviceX = canvas->GetDC ()->LogicalToDeviceX (x);
+ deviceY = canvas->GetDC ()->LogicalToDeviceY (y);
+ }
+ */
+
+ Display *display = XtDisplay (widget);
+ Window rootWindow = RootWindowOfScreen (XtScreen((Widget)widget));
+ Window thisWindow = XtWindow (widget);
+ Window childWindow;
+ XTranslateCoordinates (display, thisWindow, rootWindow, (int) deviceX, (int) deviceY,
+ &rootX, &rootY, &childWindow);
+
+ XButtonPressedEvent event;
+ event.type = ButtonPress;
+ event.button = 1;
+
+ event.x = deviceX;
+ event.y = deviceY;
+
+ event.x_root = rootX;
+ event.y_root = rootY;
+
+ XmMenuPosition (menuWidget, &event);
+ XtManageChild (menuWidget);
+
+ return TRUE;
}
// Menu Bar
m_menus = NULL;
m_titles = NULL;
m_menuBarFrame = NULL;
-
- // TODO
}
wxMenuBar::wxMenuBar(int n, wxMenu *menus[], const wxString titles[])
for ( i = 0; i < n; i++ )
m_titles[i] = titles[i];
m_menuBarFrame = NULL;
-
- // TODO
}
wxMenuBar::~wxMenuBar()
}
delete[] m_menus;
delete[] m_titles;
-
- // TODO
}
// Must only be used AFTER menu has been attached to frame,
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return;
-
- // TODO
+ item->Enable(flag);
}
void wxMenuBar::EnableTop(int pos, bool flag)
if (!item->IsCheckable())
return ;
- // TODO
+ item->Check(flag);
}
bool wxMenuBar::Checked(int id) const
if (!item)
return FALSE;
- // TODO
- return FALSE;
+ return item->IsChecked();
}
bool wxMenuBar::Enabled(int id) const
if (!item)
return FALSE;
- // TODO
- return FALSE ;
+ return item->IsEnabled();
}
-
void wxMenuBar::SetLabel(int id, const wxString& label)
{
wxMenu *itemMenu = NULL;
if (!item)
return;
- // TODO
+ item->SetLabel(label);
}
wxString wxMenuBar::GetLabel(int id) const
if (!item)
return wxString("");
- // TODO
- return wxString("") ;
+ return item->GetLabel();
}
void wxMenuBar::SetLabelTop(int pos, const wxString& label)
{
- // TODO
+ wxASSERT( (pos < m_menuCount) );
+
+ Widget w = (Widget) m_menus[pos]->GetButtonWidget();
+ if (w)
+ {
+ XmString label_str = XmStringCreateSimple ((char*) (const char*) label);
+ XtVaSetValues (w,
+ XmNlabelString, label_str,
+ NULL);
+ XmStringFree (label_str);
+ }
}
wxString wxMenuBar::GetLabelTop(int pos) const
{
- // TODO
- return wxString("");
+ wxASSERT( (pos < m_menuCount) );
+
+ Widget w = (Widget) m_menus[pos]->GetButtonWidget();
+ if (w)
+ {
+ XmString text;
+ char *s;
+ XtVaGetValues (w,
+ XmNlabelString, &text,
+ NULL);
+
+ if (XmStringGetLtoR (text, XmSTRING_DEFAULT_CHARSET, &s))
+ {
+ wxString str(s);
+ XtFree (s);
+ return str;
+ }
+ else
+ {
+ return wxEmptyString;
+ }
+ }
+ else
+ return wxEmptyString;
+
}
-bool wxMenuBar::OnDelete(wxMenu *a_menu, int pos)
+bool wxMenuBar::OnDelete(wxMenu *menu, int pos)
{
- // TODO
- return FALSE;
+ // Only applies to dynamic deletion (when set in frame)
+ if (!m_menuBarFrame)
+ return TRUE;
+
+ menu->DestroyMenu(TRUE);
+ return TRUE;
}
-bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
+bool wxMenuBar::OnAppend(wxMenu *menu, const char *title)
{
- // TODO
- return FALSE;
+ // Only applies to dynamic append (when set in frame)
+ if (!m_menuBarFrame)
+ return TRUE;
+
+ // Probably should be an assert here
+ if (menu->GetParent())
+ return FALSE;
+
+ // Has already been appended
+ if (menu->GetButtonWidget())
+ return FALSE;
+
+ WXWidget w = menu->CreateMenu(this, GetMainWidget(), menu, title, TRUE);
+ menu->SetButtonWidget(w);
+
+ return TRUE;
}
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
m_menus[m_menuCount - 1] = (wxMenu *)menu;
m_titles[m_menuCount - 1] = title;
- // TODO
+ menu->SetMenuBar(this);
+ menu->SetParent(this);
}
void wxMenuBar::Delete(wxMenu * menu, int i)
if (!OnDelete(menu, ii))
return;
- menu->SetParent(NULL);
+ menu->SetParent((wxEvtHandler*) NULL);
-- m_menuCount;
for (j = ii; j < m_menuCount; j++)
return -1;
}
-wxMenuItem *wxMenuBar::FindItemForId (int Id, wxMenu ** itemMenu) const
+wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu ** itemMenu) const
{
if (itemMenu)
*itemMenu = NULL;
wxMenuItem *item = NULL;
int i;
for (i = 0; i < m_menuCount; i++)
- if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
+ if ((item = m_menus[i]->FindItemForId (id, itemMenu)))
return item;
return NULL;
}
-void wxMenuBar::SetHelpString (int Id, const wxString& helpString)
+void wxMenuBar::SetHelpString (int id, const wxString& helpString)
{
int i;
for (i = 0; i < m_menuCount; i++)
{
- if (m_menus[i]->FindItemForId (Id))
+ if (m_menus[i]->FindItemForId (id))
{
- m_menus[i]->SetHelpString (Id, helpString);
+ m_menus[i]->SetHelpString (id, helpString);
return;
}
}
}
-wxString wxMenuBar::GetHelpString (int Id) const
+wxString wxMenuBar::GetHelpString (int id) const
{
int i;
for (i = 0; i < m_menuCount; i++)
{
- if (m_menus[i]->FindItemForId (Id))
- return wxString(m_menus[i]->GetHelpString (Id));
+ if (m_menus[i]->FindItemForId (id))
+ return wxString(m_menus[i]->GetHelpString (id));
}
return wxString("");
}
+//// Motif-specific
+
+extern wxApp *wxTheApp;
+static XtWorkProcId WorkProcMenuId;
+
+/* Since PopupMenu under Motif stills grab right mouse button events
+ * after it was closed, we need to delete the associated widgets to
+ * allow next PopUpMenu to appear...
+ */
+
+int PostDeletionOfMenu( XtPointer* clientData )
+{
+ XtRemoveWorkProc(WorkProcMenuId);
+ wxMenu *menu = (wxMenu *)clientData;
+
+ if (menu->GetMainWidget()) {
+ wxList& list = menu->GetParent()->GetItems();
+ list.DeleteObject(menu);
+ menu->DestroyMenu(TRUE);
+ }
+ /* Mark as no longer popped up */
+ menu->m_menuId = -1;
+ return TRUE;
+}
+
+void
+wxMenuPopdownCallback(Widget w, XtPointer clientData,
+ XtPointer ptr)
+{
+ wxMenu *menu = (wxMenu *)clientData;
+
+ // Added by JOREL Jean-Charles <jjorel@silr.ireste.fr>
+ /* Since Callbacks of MenuItems are not yet processed, we put a
+ * background job which will be done when system will be idle.
+ * What awful hack!! :(
+ */
+
+ WorkProcMenuId = XtAppAddWorkProc(
+ (XtAppContext) wxTheApp->GetAppContext(),
+ (XtWorkProc) PostDeletionOfMenu,
+ (XtPointer) menu );
+ // Apparently not found in Motif headers
+ // XtVaSetValues( w, XmNpopupEnabled, XmPOPUP_DISABLED, NULL );
+}
+
+/*
+ * Create a popup or pulldown menu.
+ * Submenus of a popup will be pulldown.
+ *
+ */
+
+WXWidget wxMenu::CreateMenu (wxMenuBar * menuBar, WXWidget parent, wxMenu * topMenu, const wxString& title, bool pullDown)
+{
+ Widget menu = (Widget) 0;
+ Widget buttonWidget = (Widget) 0;
+ Arg args[5];
+ XtSetArg (args[0], XmNnumColumns, m_numColumns);
+ XtSetArg (args[1], XmNpacking, XmPACK_COLUMN);
+
+ if (!pullDown)
+ {
+ menu = XmCreatePopupMenu ((Widget) parent, "popup", args, 2);
+ XtAddCallback(menu,
+ XmNunmapCallback,
+ (XtCallbackProc)wxMenuPopdownCallback,
+ (XtPointer)this);
+ }
+ else
+ {
+ char mnem = wxFindMnemonic (title);
+ wxStripMenuCodes ((char*) (const char*) title, wxBuffer);
+
+ menu = XmCreatePulldownMenu ((Widget) parent, "pulldown", args, 2);
+
+ XmString label_str = XmStringCreateSimple (wxBuffer);
+ buttonWidget = XtVaCreateManagedWidget (wxBuffer,
+#if wxUSE_GADGETS
+ xmCascadeButtonGadgetClass, (Widget) parent,
+#else
+ xmCascadeButtonWidgetClass, (Widget) parent,
+#endif
+ XmNlabelString, label_str,
+ XmNsubMenuId, menu,
+ NULL);
+
+ if (mnem != 0)
+ XtVaSetValues (buttonWidget, XmNmnemonic, mnem, NULL);
+
+ XmStringFree (label_str);
+ }
+
+ m_menuWidget = (WXWidget) menu;
+
+ m_menuBar = menuBar;
+ m_topLevelMenu = topMenu;
+
+ for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+ {
+ wxMenuItem *item = (wxMenuItem *) node->Data ();
+ item->CreateItem (menu, menuBar, topMenu);
+ }
+
+ return buttonWidget;
+}
+
+// Destroys the Motif implementation of the menu,
+// but maintains the wxWindows data structures so we can
+// do a CreateMenu again.
+void wxMenu::DestroyMenu (bool full)
+{
+ for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+ {
+ wxMenuItem *item = (wxMenuItem *) node->Data ();
+ item->SetMenuBar((wxMenuBar*) NULL);
+
+ item->DestroyItem(full);
+ } // for()
+
+ if (m_buttonWidget)
+ {
+ if (full)
+ {
+ XtVaSetValues((Widget) m_buttonWidget, XmNsubMenuId, NULL, NULL);
+ XtDestroyWidget ((Widget) m_buttonWidget);
+ m_buttonWidget = (WXWidget) 0;
+ }
+ }
+ if (m_menuWidget && full)
+ {
+ XtDestroyWidget((Widget) m_menuWidget);
+ m_menuWidget = (WXWidget) NULL;
+ }
+}
+
+WXWidget wxMenu::FindMenuItem (int id, wxMenuItem ** it) const
+{
+ if (id == m_menuId)
+ {
+ if (it)
+ *it = (wxMenuItem*) NULL;
+ return m_buttonWidget;
+ }
+ for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
+ {
+ wxMenuItem *item = (wxMenuItem *) node->Data ();
+ if (item->GetId() == id)
+ {
+ if (it)
+ *it = item;
+ return item->GetButtonWidget();
+ }
+
+ if (item->GetSubMenu())
+ {
+ WXWidget w = item->GetSubMenu()->FindMenuItem (id, it);
+ if (w)
+ {
+ return w;
+ }
+ }
+ } // for()
+
+ if (it)
+ *it = (wxMenuItem*) NULL;
+ return (WXWidget) NULL;
+}